Dungeon Crawl Stone Soup version 0.32-a0-128-g77eb882913 (webtiles) character file. Game seed: 11810055908912517002 4 anet the Conjurer (level 1, 10/10 HPs) Began as a Gargoyle Conjurer on Feb 7, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (91 turns). anet the Conjurer (Gargoyle Conjurer) Turns: 91, Time: 00:00:41 Health: 10/10 AC: 5 Str: 10 XL: 1 Next: 60% Magic: 0/3 EV: 11 Int: 18 God: Gold: 21 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . c - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe c - a +0 leather armour (worn) Potions b - a potion of magic Skills: + Level 0.2 Fighting - Level 0.1 Axes - Level 0.1 Ranged Weapons + Level 0.2 Armour - Level 1.5 Dodging - Level 2.1 Stealth - Level 0.1 Shields - Level 2.0 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 69% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! An endoplasm comes into view. Training target 0.1 for Fighting reached! Training target 0.1 for Invocations reached! Training target 0.1 for Axes reached! Training target 0.1 for Shields reached! Training target 0.1 for Armour reached! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm quivers. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. Your magical contamination has completely faded away. You start resting. An endoplasm is nearby! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Training target 0.1 for Evocations reached! Training target 0.1 for Shapeshifting reached! You need to enable at least one skill for training. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....##.###.# #. #..#.# #.# #.##...## #.# #....######.# #....#.#.##.# #####.....###>#.# #........## ##..# #.......#.###.### ##.......##@#.## .........###.## †......J.....# ##.......##### #.......# #.......# ######### There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) An endoplasm (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 91 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, serial_park_tiny_pond Action || total ---------------------------++------- Cast: Magic Dart || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 5 | 59 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 5 | 59 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts