Dungeon Crawl Stone Soup version 0.30-a0-457-g4b7bca3bfa (webtiles) character file. Game seed: 16301881144490852661 1205 anet the Trooper (level 8, 0/48 HPs) Began as a Gargoyle Conjurer on Dec 12, 2022. Slain by Edmund ... wielding a +3 flail of holy wrath (8 damage) ... on level 6 of the Dungeon. The game lasted 00:16:09 (5848 turns). anet the Trooper (Gargoyle Conjurer) Turns: 5848, Time: 00:16:10 Health: 0/48 AC: 11 Str: 13 XL: 8 Next: 45% Magic: 1/13 EV: 10 Int: 19 God: Gold: 256 SH: 0 Dex: 8 Spells: 11/14 levels left rFire . . . SeeInvis + a - +0 flail rCold . . . Faith . (no shield) rNeg + . . Spirit . y - +0 ring mail rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.28/turn x - ring of see invisible MPRegen 0.13/turn (no ring) @: no status effects A: sickness immunity, AC +5, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 256 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) b - a +0 shortbow w - a +0 trident Missiles h - 15 stones (quivered) q - 4 poisoned darts I - 2 silver javelins J - 5 boomerangs Armour d - a +0 robe y - a +0 ring mail (worn) B - a +0 leather armour of poison resistance Magical Staves c - a staff of conjuration o - a staff of poison Jewellery n - a ring of ice x - a ring of see invisible (left hand) G - a ring of protection from fire Wands E - a wand of polymorph (10) F - a wand of roots (20) Scrolls e - 4 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} g - 3 scrolls of vulnerability {unknown} j - 3 scrolls of blinking {unknown} l - 6 scrolls of teleportation {unknown} p - 2 scrolls of fear {unknown} s - a scroll of poison {unknown} t - a scroll of amnesia {unknown} C - a scroll of enchant weapon {unknown} D - a scroll of fog {unknown} K - a scroll of torment {unknown} Potions i - 2 potions of brilliance {unknown} k - 2 potions of berserk rage {unknown} m - 3 potions of curing {unknown} r - 4 potions of lignification {unknown} u - 3 potions of flight {unknown} v - a potion of mutation {unknown} z - a potion of heal wounds {unknown} A - a potion of degeneration {unknown} H - a potion of magic Skills: + Level 4.6 Fighting + Level 3.6 Maces & Flails + Level 0.7 Ranged Weapons + Level 3.5 Throwing + Level 4.6 Armour + Level 2.6 Dodging - Level 2.1 Stealth - Level 0.1 Shields + Level 3.7 Spellcasting - Level 4.3 Conjurations - Level 0.1 Earth Magic - Level 0.1 Invocations + Level 0.8 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 4% 1 r - Searing Ray Conj 40% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 12% 1d3 28% 1 Dazzling Flash Conj/Hex 22% N/A 34% 3 Poisonous Vapours Pois/Air 6% N/A 38% 2 Summon Guardian Golem Hex/Summ 3% N/A 63% 3 Fulminant Prism Conj/Hex 5% 3d6 75% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 75% 4 Olgreb's Toxic Radiance Pois 3% N/A 95% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 99% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Orb of Destruction Conj 10% 9d6 100% 7 Spellforged Servitor Conj/Summ 5% N/A 100% 7 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Elyvilon Sif Muna Trog Annotations: D:3 Sigmund D:6 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +5) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Edmund barely misses you. The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a +3 flail of holy wrath! The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +3 flail of holy wrath. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +3 flail of holy wrath! