Dungeon Crawl Stone Soup version 0.32-a0-35-gd9ff480968 (webtiles) character file. Game seed: 16092098743470010301 35 antlorb the Ducker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on Jan 22, 2024. Slain by an orc ... wielding a +0 war axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (926 turns). antlorb the Ducker (Merfolk Gladiator) Turns: 926, Time: 00:01:03 Health: -1/28 AC: 4 Str: 14 XL: 3 Next: 35% Magic: 3/3 EV: 13 Int: 7 God: Gold: 75 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . f - +0 long sword (protect) rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons f - a +0 long sword of protection (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery h - a +6 ring of strength Scrolls i - a scroll of noise {unknown} Potions a - 2 potions of mutation {unknown} g - a potion of enlightenment {unknown} Skills: + Level 2.7 Fighting * Level 4.5 Long Blades - Level 2.0 Throwing + Level 4.5 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 52% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Call Canine Familiar Summ 0% N/A 87% 3 Passwall Erth 0% N/A 87% 3 Swiftness Air 0% N/A 87% 3 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc shouts! The orc moves out of view. An orc comes into view. It is wielding a +0 war axe. An orc comes into view. It is wielding a +0 war axe. Found a stone staircase leading down. The orc barely misses you. The orc shouts! You hit the orc but do no damage. Your weapon exudes an aura of protection. The orc misses you. The orc closely misses you. You closely miss the orc. The orc hits you with a +0 war axe. The orc hits you with a +0 flail. You closely miss the orc. The orc barely misses you. The orc closely misses you. You completely miss the orc. The orc hits you with a +0 war axe. The orc misses you. The orc hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc attacks as it pursues you! The orc barely misses you. The orc attacks as it pursues you! The orc misses you. The orc closely misses you. The orc hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 war axe! You die... #.# # #.# .# ###.##### #.# #.<.....# #..# #....##.########...#### ......................+ #....##.######.......# #.#.###.# #.##..#.# #......)# #.o@..# .....#### #oo#### .##..# #..# .#...# #..# .#.#.# #.......# .....# ##.###### ##.### ... #. ... ..... You could see 3 orcs. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches 3 goblins A hobgoblin (D:1) 2 jackals (D:2) 3 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:2) 2 frilled lizards (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | antlorb the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 196 | D:1 | Reached XP level 2. HP: 22/23 MP: 2/2 236 | D:1 | Found Yvahoit's Antique Armour Shoppe. 698 | D:2 | Reached XP level 3. HP: 16/28 MP: 3/3 902 | D:2 | Identified the +1 dagger of Prudence {vamp, SInv} 926 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_ring, serial_shops, shop, minivault_26 D:2: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.5 Fighting | | 2.7 Throwing | | 2.0 Dodging | | 4.5 Action || total ---------------------------++------- Melee: Long sword || 71 Punch || 1 Stab: Sleeping || 1 Armour: Leather armour || 49 Dodge: Dodged || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 939 | 927 | 12 | 0 | 753 | 2 | 469.5 | Dungeon | 939 | 927 | 12 | 0 | 753 | 2 | 469.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 650 daAuts D:2: 288 daAuts