Dungeon Crawl Stone Soup version 0.19.1 (webtiles) character file. 7 asegelite the Skirmisher (level 2, 21/21 HPs) Began as an Octopode Monk on Dec 25, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (100 turns). asegelite the Skirmisher (Octopode Monk) Turns: 100, Time: 00:00:13 Health: 21/21 AC: 1 Str: 10 XL: 2 Next: 0% Magic: 2/2 EV: 14 Int: 12 God: Gold: 21 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Potions c - a potion of resistance {unknown} e - a potion of curing {unknown} Comestibles b - 2 bread rations d - 3 chunks of flesh Skills: + Level 3.2 Fighting + Level 3.0 Short Blades + Level 3.1 Dodging + Level 3.0 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You butcher the jackal corpse. d - 3 chunks of flesh You see here a jackal skeleton. x2 e - a murky golden potion b - 2 bread rations (gained 1) Found a whip. 2 jackals come into view. A jackal comes into view. Found a stone staircase leading down. The helpless jackal fails to defend itself. You puncture the jackal! You kill the jackal! Your Stealth skill increases to level 3! The jackal moves out of view. The helpless jackal fails to defend itself. You puncture the jackal! You kill the jackal! You have reached level 2! The jackal barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### ....> ### ... ..# #h##.# #†@..# ####.# ##.#####.# .........# ###.####.# #.# ##.## #...# #.. #.)## You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asegelite the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 99 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 100 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Fighting | | 3.2 Short Blades | | 3.0 Dodging | | 3.1 Action || total -------------------------++------- Melee: Short sword || 6 Constrict || 2 Tentacles || 1 Stab: Sleeping || 3 Dodge: Dodged || 3