Dungeon Crawl Stone Soup version 0.32-a0-815-g315f82d515 (webtiles) character file. Game seed: 2005606298224529916 2 anet the Conjurer (level 1, -3/14 HPs) Began as a Mountain Dwarf Conjurer on Mar 23, 2024. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (210 turns). anet the Conjurer (Mountain Dwarf Conjurer) Turns: 210, Time: 00:01:04 Health: -3/14 AC: 2 Str: 9 XL: 1 Next: 33% Magic: 0/3 EV: 10 Int: 18 God: Gold: 12 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . a - +0 whip rCold . . . (no shield) rNeg . . . f - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) Missiles d - 7 stones e - 5 datura-tipped darts Armour f - a +0 robe (worn) Talismans c - a flux talisman Potions b - a potion of magic Skills: - Level 0.1 Fighting - Level 0.1 Axes - Level 0.1 Ranged Weapons - Level 0.1 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 0.1 Shields - Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations + Level 0.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin hits you but does no damage. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... ## ... .... ######## ....$ #...#..# ####...... #...#..######.@g....!. ##...#..##...>.##...... ##..........##### ..... ........##### .... ###.....# ... #....## ## .. #####..##.... # ..........# #####.##### You could see a hobgoblin. Vanquished Creatures A kobold (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D:1 | Noticed a formicid 2 | D:1 | Noticed a demonspawn 4 | D:1 | Noticed a vampire 4 | D:1 | Noticed an elf 6 | D:1 | Noticed a dwarf 6 | D:1 | Noticed a human 8 | D:1 | Noticed an octopode 8 | D:1 | Noticed a vine stalker 10 | D:1 | Noticed a demigod 10 | D:1 | Noticed an armataur 12 | D:1 | Noticed a minotaur 14 | D:1 | Noticed a ghoul 14 | D:1 | Noticed an oni 16 | D:1 | Noticed a spriggan 16 | D:1 | Noticed a felid 18 | D:1 | Noticed a gargoyle 23 | D:1 | Noticed a tengu 23 | D:1 | Noticed a troll 25 | D:1 | Noticed a merfolk 25 | D:1 | Noticed a barachi 27 | D:1 | Noticed a draconian 27 | D:1 | Noticed a naga 29 | D:1 | Noticed a djinni 210 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 9 Whip || 7 Cast: Magic Dart || 9 Armour: Robe || 12 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 210 | 202 | 8 | 35 | 119 | 1 | 210.0 | Dungeon | 210 | 202 | 8 | 35 | 119 | 1 | 210.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 210 daAuts