Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (console) character file. Game seed: 2441878061780964336 8 asdu the Skirmisher (level 2, 27/27 HPs) Began as a Demonspawn Wanderer on Aug 5, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:49 (439 turns). asdu the Skirmisher (Demonspawn Wanderer) Turns: 439, Time: 00:00:51 Health: 27/27 AC: 2 Str: 13 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +2 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 falchion (weapon) Armour d - a +0 robe (worn) Scrolls b - a scroll of teleportation Potions e - a potion of attraction {unknown} Miscellaneous c - a piece from Xom's chessboard (15/15) (quivered) Skills: + Level 5.3 Fighting - Level 1.7 Long Blades - Level 1.0 Shields - Level 1.0 Unarmed Combat - Level 1.0 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! A dart slug comes into view. You see here a hobgoblin corpse. You start resting. HP restored. There is a stone staircase leading down here. A quokka comes into view. You hit the quokka. The quokka is moderately wounded. The quokka bites you. x2 You barely miss the quokka. The quokka is moderately wounded. The quokka bites you. You hit the quokka. You kill the quokka! No target in view! You start resting. HP restored. You see here a quokka corpse. A hobgoblin comes into view. The hobgoblin shouts! You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.####...........## #..# ##.........## ##.## ##.......## . #..## ##.....## .. ##..## ##...## ..# ##.†## ##.## ..# ##..## #)# ..# ##..###.###..# ##...#.#@..# ###.....### ####### There were no monsters in sight! Vanquished Creatures 3 hobgoblins (D:1) 2 quokkas (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdu the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | asdu set off with the following items: a +2 falchion, a | scroll of teleportation, a piece from Xom's chessboard | (15/15), a +0 robe 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 1/1 439 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 439 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 439 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic Action || total -------------------------++------- Melee: Falchion || 21 Armor: Robe || 2 Dodge: Dodged || 9 Rpst.: Falchion || 2