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of holy wrath and wearing a +3 chain mail of cold resistance (heavily wounded, 85% to hit) You feel a surge of power! The searing ray hits Edmund! Edmund is severely wounded. (Press . to maintain the ray.) Edmund barely misses you. The searing ray hits Edmund! Edmund is almost dead. Edmund closely misses you. The searing ray hits Edmund but does no damage. Edmund is almost dead. Edmund hits you but does no damage. a - a +0 flail (weapon) You hit Edmund but do no damage. Edmund is almost dead. Edmund closely misses you. x2 You barely miss Edmund. Edmund is almost dead. Edmund hits you with a +3 flail of holy wrath! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you with a +3 flail of holy wrath! You die... .....# 5.. #.# .###.# ..### #.# ## #.# ...## #.# # ### ... #.# # #.# #.# # #.# #.# . #.# #.# # #@# #.# #@# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.###########.# #.............# ############### You could see Edmund. Vanquished Creatures Prince Ribbit (D:5) 2 ogres (D:5) A sky beast (D:6) A centaur (D:6) A phantom (D:5) 3 scorpions A jelly (D:5) An orc priest (D:5) 3 hounds Natasha (D:4) 2 iguanas (D:5) An orc wizard (D:5) 6 adders 3 gnolls (D:5) A shadow imp (D:5) A white imp (D:6) An ufetubus (D:5) A worm (D:2) 3 dart slugs 11 orcs 4 ball pythons 7 endoplasms 4 giant cockroaches 5 goblins 4 hobgoblins 2 jackals (D:1) 6 quokkas 5 bats 3 frilled lizards 7 kobolds 4 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 492 | D:1 | Reached skill level 1 in Fighting 492 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/5 495 | D:1 | Learned a level 2 spell: Searing Ray 1163 | D:2 | Reached skill level 1 in Maces & Flails 1289 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1582 | D:2 | Reached skill level 1 in Throwing 1582 | D:2 | Reached skill level 1 in Armour 1824 | D:2 | Reached XP level 4. HP: 26/26 MP: 1/7 2241 | D:3 | Found a shimmering blue altar of Sif Muna. 2416 | D:3 | Noticed Sigmund 2804 | D:4 | Found a bloodstained altar of Trog. 2846 | D:4 | Noticed a scorpion 3003 | D:3 | Killed a scorpion 3004 | D:3 | Reached XP level 5. HP: 20/31 MP: 0/8 3557 | D:4 | Noticed Natasha 3560 | D:4 | Killed Natasha 3662 | D:4 | Reached XP level 6. HP: 37/37 MP: 4/9 4030 | D:5 | Entered Level 5 of the Dungeon 4047 | D:5 | Noticed Prince Ribbit 4059 | D:5 | Killed Prince Ribbit 4060 | D:5 | Reached XP level 7. HP: 39/41 MP: 2/10 4601 | D:5 | Found a white marble altar of Elyvilon. 4744 | D:5 | Reached XP level 8. HP: 48/48 MP: 6/12 5414 | D:6 | Noticed Edmund 5848 | D:6 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic D:2: layout_basic, serial_glass, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_b D:3: layout_rooms, general_overflow_altar, uniq_sigmund D:4: layout_gridville, lemuel_crystal_altar, uniq_natasha D:5: layout_basic, nicolae_elyvilon_peaceful_grove, uniq_prince_ribbit1 D:6: layout_basic, nicolae_overflow_hidden_temple, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.6 Maces & Flails | 1 2 3 | 3.6 Throwing | 1 2 3 | 3.5 Armour | 2 3 4 | 4.6 Dodging | 2 | 2.6 Spellcasting | 3 | 3.7 Ranged Weapons | | 0.7 Stealth | | 2.1 Shields | | 0.1 Conjurations | | 4.3 Earth Magic | | 0.1 Invocations | | 0.1 Evocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Spear | 1 | | || 1 Club | 18 | 4 | || 22 Whip | | 1 | 15 || 16 Staff | | 1 | || 1 Flail | | | 10 || 10 Fire: Shortbow | | | 4 || 4 Throw: Stone | 6 | 8 | 13 || 27 Cast: Magic Dart | 55 | 11 | 1 || 67 Searing Ray | 7 | 30 | 28 || 65 Stab: Sleeping | 1 | | || 1 Armor: Robe | 3 | | || 3 Leather armour | 6 | 9 | || 15 Ring mail | | 1 | 33 || 34 Dodge: Dodged | 17 | 31 | 35 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5846 | 5690 | 156 | 112 | 4780 | 6 | 974.3 | Dungeon | 5846 | 5690 | 156 | 112 | 4780 | 6 | 974.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1304 daAuts D:4: 1268 daAuts D:1: 1113 daAuts D:2: 1070 daAuts D:3: 582 daAuts D:6: 508 daAuts