asdu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -1, D:1) a +0 leather armour (11, 24, D:1) a +0 club (19, 26, D:1) a +0 hand axe (36, -9, D:1) a +0 club Level 2 of the Dungeon (0, 28, D:2) a +0 ring mail (7, 43, D:2) a +0 short sword (12, -7, D:2) a +0 club (12, -4, D:2) a +0 club (15, 44, D:2) a +0 scale mail (16, 27, D:2) a +0 club (17, 29, D:2) a +0 dagger (19, 40, D:2) a +0 dagger (26, 2, D:2) a +0 dagger (35, 20, D:2) a +0 ring mail Level 3 of the Dungeon (3, -23, D:3) a +0 club (11, -8, D:3) a +0 hand axe (14, -26, D:3) a +0 leather armour (14, -21, D:3) a +0 leather armour (14, -16, D:3) a +0 short sword a +0 leather armour (17, -21, D:3) a +0 club a +0 leather armour a +0 leather armour (20, -21, D:3) a +0 club (25, 2, D:3) a +0 leather armour (25, 4, D:3) a +0 short sword (29, -11, D:3) a +0 leather armour (36, -13, D:3) a +0 dagger (36, -8, D:3) a +0 short sword (38, -1, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Vuisinum's Distillery a potion of haste (120 gold) a potion of lignification (36 gold) a potion of might (48 gold) a potion of flight (36 gold) a potion of lignification (36 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of cancellation (96 gold) [Shop] Etiad's Jewellery Shoppe an amulet of regeneration (300 gold) an amulet of guardian spirit (300 gold) the amulet "Qeof" {Acrobat rPois} (412 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. It protects you from poison. a ring of fire (250 gold) a ring of wizardry (300 gold) a +4 ring of evasion (360 gold) the ring "Dumaluig" {rElec rC+ rN+} (410 gold) [ring of positive energy] It protects you from cold. It insulates you from electricity. It protects you from negative energy. a ring of fire (250 gold) the ring of Shadows {Umbra +Inv Stlth+} (400 gold) [ring of stealth] It lets you turn invisible. It makes you more stealthy. a ring of magical power (200 gold) an amulet of magic regeneration (300 gold) [Shop] Lauwul's Jewellery Shoppe a ring of resist corrosion (220 gold) the ring "Qoquul" {Wiz rN++ Will- Str+4} (568 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It greatly protects you from negative energy. It decreases your willpower. the ring "Ekkorepa" {*Slow rElec rPois SInv Stlth+} (334 gold) [ring of see invisible] It insulates you from electricity. It protects you from poison. It lets you see invisible. It may slow you when you take damage. It makes you more stealthy. the ring "Yneupoug" {*Slow Fly rC+++ Will+ Str-5} (583 gold) [ring of willpower] It affects your strength (-5). It renders you almost immune to cold. It grants you flight. It may slow you when you take damage. It increases your willpower. a ring of protection from cold (275 gold) an amulet of faith (440 gold) a ring of see invisible (165 gold) a ring of see invisible (165 gold) [Shop] Pomew's Magic Scroll Shop a scroll of amnesia (35 gold) a scroll of enchant weapon (75 gold) a scroll of teleportation (30 gold) a scroll of brand weapon (200 gold) a scroll of fear (35 gold) a scroll of enchant weapon (75 gold) a scroll of vulnerability (75 gold) (0, 0, D:4) a +0 kite shield (7, -64, D:4) a +0 falchion (13, -43, D:4) 33 arrows (15, -47, D:4) a +0 giant spiked club (17, -64, D:4) a +0 club (38, -32, D:4) a +0 trident Level 5 of the Dungeon (5, -6, D:5) a +0 club a +0 spear (7, 13, D:5) a +0 spear (9, 12, D:5) a +0 whip a +0 robe (21, 16, D:5) a +0 club a +0 chain mail (28, -12, D:5) a +0 ring mail a +0 short sword (33, -4, D:5) a +0 dagger of venom a +2 robe (33, 5, D:5) a +0 scale mail (35, -8, D:5) a +0 helmet (49, -26, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (1, 23, D:6) 28 arrows (12, 26, D:6) a +0 great sword a +0 chain mail (13, -2, D:6) a +0 robe (17, -4, D:6) a +0 dagger a +0 robe (19, -4, D:6) a +0 dagger a +0 robe (19, 33, D:6) a +0 kite shield a +0 chain mail a +0 long sword (26, 25, D:6) 16 arrows (32, 17, D:6) a +0 scale mail (43, 21, D:6) a +0 rapier a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (1, -14, D:7) a +0 robe a potion of degeneration (8, -16, D:7) the +2 long sword of Might {vamp, +Inv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you turn invisible. (9, -12, D:7) a +0 spear (11, -4, D:7) a +0 kite shield a +0 scale mail a +0 trident (15, -22, D:7) a +0 scale mail (17, -23, D:7) a +0 robe (17, -3, D:7) a +0 leather armour