Dungeon Crawl Stone Soup version 0.27-a0-1334-g2746e35aca (console) character file. Game seed: 3296888566801832801 32 asdu the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on June 25, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:04:10 (1375 turns). asdu the Conjurer (Demonspawn Conjurer) Turns: 1375, Time: 00:04:11 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 3/7 EV: 12 Int: 20 God: Gold: 60 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . c - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: horns 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +0 whip (weapon) Missiles e - 34 poisoned darts Armour a - a +0 robe (worn) d - a +0 helmet Jewellery j - a ring of protection from cold Scrolls f - a scroll of noise {unknown} g - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} Potions i - 2 potions of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Searing Ray Conj 40% 3d4 3% 2 x - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. Message History Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 60 gold pieces (gained 11). As you open the door, it creaks loudly! A ball python comes into view. The ball python hisses angrily. Found a peridot ring. Found a stone staircase leading down. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! An endoplasm comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! There is an open door here. j - a ring of protection from cold Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## #......... #....†.... #.>....... #.@....... ##'###...# #######.###.#.# #.............# #.###.......#.. #......## # ###......# #.#........+ #.#.#......## There were no monsters in sight! Vanquished Creatures An orc (D:2) 4 endoplasms 4 goblins (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:2) A ball python (D:2) A bat (D:1) 4 frilled lizards A kobold (D:1) 4 rats 28 creatures vanquished. Vanquished Creatures (others) An adder (D:2) 4 toadstools (D:1) 5 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdu the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 400 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 400 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 691 | D:1 | Learned a level 2 spell: Searing Ray 1276 | D:2 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 1276 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1375 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic D:2: layout_basic, ebering_ecumenical_altar_mist, lemuel_old_faithful, uniq_terence Action || total -------------------------++------- Melee: Club || 4 Whip || 3 Headbutt || 1 Cast: Magic Dart || 46 Armor: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1375 | 1335 | 40 | 221 | 825 | 2 | 687.5 | Dungeon | 1375 | 1335 | 40 | 221 | 825 | 2 | 687.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1192 daAuts D:2: 182 daAuts