Dungeon Crawl Stone Soup version 0.16-a0-3354-g045d5c7 (console) character file. 16 archlich the Vexing (level 2, -1/20 HPs) Began as a Demonspawn Enchanter on Dec 29, 2014. Slain by a jackal (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:41 (451 turns). archlich the Vexing (Demonspawn Enchanter) Turns: 451, Time: 00:01:42 Health: -1/20 AC: 4 Str: 8 XL: 2 Next: 37% Magic: 4/4 EV: 12 Int: 16 God: Gold: 12 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . h - +0 cloak rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: rot immunity a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 12 gold pieces. Inventory: Hand weapons a - a +1 dagger (weapon) Missiles e - 21 stones (quivered) Armour b - a +1 robe (worn) h - a +0 cloak (worn) Scrolls f - a scroll of identify {unknown} i - a scroll of fear {unknown} l - a scroll of blinking {unknown} Potions g - a potion of might {unknown} j - a potion of curing {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Sure Blade Hexes/Charms 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Confuse Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 f - Enslavement Hexes 4 Comestibles d - 2 bread rations k - a meat ration Skills: + Level 0.6 Fighting * Level 1.3 Short Blades + Level 1.9 Dodging + Level 2.8 Stealth + Level 2.1 Spellcasting * Level 3.1 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. Your magical contamination has completely faded away. You hit the jackal. The jackal is severely wounded. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal misses you. The jackal completely misses you. You closely miss the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal. You kill the jackal! You completely miss the jackal. The jackal bites you. You die... ..!...# ..... ..... ... . ... . .. #.# ..##. #.# ......## #.# ........# #@# ...?#...########h## ...........##.....## #...†............## #............(....# #?.............<..# #.................# #..................# #..#................# You could see a jackal. Vanquished Creatures 2 hobgoblins (D:1) 6 jackals A bat (D:1) 3 giant newts A goblin (D:3) A kobold (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | archlich, the Demonspawn Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 107 | D:1 | Reached skill level 1 in Short Blades 359 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 359 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 379 | D:2 | Found a stormy altar of Qazlal. 442 | D:3 | HP: 1/20 [jackal (2)] 451 | D:3 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 71 Throw: Stone || 7 Cast: Corona || 13