anet Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 20, D:1) a +0 ring mail (4, 20, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, 31, D:1) a +0 ring mail (22, -7, D:1) a quokka corpse (skeletalised by now) (40, 18, D:1) a bat skeleton (43, 21, D:1) a +0 dagger (44, 29, D:1) a +0 dagger of protection Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (1, -5, D:2) a +0 ring mail (2, -2, D:2) a +0 spear (2, 0, D:2) a +0 mace (3, 0, D:2) a +0 ring mail (3, 9, D:2) a jackal skeleton (5, 30, D:2) a +0 club a goblin corpse (6, 27, D:2) 5 stones (21, 20, D:2) a +0 whip (22, -2, D:2) 8 stones (22, -1, D:2) a +0 short sword (24, -1, D:2) a +0 mace (26, 15, D:2) 14 gold pieces (27, 14, D:2) the +0 rapier "Arbiter" {drain, rPois rC- Will+} rC-: It makes you vulnerable to cold. rPois: It protects you from poison Will+: It increases your willpower. (unseen) (28, -1, D:2) a bat skeleton (28, 13, D:2) 16 gold pieces (32, 27, D:2) 2 stones (33, 27, D:2) a frilled lizard skeleton (37, 26, D:2) a bat skeleton (42, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 1, D:3) 10 gold pieces (12, 6, D:3) 8 gold pieces (13, -4, D:3) 3 poisoned darts