Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (console) character file. Game seed: 10698330772218073601 0 asdu the Caller (level 1, 13/13 HPs) Began as a Mummy Summoner on Sept 23, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (31 turns). asdu the Caller (Mummy Summoner) Turns: 31, Time: 00:00:29 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/4 EV: 12 Int: 14 God: Gold: 11 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting * Level 3.2 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Summon Small Mammal Summ 44% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 11% N/A 9% 2 Call Canine Familiar Summ 11% N/A 17% 3 Summon Guardian Golem Hex/Summ 6% N/A 34% 3 Summon Lightning Spire Summ/Air 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History Welcome, asdu the Mummy Summoner. Will you be the one to retrieve the terrific Orb of Zot from the depths? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Found two transporters. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Summon Small Mammal Adjust to which letter? x - Summon Small Mammal There is a transporter here. You enter the transporter and appear at another place. There is an escape hatch in the floor here. There is a transporter here. You enter the transporter and appear at another place. You enter the shallow water. Moving in this stuff is going to be slow. Found a ring mail. Found 11 gold pieces. You see here a ring of positive energy. You now have 11 gold pieces. A frilled lizard comes into view. Casting: Summon Small Mammal (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The frilled lizard hisses angrily. Casting: Summon Small Mammal (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......# ......##+#### #l..........# #...........# #...........+ #.r.........# #### #r..........###≈≈≈ #@..[.......##≈≈≈≈ #...........##≈≈≈≈ #........=..##~≈~~ #............#~~≈~ #..............≈≈~ #...........##≈≈≈≈ #...........##≈≈≈≈ ##############~≈≈≈ ##~≈≈ You could see a frilled lizard (ally target), a friendly quokka (summoned) and a friendly rat (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdu the Mummy Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 31 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, basic_ecumenical_altar Action || total -------------------------++------- Cast: Summon Small Mamm || 2