Dungeon Crawl Stone Soup version 0.30-a0-533-g4794bfbd1c (webtiles) character file. Game seed: 4372949478607887467 14 anet the Magician (level 2, -3/22 HPs) Began as a Djinni Hedge Wizard on Dec 24, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:39 (409 turns). anet the Magician (Djinni Hedge Wizard) Turns: 409, Time: 00:01:39 Health: -3/22 AC: 3 Str: 9 XL: 2 Next: 60% Gold: 16 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +2 dagger (pain) rCold x . . Faith . (no shield) rNeg . . . Spirit . f - +0 leather armour rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +2 dagger of pain (weapon) Missiles h - a stone (quivered) Armour b - a +0 robe c - a +0 hat (worn) f - a +0 leather armour (worn) Jewellery e - an amulet of faith Scrolls d - a scroll of enchant weapon {unknown} Skills: + Level 0.9 Fighting + Level 0.8 Long Blades - Level 0.1 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour - Level 2.1 Dodging - Level 1.5 Stealth - Level 0.1 Shields - Level 2.4 Spellcasting - Level 0.1 Invocations - Level 0.1 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 11% 1 b - Slow Hex 36% N/A 11% 1 c - Blink Tloc 18% N/A 16% 2 d - Call Imp Summ 9% N/A 16% 2 e - Cigotuvi's Dreadful Necr/Pois/Air 18% N/A 16% 2 f - Mephitic Cloud Conj/Pois/Air 9% N/A 32% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An endoplasm comes into view. The hobgoblin hits you. The endoplasm quivers. You hit the hobgoblin. You kill the hobgoblin! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! The endoplasm freezes you. You are frozen. You feel a terrible chill! Items here: ††††. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ...#########......... #### #......... #......... #### #.###+#### #<.#### #........# #..'..# ###........# ##+##.## #..........# ♣..###.#####'#### ♣#.....# #@# ♣♣#.##### #J# ♣...#########'#### #.#.#............# ####.###............# ...#.# .....g......# ...†.# ............# .#.### ............# .#....# ............# You could see an endoplasm. Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) A kobold (D:1) 5 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | anet set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Cigotuvi's Dreadful Rot, | Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 163 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 408 | D:1 | HP: 1/22 [frozen (4)] 409 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, minmay_lizard_king Action || total -------------------------++------- Melee: Dagger || 28 Throw: Stone || 2 Cast: Magic Dart || 20 Armor: Leather armour || 6 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 408 | 408 | 0 | 0 | 313 | 1 | 408.0 | Dungeon | 408 | 408 | 0 | 0 | 313 | 1 | 408.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 408 daAuts