Dungeon Crawl Stone Soup version 0.30-a0-939-gc8157cb160 (webtiles) character file. Game seed: 9776626818004312100 54 anet the Conjurer (level 3, -2/31 HPs) Began as a Hill Orc Conjurer on Mar 25, 2023. Slain by Terence ... wielding a +6 short sword of venom (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:54 (1097 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 1097, Time: 00:02:55 Health: -2/31 AC: 2 Str: 9 XL: 3 Next: 91% Magic: 0/5 EV: 12 Int: 20 God: Gold: 34 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (-2 -> -21) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour e - a +0 robe (worn) Magical Staves c - a staff of conjuration Scrolls d - a scroll of teleportation {unknown} g - 2 scrolls of blinking {unknown} i - a scroll of fear {unknown} j - 2 scrolls of identify {unknown} Potions b - a potion of magic f - a potion of invisibility {unknown} h - a potion of curing {unknown} Skills: + Level 3.4 Fighting - Level 0.1 Axes - Level 0.1 Ranged Weapons - Level 0.1 Throwing - Level 0.1 Armour - Level 2.0 Dodging - Level 1.5 Stealth - Level 0.1 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations - Level 0.1 Fire Magic - Level 0.1 Invocations - Level 0.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 r - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Terence shouts! Terence bares his teeth. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The searing ray hits Terence! Terence is moderately wounded. The searing ray hits the endoplasm. The endoplasm is heavily wounded. (Press . to maintain the ray.) The endoplasm quivers. The searing ray hits Terence. Terence is heavily wounded. The searing ray hits the endoplasm! You kill the endoplasm! Terence misses you. The searing ray hits Terence! Terence is almost dead. The searing ray hits the endoplasm! You kill the endoplasm! Terence closely misses you. The searing ray misses Terence. You finish channelling your searing ray. Terence hits you with a +6 short sword of venom. You are poisoned. a - a +0 short sword (weapon) You feel sick. You hit Terence but do no damage. Terence is almost dead. You feel very sick. Terence shouts, "Get ready for death!" Terence hits you with a +6 short sword of venom! You are lethally poisoned! You closely miss Terence. Terence is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you with a +6 short sword of venom! You die... #....†......# #....###....# ..# ###### #....# ..# ## #####....# ..# ...##......#.####..# ................#..# ...........#.......# ##......#'#######@.# #......#.†..)..@..# #......######.....# ##...†.# #.##..# #####.# ...# ..# ... .#### ..# #.. # ..# ### .(. .### You could see Terence. Vanquished Creatures Natasha (D:2) 3 ball pythons (D:1) 4 endoplasms 3 giant cockroaches (D:1) 2 goblins 2 jackals (D:1) 3 quokkas (D:1) A frilled lizard (D:2) 3 kobolds (D:1) 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 149 | D:1 | Reached skill level 1 in Fighting 183 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/4 186 | D:1 | Learned a level 2 spell: Searing Ray 950 | D:2 | Noticed Natasha 952 | D:2 | Noticed a crimson imp 952 | D:2 | Killed Natasha 953 | D:2 | Reached XP level 3. HP: 31/31 MP: 1/5 1090 | D:2 | Noticed Terence 1097 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_rooms, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_clump_cross, infiniplex_forest_lined_corner, infiniplex_forest_corner_1, infiniplex_forest_clump_C D:2: layout_basic, basic_altar, uniq_natasha, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 3 | 3.4 Dodging | 2 | 2.0 Axes | | 0.1 Ranged Weapons | | 0.1 Throwing | | 0.1 Armour | | 0.1 Stealth | | 1.5 Shields | | 0.1 Spellcasting | | 1.5 Conjurations | | 4.0 Fire Magic | | 0.1 Invocations | | 0.1 Evocations | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 23 Short sword || 6 Dagger || 2 Punch || 1 Cast: Magic Dart || 33 Searing Ray || 6 Armour: Robe || 9 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1094 | 1030 | 64 | 27 | 861 | 2 | 547.0 | Dungeon | 1094 | 1030 | 64 | 27 | 861 | 2 | 547.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 946 daAuts D:2: 148 daAuts