Dungeon Crawl Stone Soup version 0.32-a0-12-g7fc57aa741 (webtiles) character file. Game seed: 7331666872839501056 98 anet the Conjurer (level 4, -1/36 HPs) Began as a Hill Orc Conjurer on Jan 14, 2024. Slain by Edmund ... wielding a +1 dire flail of protection (9 damage) ... on level 4 of the Dungeon. The game lasted 00:08:51 (3295 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 3295, Time: 00:08:52 Health: -1/36 AC: 2 Str: 9 XL: 4 Next: 71% Magic: 4/6 EV: 12 Int: 20 God: Gold: 146 SH: 0 Dex: 9 Spells: 3/6 levels left rFire + . . b - +2 dagger (venom) rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + r - ring of willpower HPRegen 0.26/turn z - ring of protection from fire MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons a - a +0 hand axe b - a +2 dagger of venom (weapon) w - a +0 spear Missiles e - 4 poisoned darts Armour d - a +0 robe (worn) v - a +0 scale mail Magical Staves f - a staff of death x - a staff of air Jewellery r - a ring of willpower (left hand) t - a ring of fire z - a ring of protection from fire (right hand) Scrolls g - a scroll of summoning {unknown} i - a scroll of fog {unknown} j - a scroll of fear k - 2 scrolls of noise {unknown} l - a scroll of poison {unknown} n - a scroll of revelation {unknown} q - 2 scrolls of identify {unknown} y - a scroll of enchant armour {unknown} Potions c - a potion of resistance {unknown} h - 3 potions of curing {unknown} m - a potion of degeneration {unknown} o - a potion of heal wounds {unknown} p - a potion of haste {unknown} s - a potion of attraction {unknown} u - a potion of magic Skills: + Level 2.2 Fighting + Level 3.2 Axes - Level 0.1 Ranged Weapons + Level 2.2 Armour + Level 1.7 Dodging - Level 1.5 Stealth - Level 0.1 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 r - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 1% N/A 45% 3 Sigil of Binding Hex 1% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dimensional Bullseye Hex/Tloc 0% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Shops: D:2 ( Annotations: D:2 1 runed translucent door, Crazy Yiuf D:4 Edmund Message History * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Edmund looks frightened! There is a stone staircase leading up here. You start resting. Magic restored. Edmund is nearby! You hit Edmund but do no damage. Edmund is poisoned. Edmund is heavily wounded. Edmund hits you with a +1 dire flail of protection. * * * LOW HITPOINT WARNING * * * You barely miss Edmund. Edmund is heavily wounded. Edmund closely misses you. Edmund attacks as he pursues you! Edmund barely misses you. Edmund attacks as he pursues you! Edmund closely misses you. You hit Edmund but do no damage. Edmund is severely wounded. Edmund closely misses you. You completely miss Edmund. Edmund is severely wounded. Edmund closely misses you. Edmund asks, "Have you met my wondrous brother?" You hit Edmund but do no damage. Edmund is almost dead. Edmund looks more healthy. Edmund hits you with a +1 dire flail of protection. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 dire flail of protection and wearing a +0 scale mail (almost dead, 81% to hit) The searing ray hits Edmund but does no damage. Edmund is almost dead. (Press . to maintain the ray.) Edmund hits you with a +1 dire flail of protection! You die... Edmund whines, "They better pay attention to me now!" #......## #. ###.....#### #. ###......# #. ####...# #. ##... #. ###.. #. #.... #.#############.... #.@@.........<#.... #############)..... :............ ...#...##.... #... ..... ...##.#.... .##. #.### . . ... ## .. You could see Edmund. Vanquished Creatures 4 adders 2 dart slugs 3 orcs (D:3) 5 endoplasms 3 giant cockroaches 4 goblins 6 hobgoblins 7 quokkas 3 ball pythons 6 bats 4 frilled lizards 2 kobolds 5 rats 54 creatures vanquished. Vanquished Creatures (others) A bat (D:3) 1 creature vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 274 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/4 277 | D:1 | Learned a level 2 spell: Searing Ray 338 | D:1 | Reached skill level 1 in Axes 396 | D:1 | Reached skill level 1 in Fighting 408 | D:1 | Reached skill level 1 in Armour 1165 | D:1 | Reached XP level 3. HP: 28/28 MP: 2/5 1309 | D:2 | Found Qiliuph's Antique Weapon Shoppe. 1756 | D:2 | Reached XP level 4. HP: 32/36 MP: 1/6 2107 | D:2 | Found a runed translucent door. 2108 | D:2 | Noticed Crazy Yiuf 2491 | D:3 | Found a radiant altar of Vehumet. 3221 | D:4 | Noticed Edmund 3229 | D:4 | HP: 1/36 [Edmund/+1 dire flail of protection (15)] 3295 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic D:2: layout_loops_ring, serial_shops, shop, uniq_crazy_yiuf_cottage D:3: layout_basic, fiery_altar_vehumet D:4: layout_basic, nicolae_uskayaw_dance_hall, minmay_temple_entry_ruins, uniq_edmund, uniq_robin, uniq_blork_the_orc, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 1 2 3 | 3.2 Fighting | 1 2 | 2.2 Armour | 1 2 | 2.2 Ranged Weapons | | 0.1 Dodging | | 1.7 Stealth | | 1.5 Shields | | 0.1 Spellcasting | | 1.5 Conjurations | | 4.0 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 4 | || 4 Spear | 7 | || 7 Hand axe | 19 | || 19 Dagger | | 11 || 11 Cast: Magic Dart | 49 | 24 || 73 Searing Ray | 5 | 6 || 11 Use: Scroll | | 2 || 2 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 18 | 8 || 26 Dodge: Dodged | 25 | 11 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3295 | 3015 | 280 | 161 | 2467 | 4 | 823.8 | Dungeon | 3295 | 3015 | 280 | 161 | 2467 | 4 | 823.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1199 daAuts D:2: 1121 daAuts D:3: 763 daAuts D:4: 211 daAuts