Dungeon Crawl Stone Soup version 0.31-a0-1612-g4aaf141004 (webtiles) character file. Game seed: 7125883434106286307 98 anet the Conjurer (level 4, -1/36 HPs) Began as a Hill Orc Conjurer on Jan 9, 2024. Killed from afar by Ijyb (20 damage) ... with a bolt of acid ... on level 3 of the Dungeon. The game lasted 00:06:38 (2032 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 2032, Time: 00:06:39 Health: -1/36 AC: 3 Str: 12 XL: 4 Next: 71% Magic: 6/6 EV: 11 Int: 20 God: Gold: 128 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . a - +2 dagger (venom) rCold . . . (no shield) rNeg + . . m - +0 robe of the Vestibule of Hell {rN+ Str+3 Stlth+} rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) b - a +0 sling f - a +2 long sword of flaming Missiles d - a throwing net Armour e - a +0 pair of gloves (worn) m - the +0 robe of the Vestibule of Hell (worn) {rN+ Str+3 Stlth+} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Talismans l - a blade talisman Scrolls c - a scroll of noise {unknown} g - a scroll of revelation {unknown} i - a scroll of fog Potions h - a potion of might {unknown} j - a potion of berserk rage {unknown} k - a potion of magic Skills: + Level 2.1 Fighting + Level 3.1 Axes * Level 0.7 Ranged Weapons + Level 2.1 Armour + Level 1.6 Dodging - Level 1.5 Stealth - Level 0.1 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 r - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 1% N/A 45% 3 Sigil of Binding Hex 1% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dimensional Bullseye Hex/Tloc 0% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Message History The orc closely misses you. You barely miss the orc. The orc hits you with a +0 dagger. You closely miss the orc. The orc hits you with a +0 dagger. You closely miss the orc. The orc closely misses you. You hit the orc. The orc is poisoned. The orc is heavily wounded. The orc hits you with a +0 dagger. You hit the orc. You kill the orc! Things that are here: a +0 dagger; an orc corpse Things that are here: a +0 dagger; a +0 robe There is a stone staircase leading down here. You start resting. HP restored. Your +2 dagger of venom stops dripping with poison. b - a +0 sling (weapon) You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. You now have 128 gold pieces (gained 12). Found a dagger. Found a stone staircase leading down. You see here a +0 dagger. An adder comes into view. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You hear a shout! Ijyb the Twisted Goblin comes into view. She is wielding a +2 dagger of protection and carrying a wand of acid. You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb hits you with a +2 dagger of protection. You shoot a sling bullet. The sling bullet misses Ijyb. Ijyb zaps a wand. The bolt of acid hits you! Unknown command. Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) Ijyb zaps a wand. The bolt of acid hits you!! Ouch! That really hurt! You die... #.. #.# #.#.# #.#.# #.#.# #######.#.# .....Sg?.># #@..# #..## #..# #).# #..###### #.......# +.#####.# ### #.# #.# You could see Ijyb and an adder. Vanquished Creatures An orc wizard (D:2) 4 adders (D:2) 2 ribbon worms (D:2) An orc (D:2) A ball python (D:1) 3 endoplasms (D:2) 3 hobgoblins 9 kobolds 2 quokkas (D:1) 2 bats A frilled lizard (D:2) 3 goblins (D:2) 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 214 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 217 | D:1 | Learned a level 2 spell: Searing Ray 253 | D:1 | Reached skill level 1 in Axes 329 | D:1 | Reached skill level 1 in Fighting 329 | D:1 | Reached skill level 1 in Armour 936 | D:2 | Reached XP level 3. HP: 26/29 MP: 0/5 1294 | D:2 | Reached XP level 4. HP: 36/36 MP: 1/6 1463 | D:2 | Identified the +0 robe of the Vestibule of Hell {rN+ Str+3 | Stlth+} 2029 | D:3 | Noticed Ijyb 2032 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms, chequers_garden D:2: layout_loops_ring, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_clump_double, infiniplex_forest_lined_ring, infiniplex_forest_lined_room_2, infiniplex_forest_lined_room_3, infiniplex_forest_straight_1, infiniplex_forest_straight_5 D:3: layout_basic, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 1 2 3 | 3.1 Fighting | 1 2 | 2.1 Armour | 1 2 | 2.1 Ranged Weapons | | 0.7 Dodging | | 1.6 Stealth | | 1.5 Shields | | 0.1 Spellcasting | | 1.5 Conjurations | | 4.0 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Dagger | 17 | 28 || 45 Short sword | 5 | || 5 Fire: Sling | | 7 || 7 Cast: Magic Dart | 50 | 5 || 55 Use: Scroll | | 1 || 1 Armour: Robe | 13 | 20 || 33 Dodge: Dodged | 15 | 18 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2031 | 1903 | 128 | 81 | 1557 | 3 | 677.0 | Dungeon | 2031 | 1903 | 128 | 81 | 1557 | 3 | 677.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1278 daAuts D:1: 720 daAuts D:3: 31 daAuts