Dungeon Crawl Stone Soup version 0.30-a0-643-g638baaf3f0 (webtiles) character file. Game seed: 1542489858165383050 5779 anet the Chopper (level 10, -3/84 HPs) Began as a Hill Orc Conjurer on Jan 16, 2023. Was a Priest of Beogh. Killed by divine providence ... invoked by an orc priest (8 damage) ... on level 9 of the Dungeon. The game lasted 00:30:20 (11350 turns). anet the Chopper (Hill Orc Conjurer) Turns: 11350, Time: 00:30:20 Health: -3/84 AC: 17 Str: 12 XL: 10 Next: 78% Magic: 0/15 EV: 11 Int: 22 God: Beogh [***...] Gold: 485 SH: 0 Dex: 9 Spells: 10/13 levels left rFire + . . SeeInvis . a - +7 falchion "Geakohell" {venom, rElec rF+ rN+ rCorr Str-2} rCold . . . Faith . (no shield) rNeg + . . Spirit + p - +0 acid dragon scales rPois . Reflect . f - +0 helmet rElec + Harm . (no cloak) rCorr + Rampage . N - +1 pair of gloves {Str+3} Will ..... A - +1 pair of boots Stlth + k - amulet of guardian spirit HPRegen 0.34/turn t - +4 ring of protection MPRegen 0.14/turn z - +4 ring of slaying @: no status effects A: no striking features a: Renounce Religion, Smiting You were on level 9 of the Dungeon. You worshipped Beogh. Beogh was most pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer and Ossuary. You collected 485 gold pieces. Inventory: Hand Weapons a - the +7 falchion "Geakohell" (weapon) {venom, rElec rF+ rN+ rCorr Str-2} (You found it on level 4 of the Dungeon) Str: It affects your strength (-2). rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. b - a +0 shortbow j - the +4 dagger "Xochegun" {drain, Int+7} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+7). w - a +1 spear B - a +0 sling G - a +0 hand axe K - a +0 battleaxe Z - a +0 whip of distortion Missiles m - 3 curare-tipped darts U - 35 poisoned darts Armour e - a +0 robe f - a +0 helmet (worn) p - +0 acid dragon scales (worn) A - a +1 pair of boots (worn) N - a +1 pair of gloves of strength (worn) Magical Staves E - a staff of fire Jewellery k - an amulet of guardian spirit (around neck) t - a +4 ring of protection (left hand) z - a +4 ring of slaying (right hand) D - a ring of protection from fire T - a ring of positive energy Y - a ring of positive energy Wands V - a wand of paralysis (23) X - a wand of roots (10) Scrolls d - 2 scrolls of immolation h - 3 scrolls of fog i - 4 scrolls of fear l - 2 scrolls of vulnerability {unknown} n - 5 scrolls of teleportation u - 2 scrolls of brand weapon {unknown} x - 3 scrolls of poison {unknown} y - 4 scrolls of enchant armour H - a scroll of enchant weapon I - a scroll of butterflies J - 2 scrolls of blinking P - a scroll of noise {unknown} S - a scroll of torment {unknown} W - 3 scrolls of magic mapping {unknown} Potions c - 3 potions of mutation g - 4 potions of lignification o - 2 potions of heal wounds {unknown} q - 4 potions of haste r - 3 potions of might s - a potion of curing v - 2 potions of invisibility {unknown} C - 3 potions of cancellation F - 4 potions of flight L - a potion of resistance {unknown} M - 3 potions of degeneration {unknown} O - a potion of ambrosia {unknown} Q - a potion of attraction {unknown} R - a potion of berserk rage {unknown} Skills: + Level 6.9 Fighting + Level 7.9 Axes - Level 4.0 Ranged Weapons - Level 4.0 Throwing - Level 5.0 Armour - Level 3.0 Dodging - Level 1.5 Stealth - Level 5.0 Shields - Level 2.0 Spellcasting - Level 4.0 Conjurations - Level 5.0 Fire Magic + Level 7.9 Invocations - Level 4.0 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 r - Searing Ray Conj 38% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 13% N/A 22% 3 Dazzling Flash Conj/Hex 22% N/A 26% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 30% 2 Lesser Beckoning Tloc 4% N/A 30% 2 Gell's Gravitas Tloc 2% N/A 52% 3 Teleport Other Tloc 2% N/A 52% 3 Fulminant Prism Conj/Hex 5% 3d6 65% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 65% 4 Animate Armour Summ/Erth 4% N/A 89% 4 Cause Fear Hex 1% N/A 89% 4 Dispel Undead Necr 2% 3d7 89% 4 Blade Hands Tmut 1% N/A 99% 5 Death Channel Necr 1% N/A 100% 6 Iron Shot Conj/Erth 5% 9d2 100% 6 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Sewer (visited) Ossuary (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Annotations: D:2 Terence Message History Beogh accepts your kill. You feel sick. A bolt of electricity appears from out of your range of vision. The bolt of electricity hits your orc. The orc warrior hits you but does no damage. The orc priest looks encouraged for a moment. