anet Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -29, D:1) a frilled lizard corpse (skeletalised by now) (5, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -24, D:1) a +0 robe (33, -34, D:1) a +0 club a goblin skeleton (34, 28, D:1) a frilled lizard corpse (skeletalised by now) (35, -16, D:1) a +0 quarterstaff (46, -7, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zyizatru's Armour Shop a +0 leather armour (26 gold) a +0 leather armour (26 gold) the +0 plate armour of the Raven {*Slow Str+6} (481 gold) Str+6: It affects your strength (+6). *Slow: It may slow you when you take damage. a +0 buckler (58 gold) a +0 ring mail of cold resistance (143 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +2 robe (165 gold) (0, 0, D:2) 3 stones (2, 1, D:2) a quokka corpse (skeletalised by now) (4, -2, D:2) a +0 morningstar a +0 ring mail (17, -2, D:2) an adder skeleton (24, 29, D:2) a ball python corpse (skeletalised by now) (25, 29, D:2) a +2 dagger of electrocution a goblin corpse (skeletalised by now) (28, -1, D:2) a +0 whip (28, 22, D:2) a rat skeleton (28, 23, D:2) a +0 club a kobold skeleton (34, -9, D:2) 2 stones (35, -2, D:2) a +0 club (36, 25, D:2) a +0 mace (37, 9, D:2) a +0 dagger (38, -2, D:2) a +0 robe (41, 35, D:2) a hobgoblin skeleton (50, 22, D:2) 6 stones (54, 39, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 4 stones (2, 31, D:3) a +0 short sword a kobold corpse (skeletalised by now) (9, 32, D:3) a +0 falchion (31, -2, D:3) a +0 spear (35, 22, D:3) a potion of enlightenment (35, 24, D:3) a scroll of teleportation (37, 21, D:3) a scroll of teleportation (37, 23, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (37, 25, D:3) a potion of lignification (37, 31, D:3) a +0 whip (38, 24, D:3) 19 gold pieces (40, 33, D:3) a +0 dire flail (48, 28, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 0, D:4) a +0 club an orc corpse (skeletalised by now) (3, 1, D:4) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (11, 27, D:4) a +0 leather armour (12, 10, D:4) the +0 ring mail of the Barnacle {rElec rN+ Int-2} Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen) (13, 11, D:4) 12 gold pieces (17, 32, D:4) a +0 ring mail a +0 mace (26, 21, D:4) a +0 robe the orc corpse of Blork the orc (skeletalised by now) (37, 10, D:4) a scorpion corpse (40, -7, D:4) 11 gold pieces (40, 18, D:4) a hobgoblin skeleton (41, 10, D:4) 2 stones (42, 15, D:4) a +0 falchion 3 boomerangs (45, 1, D:4) an adder corpse (48, -2, D:4) 5 stones