Dungeon Crawl Stone Soup version 0.26.0-7-g794d0892b4 (webtiles) character file. Game seed: 5727340733934789598 0 ardl the Caller (level 1, 7/13 HPs) Began as a Formicid Summoner on Jan 11, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (27 turns). ardl the Caller (Formicid Summoner) Turns: 27, Time: 00:00:24 Health: 7/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Potions c - a potion of attraction {unknown} Skills: + Level 0.0 Fighting - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Summon Small Mammal Summ 48% 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ 12% 7% 2 Call Canine Familiar Summ 12% 14% 3 Summon Guardian Golem Hex/Summ 7% 30% 3 Summon Ice Beast Ice/Summ 7% 71% 4 Summon Lightning Spire Summ/Air 7% 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found a dark potion and a robe. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. You see here a dark potion. c - a dark potion The helpless kobold fails to defend itself. You hit the kobold but do no damage. The kobold closely misses you. You closely miss the kobold. The kobold barely misses you. You closely miss the kobold. The kobold barely misses you. You closely miss the kobold. The kobold closely misses you. You closely miss the kobold. The kobold hits you with a +0 short sword. You barely miss the kobold. The kobold misses you. You closely miss the kobold. The kobold misses you. You miss the kobold. The kobold misses you. You closely miss the kobold. The kobold hits you but does no damage. You closely miss the kobold. The kobold hits you with a +0 short sword. You hit the kobold but do no damage. The kobold barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) { { .#############.# ......K@[....... #.######.#####. #..# ##'# ####.#### ##..#.#..## #.#.#.#.#.# #..#...#..# ####.....#### You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ardl the Formicid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 27 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 11 Stab: Sleeping || 1 Dodge: Dodged || 8