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Your orc knight hits the orc warrior from afar with a +0 trident! A bolt of electricity appears from out of your range of vision. The bolt of electricity hits your orc! Your orc dies! The orc warrior barely misses you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (heavily wounded, ally target, 75% to hit) Okay, then. Unknown command. You swap places. You feel sick. You are no longer poisoned. Your orc knight hits the orc warrior but does no damage. The orc warrior hits your orc knight with a +0 dire flail! Items here: )) [ ††. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail (78% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) Your orc knight hits the orc warrior with a +0 trident! The orc warrior hits your orc knight with a +0 dire flail! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... Beogh appreciates the orc priest's killing of a heretic priest. .....≈8≈≈≈ ....#.8≈≈≈ )......... ......... .. ......... ... .....)..# #... ......#o# ##.... ....o..o#####...... .....#†@##........# ........†...(#..#. .......##†..$$#...# ......>.....#...#.. ......#.......#...#. ....).#..#..#...#...# .....##.......#...#.. ............#...#...# ####..........#...# You could see an orc warrior (ally target), an orc priest and a friendly orc knight. Vanquished Creatures 2 two-headed ogres Prince Ribbit (D:7) Sigmund (D:4) 2 wraiths (Ossuary) 2 wyverns (D:7) Grum (D:8) A water moccasin (D:6) An orc warrior (D:9) An ogre (D:5) A wolf (D:8) A centaur (D:7) 3 kobold brigands A necrophage (D:6) 4 bullfrogs 3 scorpions 8 wights 5 killer bees 3 howler monkeys A gnoll bouda (D:6) A hound (D:6) 3 jellies 2 orc priests 10 iguanas Ijyb (D:4) 7 orc wizards 7 gnolls (D:6) 9 adders 4 river rats (Sewer) A white imp (D:7) An adder zombie (Ossuary) 4 worms 2 dart slugs (D:5) 12 orcs 10 ball pythons 8 bats 4 endoplasms 6 giant cockroaches 5 goblins 8 hobgoblins 2 jackals (Sewer) A quokka (D:2) A ball python skeleton (Ossuary) 2 frilled lizards A hobgoblin skeleton (Ossuary) 2 hobgoblin zombies (Ossuary) 18 kobolds A kobold zombie (Ossuary) 2 orc skeletons (Ossuary) 2 orc zombies (Ossuary) 6 rats 185 creatures vanquished. Vanquished Creatures (collateral kills) A two-headed ogre (D:8) 3 wolves (D:8) 6 wights (D:8) 4 killer bees (D:9) 2 orc priests (D:9) 2 orcs (D:8) 18 creatures vanquished. Vanquished Creatures (others) 2 orcs (D:9) 15 plants (Sewer) 17 creatures vanquished. Grand Total: 220 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 351 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/4 354 | D:1 | Learned a level 2 spell: Searing Ray 986 | D:2 | Found an iron altar of Okawaru. 1127 | D:2 | Identified the +4 dagger "Xochegun" {drain, Int+7} 1240 | D:2 | Reached skill level 1 in Axes 1240 | D:2 | Reached skill level 1 in Fire Magic 1240 | D:2 | Reached skill level 1 in Invocations 1241 | D:2 | Reached skill level 1 in Fighting 1293 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/5 1340 | D:2 | Reached skill level 1 in Armour 1340 | D:2 | Reached skill level 1 in Shields 1530 | D:2 | Noticed Terence 2174 | D:3 | Found a glowing drain. 2200 | Sewer | Entered a sewer 2266 | Sewer | Reached XP level 4. HP: 32/35 MP: 2/6 2874 | Sewer | Reached XP level 5. HP: 40/40 MP: 1/7 3041 | Sewer | Reached skill level 1 in Throwing 3041 | Sewer | Reached skill level 1 in Evocations 3055 | Sewer | Reached skill level 1 in Ranged Weapons 3630 | D:3 | Became a worshipper of Beogh the Brigand 4680 | D:4 | Found a staircase to the Ecumenical Temple. 4736 | D:4 | Noticed Ijyb 4739 | D:4 | Paralysed by Ijyb for 4 turns 4751 | D:4 | Killed Ijyb 4815 | D:4 | Noticed Sigmund 4828 | D:4 | Reached XP level 6. HP: 36/48 MP: 3/8 4861 | D:4 | Killed Sigmund 4881 | D:4 | Found a sand-covered staircase. 