Dungeon Crawl Stone Soup version 0.24-a0-537-g2d01d4ab0a (console) character file. Game seed: 17873163358862754323 0 asdu the Skirmisher (level 1, 22/22 HPs) Began as an Ogre Wanderer on Aug 12, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (4 turns). asdu the Skirmisher (Ogre Wanderer) Turns: 4, Time: 00:00:16 Health: 22/22 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 shortbow e - a +0 dagger Missiles b - 26 arrows Armour c - a +0 robe (worn) Potions d - a potion of lignification Comestibles f - a ration Skills: + Level 2.6 Fighting + Level 2.1 Bows + Level 1.0 Throwing + Level 1.0 Dodging + Level 1.4 Stealth Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, asdu the Ogre Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a throwing net. Found a staircase leading out of the dungeon. You begin with the following items: a +2 shortbow, 26 arrows, a +0 robe, a potion of lignification, a +0 dagger, a ration. Unknown command. Found 14 sling bullets. A jackal comes into view. The jackal barks! Found an escape hatch in the floor. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-handed. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #. ###. # #..# ##.# #..##...# #..≈.# #<..@# #####h≈.# ≈(≈# ...# ≈>≈# ≈≈≈# #### You could see a jackal. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdu the Ogre Wanderer began the quest for the Orb. 0 | D:1 | asdu set off with the following items: a +2 shortbow, 26 | arrows, a +0 robe, a potion of lignification, a +0 dagger, | a ration 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 4 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------