Dungeon Crawl Stone Soup version 0.27-a0-492-ga4bb394fd4 (console) character file. Game seed: 220688026207594787 0 asdu the Vexing (level 1, 13/13 HPs) Began as a Mummy Enchanter on Mar 2, 2021. Safely got out of the dungeon. The game lasted 00:00:33 (1 turns). asdu the Vexing (Mummy Enchanter) Turns: 1, Time: 00:00:34 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . a - +1 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance, unbreathing 1, heat vulnerability 1, no potions a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.7 Short Blades - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.6 Spellcasting - Level 2.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level x - Corona Hex 10% 8% 1 Your spell library contained the following spells: Spells Type Power Failure Level Ensorcelled Hibernation Hex/Ice 10% 19% 2 Confusing Touch Hex 9% 22% 3 Tukima's Dance Hex 9% 22% 3 Dazzling Flash Conj/Hex 10% 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. You are vulnerable to heat. (rF-) You do not drink. Message History Welcome, asdu the Mummy Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a mace and a scroll labelled MEYCAF DIAFEQO. Found a staircase leading out of the dungeon. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Corona Adjust to which letter? x - Corona Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣ ♣ ♣♣∩ ∩♣♣ ♣∩..♣♣♣..∩♣ ♣∩...@).?∩♣ ♣∩..♣♣♣..∩♣ ♣♣∩ ∩♣♣ ♣ ♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdu the Mummy Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts