Dungeon Crawl Stone Soup version 0.16-a0-3354-g045d5c7 (console) character file. 10 archlich the Vexing (level 2, -2/19 HPs) Began as a Demonspawn Enchanter on Dec 29, 2014. Slain by a jackal (3 damage) ... on level 3 of the Dungeon. The game lasted 00:00:53 (405 turns). archlich the Vexing (Demonspawn Enchanter) Turns: 405, Time: 00:00:53 Health: -2/19 AC: 3 Str: 8 XL: 2 Next: 10% Magic: 3/4 EV: 12 Int: 16 God: Gold: 37 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: horns 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 37 gold pieces. Inventory: Hand weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Jewellery e - an uncursed ring of sustain abilities {unknown} Scrolls h - a scroll of teleportation {unknown} j - a scroll of enchant weapon {unknown} Potions f - a potion of haste {unknown} g - a potion of restore abilities {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Sure Blade Hexes/Charms 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Confuse Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 f - Enslavement Hexes 4 Comestibles d - a bread ration i - a royal jelly Skills: * Level 1.2 Short Blades + Level 1.8 Dodging * Level 2.9 Stealth + Level 2.0 Spellcasting * Level 3.1 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. Unknown command. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... ##+## ##...## ##.....## ##....h..## #.)..@h...# +.........+ ##........# #.......## ##...!.## ##...## ##+## You could see 2 jackals. Vanquished Creatures 3 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) A goblin (D:3) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | archlich, the Demonspawn Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 38 | D:1 | Reached skill level 1 in Short Blades 368 | D:1 | Gained mutation: You have a pair of small horns on your head. [demonic ancestry] 368 | D:1 | Reached XP level 2. HP: 5/19 MP: 2/4 405 | D:3 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 40 Cast: Corona || 11 Stab: Sleeping || 1