asegelite the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade a +5 rapier a +5 dagger (4, 2, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 3, D) a +5 bardiche a +5 demon trident (4, 4, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 5, D) a +0 scale mail a +0 shield a +0 war axe a +5 gold dragon armour a +3 large shield (4, 6, D) a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +6 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) an uncursed staff of summoning (19, 1, D) the +0 leather armour of the Great Game {rC+ MP+9 Str+6 Dex-3} It affects your strength (+6). It affects your dexterity (-3). It protects you from cold. It affects your magic capacity (+9). (20, 0, D) an uncursed staff of death (20, 1, D) a +6 mace of holy wrath (21, 0, D) a +0 plate armour of fire resistance (21, 1, D) an uncursed staff of earth (22, 0, D) a crystal ball of energy (22, 1, D) the ring of Salvation {Dex+5 SInv} [ring of see invisible] It affects your dexterity (+5). It lets you see invisible. (23, 0, D) a +2 longbow of evasion (23, 1, D) a +2 vampiric falchion (23, 18, D) a +2 war axe of chopping (24, 0, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (24, 5, D) a +1 scythe of protection (24, 6, D) a cursed +0 falchion a +0 robe (24, 18, D) an Akashic Record (24, 24, D) a shapeshifter corpse (25, 1, D) a book of Debilitation (25, 8, D) a cursed +1 falchion a +2 swamp dragon armour (25, 18, D) a potion of agility (26, 0, D) a +3 leather armour of fire resistance (26, 1, D) the Incunabulum of Combat Magic Spells Type Level a - Static Discharge Conjuration/Air 3 b - Irradiate Conjuration/Transmutation 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Iron Shot Conjuration/Earth 6 (26, 5, D) a +0 trident a +2 scale mail of magic resistance (27, 0, D) a +0 robe (27, 1, D) a book of Debilitation (28, 0, D) a disc of storms (28, 1, D) a +0 flail of holy wrath (29, 0, D) a book of Power (29, 1, D) a disc of storms (34, 28, D) the +7 greatsling "Punk" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (35, 0, D) a +2 morningstar of protection (35, 14, D) a book of Beasts (35, 15, D) a +2 plate armour of cold resistance (35, 28, D) an uncursed ring of stealth (35, 39, D) an arrow (36, 0, D) 4 scrolls of blinking (36, 1, D) a +4 dagger of venom (36, 14, D) the +4 glaive of the Eel {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (36, 28, D) Zuhapluz's Tome of Frigorific Illusion Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Call Imp Summoning 2 c - Ozocubu's Armour Charms/Ice 3 d - Ice Form Ice/Transmutation 4 e - Dragon's Call Summoning 9 (36, 29, D) an uncursed staff of earth (37, 0, D) an uncursed staff of conjuration (37, 15, D) a +2 chain mail of fire resistance (37, 28, D) a fan of gales (38, 1, D) a phial of floods (38, 14, D) a wand of disintegration (7/24) a wand of hasting (7/9) a +6 ring of strength (38, 15, D) a +1 battleaxe of venom (38, 29, D) a lamp of fire (39, 0, D) an uncursed staff of death (39, 1, D) Lajal's Guide on the Oath and the Rocks Spells Type Level a - Confuse Hexes 3 b - Petrify Transmutation/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Metabolic Englaciation Hexes/Ice 5 (39, 15, D) 4 scrolls of remove curse (39, 20, D) a +9 rod of shadows (10/11) a +0 flail a +0 robe an anubis guard corpse (skeletalised by now) (39, 28, D) the +6 hunting sling "Efuec" {freeze, rPois Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from poison. (39, 29, D) a manual of Crossbows (40, 0, D) a +2 arbalest of flaming (40, 1, D) a stone