Dungeon Crawl Stone Soup version 0.32-a0-18-g89e19f1974 (webtiles) character file. Game seed: 8553292891353659392 110 anet the Conjurer (level 4, 0/36 HPs) Began as a Hill Orc Conjurer on Jan 16, 2024. Succumbed to an orc priest's poison ... on level 3 of the Dungeon. The game lasted 00:06:15 (2530 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 2530, Time: 00:06:16 Health: 0/36 AC: 5 Str: 9 XL: 4 Next: 91% Magic: 2/6 EV: 10 Int: 20 God: Gold: 90 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . a - +3 whip (venom) rCold . . . (no shield) rNeg + . . q - +0 ring mail rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - ring of positive energy HPRegen 0.26/turn m - ring of poison resistance MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -3) A: no striking features a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +3 whip of venom (weapon) b - a +0 sling Missiles p - 6 atropa-tipped darts Armour f - a +0 robe q - a +0 ring mail (worn) Jewellery d - an amulet of guardian spirit e - a ring of positive energy (left hand) m - a ring of poison resistance (right hand) Scrolls c - a scroll of identify {unknown} h - a scroll of immolation {unknown} i - a scroll of fog {unknown} k - a scroll of enchant armour {unknown} r - a scroll of teleportation {unknown} t - a scroll of poison {unknown} Potions g - 2 potions of heal wounds {unknown} j - 2 potions of haste {unknown} l - a potion of magic n - a potion of curing {unknown} o - a potion of might {unknown} s - a potion of invisibility {unknown} u - 2 potions of mutation {unknown} Skills: + Level 2.2 Fighting + Level 3.1 Axes - Level 1.0 Ranged Weapons + Level 2.2 Armour + Level 1.7 Dodging - Level 1.5 Stealth - Level 0.1 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 9% 1 r - Searing Ray Conj 34% 2d5 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 18% 3d8 30% 2 Sandblast Erth 2% 2d4 41% 1 Stone Arrow Conj/Erth 18% 3d8 52% 3 Blink Tloc 2% N/A 56% 2 Lesser Beckoning Tloc 2% N/A 56% 2 Passwall Erth 1% N/A 80% 3 Brom's Barrelling Bould Conj/Erth 9% 2d3 89% 4 Fulminant Prism Conj/Alch 4% 3d5 89% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest hits you from afar with a +2 trident of venom. Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The orc priest threatens, "By the altar or by the axe, you will meet Beogh!" The orc priest closely misses you. Your +3 whip of venom begins to drip with poison! a - a +3 whip of venom (weapon) The orc priest closely misses you. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +2 trident of venom! You are poisoned. You hit the orc priest but do no damage. The orc priest is poisoned. The orc priest is heavily wounded. You feel very sick. The orc priest hits you with a +2 trident of venom! You hit the orc priest but do no damage. The orc priest looks even sicker. The orc priest is heavily wounded. You feel very sick. The orc priest threatens, "By the altar or by the axe, you will meet Beogh!" The orc priest misses you. You closely miss the orc priest. The orc priest threatens, "By the altar or by the axe, you will meet Beogh!" The orc priest is severely wounded. You feel sick. The orc priest barely misses you. You completely miss the orc priest. The orc priest is almost dead. You feel sick. The orc priest threatens, "By the altar or by the axe, you will meet Beogh!" The orc priest casts a cantrip, but nothing happens. You feel sick. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You die... ####..#............o# ####.#....#.....##... #........##.###)##... ####......#....###.##... #.........#..#.....##... #......o.....####..##... #........###.## #...#... #[.......# #..# #.#....# #......@.# ##.# #.###..# #........# #.###.#..... ####.....# #..##.#.#... #.....# ##.##...#.#. ##..### ###....#.).#. ##..# #........#### ##...# #...##.#.### #....# #.## #...#####. ##.#.###.. ###......... You could see an orc priest (very poisoned). Vanquished Creatures 3 adders 3 dart slugs A ribbon worm (D:2) 3 orcs (D:3) 7 ball pythons 11 endoplasms 5 giant cockroaches 6 goblins A hobgoblin (D:2) 7 jackals (D:3) 8 kobolds (D:2) 2 bats 7 frilled lizards 2 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 207 | D:1 | Reached skill level 1 in Axes 207 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 210 | D:1 | Learned a level 2 spell: Searing Ray 283 | D:1 | Reached skill level 1 in Fighting 283 | D:1 | Reached skill level 1 in Armour 1044 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/5 1504 | D:2 | Reached XP level 4. HP: 35/36 MP: 2/6 2299 | D:3 | Reached skill level 1 in Ranged Weapons 2529 | D:3 | HP: 1/36 [orc priest/divine providence (10)] 2530 | D:3 | Succumbed to an orc priest's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, grunt_decor_arrowhead, chequers_mini_garden, minivault_23 D:2: layout_rooms, dk_vineyard_2, minmay_between D:3: layout_rooms, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 1 2 3 | 3.1 Fighting | 1 2 | 2.2 Armour | 1 2 | 2.2 Ranged Weapons | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.5 Shields | | 0.1 Spellcasting | | 1.5 Conjurations | | 4.0 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Club | 8 | || 8 Whip | 2 | 55 || 57 Punch | | 1 || 1 Fire: Sling | | 30 || 30 Cast: Magic Dart | 45 | 7 || 52 Searing Ray | 6 | 4 || 10 Stab: Distracted | 1 | || 1 Armour: Robe | 13 | 8 || 21 Ring mail | | 24 || 24 Dodge: Dodged | 13 | 42 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2546 | 2381 | 165 | 362 | 1628 | 3 | 848.7 | Dungeon | 2546 | 2381 | 165 | 362 | 1628 | 3 | 848.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1109 daAuts D:2: 1094 daAuts D:3: 342 daAuts