Dungeon Crawl Stone Soup version 0.24-a0-537-g2d01d4ab0a (console) character file. Game seed: 4870041074800156101 0 asdu the Stinger (level 1, 11/11 HPs) Began as an Octopode Wanderer on Aug 12, 2019. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). asdu the Stinger (Octopode Wanderer) Turns: 1, Time: 00:00:04 Health: 11/11 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) d - a +0 dagger Potions b - 2 potions of lignification Comestibles f - a ration Skills: Level 1.0 Long Blades + Level 2.6 Stealth Level 2.0 Shields + Level 1.0 Spellcasting Level 1.0 Charms Level 3.6 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 28% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 38% 2 ###.... Call Imp Summ #....... 38% 2 ###.... Slow Hex #....... 38% 2 ###.... Mephitic Cloud Conj/Pois/Air #....... 45% 3 ####... Conjure Flame Conj/Fire #....... 63% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, asdu the Octopode Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 2 potions of lignification, a +0 dagger, a ration; and the following spell memorised: Magic Dart; and the following spells available to memorise: Blink, Call Imp, Slow, Mephitic Cloud, Conjure Flame. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##. ... #.# #.# #.## #######..###### #.............. #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdu the Octopode Wanderer began the quest for the Orb. 0 | D:1 | asdu set off with the following items: a +0 club, 2 potions | of lignification, a +0 dagger, a ration; and the following | spell memorised: Magic Dart; and the following spells | available to memorise: Blink, Call Imp, Slow, Mephitic | Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------