4887 | Ossuary | Entered an ossuary 5052 | Ossuary | Noticed a flying skull 5052 | Ossuary | Noticed a wraith 5065 | Ossuary | Noticed a flying skull 5085 | Ossuary | Noticed a flying skull 5108 | Ossuary | Reached XP level 7. HP: 29/51 MP: 9/9 5196 | Ossuary | Noticed a flying skull 5220 | Ossuary | Noticed a wraith 5237 | Ossuary | Killed a wraith 5356 | Ossuary | Noticed a wraith 5374 | Ossuary | Killed a wraith 5374 | Ossuary | Reached * piety under Beogh 5529 | D:4 | Reached XP level 8. HP: 63/63 MP: 6/11 5901 | D:4 | Identified the +7 falchion "Geakohell" {venom, rElec rF+ | rN+ rCorr Str-2} 6278 | Temple | Entered the Ecumenical Temple 6477 | D:5 | Entered Level 5 of the Dungeon 7659 | D:6 | Found a radiant altar of Vehumet. 7659 | D:6 | Found a snail-covered altar of Cheibriados. 7702 | D:6 | HP: 3/67 [poisoned by a gnoll] 8187 | D:6 | Identified a scroll of acquirement 8188 | D:6 | Acquired a +1 pair of gloves of strength 8476 | D:6 | Reached ** piety under Beogh 8481 | D:6 | Reached XP level 9. HP: 71/72 MP: 1/12 8656 | D:6 | Reached skill level 5 in Axes 8682 | D:6 | Reached skill level 5 in Fighting 8682 | D:6 | Reached skill level 5 in Invocations 9159 | D:7 | Noticed a two-headed ogre 9169 | D:7 | Killed a two-headed ogre 9179 | D:7 | Noticed Prince Ribbit 9208 | D:7 | Killed Prince Ribbit 9383 | D:7 | Reached XP level 10. HP: 81/81 MP: 5/14 10087 | D:8 | Found a hazy altar of Hepliaklqana. 10134 | D:8 | Reached *** piety under Beogh 10325 | D:8 | Noticed a two-headed ogre 10333 | D:8 | Killed a two-headed ogre 10445 | D:8 | Noticed Grum 10455 | D:8 | Killed Grum 10456 | D:8 | Reached skill level 5 in Armour 10456 | D:8 | Reached skill level 5 in Shields 10456 | D:8 | Reached skill level 5 in Fire Magic 11065 | D:8 | Noticed a two-headed ogre 11071 | D:8 | Killed a two-headed ogre 11350 | D:9 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring D:2: minmay_door_path, layout_basic, basic_altar, uniq_terence D:3: layout_loops_corners, cheibrodos_sewer_entry_sluice, amcnicky_mini_rare_corridor_liquid, chequers_mini_garden, hex_tiny D:4: layout_loops_ring, minmay_temple_entry_nine_rooms, nicolae_ossuary_entry_plus, minmay_bent, uniq_ijyb, uniq_sigmund D:5: layout_basic D:6: layout_basic, gammafunk_temple_overflow_wave D:7: layout_basic, uniq_prince_ribbit1 D:8: layout_loops_ring, mainiacjoe_overflow_tiny_flanked, uniq_grum D:9: layout_rooms, erik_orc_2, enter_bailey_2, hex_medium Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Axes | 1 2 3 4 6 7 | 7.9 Fire Magic | 1 2 3 4 5 | 5.0 Invocations | 1 2 3 4 6 7 | 7.9 Fighting | 1 2 3 4 5 6 | 6.9 Armour | 1 2 3 4 5 | 5.0 Shields | 1 2 3 4 5 | 5.0 Throwing | 1 2 3 4 | 4.0 Evocations | 1 2 3 4 | 4.0 Ranged Weapons | 1 2 3 4 | 4.0 Dodging | 2 3 | 3.0 Spellcasting | 2 | 2.0 Stealth | | 1.5 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 32 | | | || 32 Battleaxe | 28 | 55 | | || 83 Dagger | | 9 | | || 9 Short sword | | 57 | 36 | || 93 Punch | | | 3 | 2 || 5 Falchion | | | 106 | 66 || 172 Fire: Shortbow | | | 6 | 38 || 44 Throw: Dart | | | 2 | || 2 Cast: Magic Dart | 49 | 11 | 6 | || 66 Searing Ray | 12 | 29 | 33 | 9 || 83 Invok: Convert to Beogh | | 1 | | || 1 Use: Potion | | 3 | 1 | || 4 Scroll | | | 11 | 6 || 17 Stab: Sleeping | | | 1 | || 1 Distracted | | | | 1 || 1 Armor: Robe | 20 | | | || 20 Ring mail | 5 | 69 | | || 74 Acid dragon scale | | 22 | 95 | 50 || 167 Dodge: Dodged | 53 | 113 | 107 | 76 || 349 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11650 | 11289 | 361 | 720 | 8438 | 12 | 970.8 | Dungeon | 9274 | 8925 | 349 | 601 | 6690 | 9 | 1030.4 | Temple | 174 | 162 | 12 | 0 | 157 | 1 | 174.0 | Sewer | 1538 | 1538 | 0 | 119 | 1101 | 1 | 1538.0 | Ossuary | 662 | 662 | 0 | 0 | 489 | 1 | 662.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 1538 daAuts D:6: 1373 daAuts D:8: 1234 daAuts D:5: 1167 daAuts D:7: 1117 daAuts D:1: 1096 daAuts D:3: 1088 daAuts D:4: 1086 daAuts D:2: 1065 daAuts Ossuary: 662 daAuts Temple: 174 daAuts D:9: 44 daAuts