asegelite the Dungeon (0, 0, D) a +0 dagger a +0 dagger (40, 0, D) a +2 scimitar of freezing a +4 quarterstaff of speed the +2 halberd of the Hand {freeze, rC+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you see invisible. a +2 dire flail of protection the +3 war axe "Ellic" {pain, MR+++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. a +2 rapier of speed (43, 0, D) a +1 chain mail