a +0 whip (18, -15, D:7) a +0 flail (19, -7, D:7) a +0 dagger of speed (26, -28, D:7) 6 scrolls of identify (29, -13, D:7) a +0 ring mail (42, -11, D:7) a +0 falchion Level 8 of the Dungeon (5, 26, D:8) a +0 ring mail (8, -3, D:8) a +0 ring mail (11, 11, D:8) a +0 club (11, 29, D:8) 11 arrows (35, -13, D:8) a +0 scythe (37, 18, D:8) a +0 robe (39, 9, D:8) a +0 battleaxe (42, -12, D:8) a potion of degeneration (45, -10, D:8) a +0 leather armour a +0 hand axe a +0 chain mail (45, -9, D:8) a +0 leather armour a +0 short sword a +0 mace a +0 robe a +0 dagger (52, -11, D:8) a +0 short sword (53, -11, D:8) a +0 whip a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (4, 0, D:9) a +3 hand axe a +0 chain mail (14, 17, D:9) 17 sling bullets (14, 27, D:9) a +0 spear (18, -9, D:9) a +0 mace of holy wrath a +0 leather armour (23, 12, D:9) 2 scrolls of enchant weapon 2 scrolls of enchant armour 4 potions of mutation 2 scrolls of amnesia (27, -18, D:9) a +0 robe (40, -11, D:9) a +0 falchion a +0 ring mail (46, 17, D:9) 26 bolts (46, 26, D:9) a +0 dagger (49, 8, D:9) a +0 battleaxe (still there?) a +0 robe (still there?) (51, 10, D:9) a +0 robe (56, 12, D:9) a +0 robe a +0 robe a +0 dagger a +0 robe a +0 robe a +1 long sword (61, 18, D:9) a +4 mace a +0 robe (62, -6, D:9) a +0 shortbow 25 arrows (62, 12, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +0 morningstar (14, 17, D:10) a +0 leather armour (15, 10, D:10) a +0 trident (17, 17, D:10) a +1 short sword of distortion (20, 21, D:10) a +0 ring mail (26, -18, D:10) a +0 glaive a +0 ring mail a +0 falchion (26, -8, D:10) a +0 scale mail (29, -13, D:10) 21 bolts (35, -1, D:10) 10 sling bullets (35, 8, D:10) a +0 dagger (37, -20, D:10) a +0 ring mail (38, -15, D:10) a +0 quarterstaff (40, -18, D:10) a +0 pair of boots (52, 15, D:10) 23 sling bullets (55, -7, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 robe (1, -39, D:11) a +0 hand axe a +0 ring mail a +0 flail of draining a +0 mace (5, -32, D:11) a +0 buckler (9, 11, D:11) a +0 dagger a +0 whip (10, 10, D:11) a +0 short sword (16, 2, D:11) 25 sling bullets (19, 2, D:11) a staff of poison (23, -13, D:11) a +0 club (27, 3, D:11) 3 large rocks (31, -22, D:11) a +0 dagger a +0 robe (36, -17, D:11) a +0 hand axe (36, -8, D:11) a +0 long sword (42, -25, D:11) a +0 club a +0 ring mail a +1 mace of distortion a +1 vampiric dagger a +0 robe (46, -6, D:11) a +0 falchion (46, -5, D:11) a +0 robe a +0 dagger (46, -4, D:11) a +0 leather armour (47, -12, D:11) 11 sling bullets (50, -7, D:11) a +0 war axe a +0 chain mail (58, -33, D:11) a +0 flail a +0 leather armour a +2 dagger of draining a +0 chain mail (60, -30, D:11) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 war axe a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant club (14, 2, D:12) a scroll of identify (15, -11, D:12) a +0 chain mail (18, -43, D:12) a +0 robe (18, 12, D:12) the +0 robe of Brilliance {+Inv rPois Str-5 Int+4} It affects your strength (-5). It affects your intelligence (+4). It protects you from poison. It lets you turn invisible. a +0 lajatang a +0 morningstar 9 scrolls of identify a +2 flail of venom a +2 dagger (21, 9, D:12) a +0 club a +0 whip a +0 scale mail a +2 vorpal hand axe a +0 robe a +0 dagger (23, -28, D:12) a +0 giant spiked club a +0 giant club (43, -31, D:12) a +0 giant club a +0 dire flail (47, 5, D:12) a +0 spear a +0 ring mail a +0 buckler (48, 5, D:12) a +0 whip a throwing net a +0 whip a +0 halberd the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 sling bullets (7, 1, Lair:1) a +0 club (8, -3, Lair:1) a +0 scale mail (21, -5, Lair:1) a +0 trident (24, -35, Lair:1) a +2 short sword of speed (33, -45, Lair:1) a wolf corpse (skeletalised by now) (33, -44, Lair:1) a wolf corpse (skeletalised by now) (34, -45, Lair:1) a wolf corpse (skeletalised by now) (34, -32, Lair:1) 24 bolts (42, -29, Lair:1) 21 bolts (43, -3, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 28 bolts (4, 12, Lair:2) a rime drake corpse (6, 21, Lair:2) a potion of degeneration (10, 19, Lair:2) 16 gold pieces (12, 21, Lair:2) 15 gold pieces (13, 16, Lair:2) 6 gold pieces (15, 17, Lair:2) a potion of heal wounds (15, 21, Lair:2) 25 stones (15, 24, Lair:2) 10 gold pieces (17, 24, Lair:2) 19 gold pieces (21, 17, Lair:2) 20 gold pieces (25, 16, Lair:2) 24 sling bullets