asdu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 14, D:1) a +0 mace (7, -13, D:1) 5 stones (9, -29, D:1) a +0 leather armour (9, -8, D:1) a +0 whip (13, -22, D:1) a +0 club (14, -20, D:1) a +0 short sword (32, 7, D:1) a +0 club (33, -17, D:1) 5 stones (34, -21, D:1) a +0 spear (36, -20, D:1) a +0 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 club (1, 53, D:2) a +0 dagger (4, 53, D:2) 5 stones (8, 9, D:2) a +0 short sword (22, 22, D:2) 4 poisoned darts (23, 21, D:2) a +0 robe (24, 21, D:2) a +0 leather armour (25, 21, D:2) 3 stones (25, 22, D:2) a +0 club (27, 6, D:2) a +0 dagger (27, 28, D:2) a +0 club a +0 dagger (31, 50, D:2) a +0 whip 3 stones (33, 49, D:2) a +0 club (62, 2, D:2) 3 javelins (62, 42, D:2) a +0 dagger (64, 39, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 6 javelins (1, -8, D:3) a +0 quarterstaff (3, 30, D:3) a +0 scale mail (4, 8, D:3) 5 stones (10, 0, D:3) a staff of cold (16, 32, D:3) a +0 short sword a stone (21, 12, D:3) a +0 dagger (26, 4, D:3) a +0 dagger 5 stones (27, 21, D:3) the +7 whip "Lithe" {heavy, Str+4 Int+3 Stlth+} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (31, 13, D:3) 4 stones (36, -7, D:3) the +4 robe of Ykliroid {Dex+3} Dex+3: It affects your dexterity (+3). (38, -4, D:3) a +2 flail of protection (52, -3, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, 26, D:4) a +0 dagger (3, 23, D:4) a staff of poison (3, 29, D:4) a +0 leather armour (7, 9, D:4) a +0 dagger (15, 27, D:4) 7 stones (17, -2, D:4) a +0 dagger (19, 42, D:4) a +0 dagger 3 stones (21, 9, D:4) a +0 dagger a +2 leather armour of willpower (22, 9, D:4) a +0 flail a +0 ring mail a +0 war axe a +0 dagger a +0 leather armour of willpower a +0 dagger 2 boomerangs (26, 39, D:4) a +0 leather armour (30, 18, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, 0, D:5) a +0 club a +0 ring mail a +0 club a +0 scale mail (4, -13, D:5) a potion of lignification (4, 0, D:5) a +0 dagger a +0 robe (6, -39, D:5) a +0 dagger (7, -25, D:5) a +2 quarterstaff of chaos a +0 cloak (8, -37, D:5) a +0 dagger a +0 robe (9, -26, D:5) a +0 hammer (16, -36, D:5) a +1 falchion of draining a +0 leather armour of fire resistance (21, -28, D:5) a +0 club a +0 chain mail (29, -5, D:5) a +0 mace a +0 leather armour (31, -35, D:5) a +0 dagger (34, -35, D:5) a +0 club (36, -35, D:5) a +0 whip (36, -13, D:5) a +0 ring mail (37, -34, D:5) a +0 flail a +0 club a +0 whip a +0 leather armour (40, -20, D:5) a +0 spear Level 6 of the Dungeon [Shop] Aqirgh's Antique Weapon Boutique a +3 falchion of freezing (694 gold) a +0 club (31 gold) the +5 flail of Rotation {heavy, Fragile rPois Dex+4} (1404 gold) Dex+4: It affects your dexterity (+4). rPois: It protects you from poison Fragile: It will be destroyed if unequipped. a +0 great mace of protection (303 gold) a +0 broad axe (124 gold) a +5 mace of protection (948 gold) the +5 sling "Aubergine" {freeze, rElec rC- Str+8 Dex-2} (1466 gold) Str+8: It affects your strength (+8). Dex-2: It affects your dexterity (-2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. the +1 long sword of True Grit {pain, rF++ rC-} (967 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. (0, 0, D:6) a +0 dagger a +0 robe (3, -1, D:6) a +0 whip (5, -14, D:6) 4 stones (9, -19, D:6) a +2 short sword of draining (15, -31, D:6) 5 stones (16, 10, D:6) 2 javelins (23, -12, D:6) a +0 ring mail (27, 0, D:6) a +0 leather armour (29, -9, D:6) a +0 club (30, -10, D:6) 3 poisoned darts a +0 dagger (31, 6, D:6) a scroll of enchant armour (34, -32, D:6) 6 stones (44, -27, D:6) a ring of see invisible a +0 orcbow (45, 8, D:6) a +0 chain mail (52, -20, D:6) a +0 robe a +0 dagger a +0 club a +0 plate armour a +0 war axe (52, -19, D:6) a +0 trident (60, -30, D:6) a +0 dagger a +0 robe (60, -29, D:6) a +0 falchion a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 6 stones (3, 1, D:7) a +0 short sword 3 boomerangs a +0 leather armour of fire resistance (6, 4, D:7) a +0 dagger (7, 6, D:7) a +0 plate armour a +0 war axe (8, 7, D:7) a +0 orcbow (8, 27, D:7) 5 stones (9, -1, D:7) a +0 club (10, 22, D:7) a +0 cloak (20, 23, D:7) a +0 scale mail (21, 15, D:7) a +2 spectral quarterstaff (23, 8, D:7) a +0 club (23, 9, D:7) a +0 ring mail a +0 dagger a +0 mace (29, -4, D:7) a +0 hand axe (29, 0, D:7) a +0 leather armour (30, 11, D:7) a stone a +0 club (32, 23, D:7) a +0 chain mail (33, 2, D:7) a +0 scale mail (36, 24, D:7) a +0 club (36, 25, D:7) a +2 short sword of protection Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (0, 25, D:8) a +0 buckler (1, 1, D:8) a +0 robe (12, 3, D:8) a +0 leather armour (14, 22, D:8) a +4 trident a +0 ring mail a +0 whip (14, 23, D:8) a +0 flail of venom an orc skeleton (15, 21, D:8) a +0 chain mail a +0 dire flail an orc skeleton (15, 27, D:8) 7 stones (18, 18, D:8) a +0 leather armour a +0 whip a +0 robe a +0 dagger (19, 18, D:8) a +0 scale mail a +0 short sword (21, 23, D:8) a +0 whip (25, 25, D:8) the +4 mace of Fragile Peace {speed, rF++ Will+} rF++: It greatly protects you from fire. Will+: It increases your willpower. (27, 18, D:8) a +0 dagger a +0 short sword a +2 short sword of electrocution 5 stones (27, 19, D:8) a +0 club (34, 25, D:8) 2 stones (46, 16, D:8) a +0 dagger a stone (46, 26, D:8) a +0 club (47, 16, D:8) a +0 whip a +0 whip (47, 17, D:8) a +0 whip 4 poisoned darts a +0 leather armour (58, 30, D:8) 5 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (22, 3, D:9) a +0 giant club a +0 giant club (31, 5, D:9) a +0 dagger (37, 27, D:9) a +1 morningstar of flaming (38, 27, D:9) 14 gold pieces (38, 42, D:9) 3 stones (51, 19, D:9) a +0 scimitar of flaming a +0 robe the Ecumenical Temple