Dungeon Sprint DCSS version 0.28-a0-429-g1448048969 (webtiles) character file. Game seed: 8419465840785788886 10 angelmind the Firebug (level 2, 0/20 HPs) Began as a Demigod Fire Elementalist on Sept 10, 2021. Slain by Sigmund (8 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:51 (118 turns). angelmind the Firebug (Demigod Fire Elementalist) Turns: 118, Time: 00:03:53 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 0% Magic: 13/13 EV: 12 Int: 23 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/4 levels left rFire . . . SeeInvis . M - +6 Majin-Bo {vamp, MP+6 Int+6} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons C - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. D - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. E - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. F - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. G - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. H - the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. M - the +6 Majin-Bo (weapon) {vamp, MP+6 Int+6} (You found it in the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Missiles J - 1000 arrows K - 1000 bolts L - 1000 sling bullets Armour a - a +0 robe (worn) I - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery u - a ring of flight v - a +6 ring of dexterity w - a +6 ring of dexterity x - a +6 ring of intelligence y - a +6 ring of intelligence z - a +6 ring of strength A - a +6 ring of strength Wands r - a wand of mindburst (7) s - a wand of iceblast (7) t - a wand of acid (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - a scroll of holy word p - 5 scrolls of identify q - 2 scrolls of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 7 potions of magic f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Miscellaneous B - a lightning rod (3/4) Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting + Level 0.8 Conjurations + Level 7.3 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 b - Scorch Fire 70% 2d9 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 20% 6-21 8% 3 Inner Flame Hex/Fire 18% N/A 9% 3 Flame Wave Conj/Fire 20% 3d6 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter, Jessica, Sigmund Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History M - the +6 Majin-Bo {vamp, MP+6 Int+6} The +8 storm bow {elec, penet} stops crackling. You feel a darkness envelop your magic. A voice whispers, "Well, hello there." M - the +6 Majin-Bo (weapon) {vamp, MP+6 Int+6} You start resting. Magic restored. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You're too inexperienced to learn that spell! You feel more experienced! Your Fire Magic skill gained 5 levels and is now at level 7! You have reached level 2! Memorise Scorch, consuming 2 spell levels and leaving 1? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. Jessica and Sigmund come into view. Sigmund is wielding a +0 scythe and carrying a wand of digging (4). Jessica shouts! Sigmund shouts! Jessica points at you and mumbles some strange words. Pain shoots through your body! Ouch! That really hurt! Found a staff of poison and a staff of cold. Found a transporter. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line The thunderbolt hits Sigmund! Sigmund is moderately wounded. The thunderbolt hits Jessica! Jessica is almost dead. Sigmund hits you from afar with a +0 scythe! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.|.@.▓ ▓..@..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see Sigmund and Jessica. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | angelmind the Demigod Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 7 | D | Banished a spatial maelstrom 103 | D | Reached skill level 7 in Fire Magic 103 | D | Reached XP level 2. HP: 20/20 MP: 7/7 113 | D | Learned a level 2 spell: Scorch 117 | D | Entered arena 2. 117 | D | Noticed Sigmund 117 | D | Noticed Jessica 117 | D | Found a transporter. 118 | D | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fire Magic | 7 | 7.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Conjurations | | 0.8 Action || total -------------------------++------- Evoke: Lightning rod || 1 Use: Potion || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 117 | 117 | 0 | 41 | 0 | 1 | 117.0 | Dungeon | 117 | 117 | 0 | 41 | 0 | 1 | 117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 117 daAuts