Dungeon Crawl Stone Soup version 0.30-a0-458-g86641cc369 (webtiles) character file. Game seed: 6298750498353673989 198 anet the Conjurer (level 5, -1/41 HPs) Began as a Hill Orc Conjurer on Dec 14, 2022. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:08:20 (3281 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 3281, Time: 00:08:20 Health: -1/41 AC: 6 Str: 10 XL: 5 Next: 76% Magic: 0/2 EV: 10 Int: 20 God: Gold: 298 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . SeeInvis . a - +8 short sword of Qutuuleu {antimagic, rElec Dex+5} rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 ring mail rPois . Reflect . (no helmet) rElec + Harm . l - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-1 -> -15) A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 298 gold pieces. Inventory: Hand Weapons a - the +8 short sword of Qutuuleu (weapon) {antimagic, rElec Dex+5} (You found it on level 3 of the Dungeon) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. b - a +0 shortbow w - a +0 trident A - a +0 hand axe Missiles o - 2 atropa-tipped darts Armour d - a +0 ring mail (worn) e - a +0 robe l - a +0 cloak (worn) t - a +0 leather armour u - a +0 scale mail Magical Staves k - a staff of poison m - a staff of cold Jewellery q - an amulet of faith y - a ring of willpower Wands p - a wand of flame (27) s - a wand of digging (3) Scrolls c - 3 scrolls of identify {unknown} f - a scroll of poison {unknown} i - 2 scrolls of teleportation {unknown} n - a scroll of silence {unknown} v - a scroll of blinking {unknown} Potions g - a potion of magic h - a potion of might j - a potion of cancellation r - a potion of haste {unknown} x - 2 potions of curing {unknown} z - a potion of mutation {unknown} Skills: + Level 2.2 Fighting - Level 2.0 Axes + Level 1.2 Ranged Weapons + Level 1.2 Throwing + Level 2.3 Armour + Level 1.7 Dodging - Level 1.5 Stealth - Level 0.1 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 2.2 Fire Magic - Level 0.1 Invocations + Level 1.2 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 9% 1 r - Searing Ray Conj 34% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d6 26% 2 Dazzling Flash Conj/Hex 18% N/A 50% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 2% N/A 54% 2 Poisonous Vapours Pois/Air 2% N/A 54% 2 Mephitic Cloud Conj/Pois/Air 6% N/A 58% 3 Flame Wave Conj/Fire 14% 2d6 75% 4 Fulminant Prism Conj/Hex 4% 3d5 88% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 88% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Message History The scorpion poisons you! The searing ray hits the scorpion! The scorpion is almost dead. You finish channelling your searing ray. You feel sick. The scorpion stings you. Casting: Searing Ray (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! You feel agile. You feel magic leave you. a - the +8 short sword of Qutuuleu (weapon) {antimagic, rElec Dex+5} You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You barely miss the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The scorpion stings you but does no damage. You puncture the scorpion! You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. Your magical contamination has completely faded away. You feel a little less mighty now. You die... # .# .. #####.### ####### #..@....# #.....###.##.##.# #..........#$# #......#####.. #......# ### #......# #......########## #......#........# ####......#.######.# There were no monsters in sight! Vanquished Creatures A scorpion (D:4) Terence (D:2) Ijyb (D:3) 2 adders An adder zombie (D:2) An adder skeleton (D:2) A worm (D:2) A dart slug (D:1) 4 orcs (D:3) 7 ball pythons 2 bats (D:2) 7 endoplasms A giant cockroach (D:4) 3 hobgoblins 4 kobolds 2 quokkas (D:2) 2 frilled lizards (D:1) 5 goblins A quokka skeleton (D:2) 4 rats 51 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:2) A withered plant (D:2) 6 creatures vanquished. Grand Total: 57 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 294 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/4 297 | D:1 | Learned a level 2 spell: Searing Ray 442 | D:1 | Reached skill level 1 in Axes 525 | D:1 | Reached skill level 1 in Fighting 604 | D:1 | Reached skill level 1 in Fire Magic 666 | D:1 | Reached skill level 1 in Armour 868 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/5 1793 | D:2 | Noticed Terence 1805 | D:2 | Killed Terence 1806 | D:2 | Reached XP level 4. HP: 13/36 MP: 1/6 1915 | D:2 | Found a shimmering blue altar of Sif Muna. 2241 | D:3 | Reached skill level 1 in Ranged Weapons 2339 | D:3 | Identified the +8 short sword of Qutuuleu {antimagic, rElec | Dex+5} 2358 | D:3 | Noticed Ijyb 2374 | D:3 | Killed Ijyb 2375 | D:3 | Reached skill level 1 in Evocations 2479 | D:3 | Reached XP level 5. HP: 41/41 MP: 3/7 2920 | D:3 | Reached skill level 1 in Throwing 3280 | D:4 | HP: 2/41 [poisoned by a scorpion] 3281 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic D:2: layout_basic, serial_undead, serial_undead_a, serial_undead_f, serial_undead_d, serial_undead_c, basic_altar, minmay_gold_behind_fungi, minivault_14, chequers_serial_rivers_large_b, kennysheep_generic_room_10, uniq_terence D:3: layout_loops_ring, uniq_ijyb D:4: layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 1 2 | 2.0 Fighting | 1 2 | 2.2 Fire Magic | 1 2 | 2.2 Armour | 1 2 | 2.3 Ranged Weapons | 1 | 1.2 Evocations | 1 | 1.2 Throwing | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.5 Shields | | 0.1 Spellcasting | | 1.5 Conjurations | | 4.0 Invocations | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 18 | 14 || 32 Punch | 1 | || 1 Short sword | | 11 || 11 Fire: Shortbow | 32 | 21 || 53 Cast: Magic Dart | 14 | || 14 Searing Ray | 17 | 12 || 29 Evoke: Wand | 2 | || 2 Use: Potion | | 2 || 2 Armor: Ring mail | 15 | 8 || 23 Dodge: Dodged | 20 | 11 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3342 | 3103 | 239 | 339 | 2336 | 4 | 835.5 | Dungeon | 3342 | 3103 | 239 | 339 | 2336 | 4 | 835.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1391 daAuts D:3: 977 daAuts D:1: 811 daAuts D:4: 162 daAuts