of tremors (40, 14, D) an uncursed ring of see invisible (40, 15, D) an uncursed amulet of regeneration (40, 20, D) a +0 quarterstaff a +0 robe an uncursed ring of protection from cold an anubis guard corpse (skeletalised by now) (40, 28, D) a +2 robe of the Archmagi (40, 29, D) a +0 short sword (40, 34, D) an arrow (40, 35, D) a +0 longbow 33 arrows a +0 leather armour (40, 36, D) a +0 long sword a +0 leather armour a +0 rapier the +0 leather armour of Moecaet {-Tele rN+++ Str+3 Dex+3} It affects your strength (+3). It affects your dexterity (+3). It renders you almost immune to negative energy. It prevents most forms of teleportation. an arrow an elf corpse (skeletalised by now) (40, 37, D) a +0 dagger an elf corpse (skeletalised by now) (40, 38, D) a +0 long sword (41, 14, D) an uncursed staff of wizardry (41, 34, D) a +0 long sword a +3 leather armour of fire resistance a +4 mace of crushing a +0 leather armour 4 arrows an elf corpse (skeletalised by now) (41, 35, D) a +2 scimitar of protection a +0 rapier a +0 rapier a +0 leather armour 3 arrows (41, 36, D) a +0 rapier 6 arrows a +0 glaive a +0 leather armour an elf corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, 37, D) a +0 longbow a +0 dagger 10 arrows a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (41, 38, D) a +0 long sword a +0 leather armour an uncursed ring of sustain attributes an elf corpse (skeletalised by now) (41, 39, D) an arrow (42, 0, D) a stone of tremors (42, 15, D) an uncursed amulet of magic regeneration (42, 16, D) a +0 flail of protection (42, 28, D) a +4 falchion of draining (42, 34, D) an uncursed ring of protection from magic a +5 amulet of reflection an arrow (42, 35, D) a +1 trident of venom 4 arrows (42, 38, D) 3 arrows (43, 15, D) a +0 falchion of protection (43, 29, D) a Grand Grimoire (43, 38, D) an arrow a cursed +0 long sword a +3 short sword of venom an elf corpse (skeletalised by now) (45, 36, D) a +0 dagger a +0 shortbow 10 arrows a +1 leather armour of positive energy (49, 0, D) a +1 flail of crushing (49, 24, D) a +1 vampiric rapier (49, 36, D) an uncursed staff of fire (49, 37, D) an uncursed staff of wizardry (50, 0, D) a +1 scimitar of holy wrath (50, 6, D) a +4 rapier of speed (50, 12, D) an uncursed staff of summoning (50, 13, D) 2 potions of brilliance (50, 24, D) an uncursed ring of poison resistance (50, 25, D) a phial of floods (50, 36, D) a +0 mace of protection (50, 37, D) a +2 great sword of slicing (51, 0, D) a manual of Short Blades (51, 1, D) 4 meat rations 5 bread rations a +1 short sword of electrocution (51, 12, D) a +1 war axe of flaming (51, 13, D) a +1 mace of venom (51, 24, D) the +4 arbalest of Gozag's Indignation {venom, Stlth+} It poisons the ammo it fires. It makes you more stealthy. (51, 36, D) a +0 short sword of venom (51, 37, D) a book of Ice (52, 0, D) a +0 mace (52, 1, D) a disc of storms (52, 7, D) a +2 scythe of flaming (52, 12, D) a Grand Grimoire (52, 13, D) a book of Misfortune (52, 25, D) a +1 vampiric rapier (52, 36, D) the +11 greatsling of Nightmares {speed, +Inv rC+ Dex+9 Stlth-} Attacks with this weapon are significantly faster. It affects your dexterity (+9). It protects you from cold. It lets you turn invisible. It makes you less stealthy. (53, 0, D) a +1 morningstar of protection (53, 8, D) a +3 leather armour of fire resistance (53, 9, D) an uncursed staff of fire (53, 25, D) an uncursed staff of air (53, 36, D) a +4 scimitar of holy wrath (53, 37, D) the ring of Uhee {rPois rF+} [ring of poison resistance] It protects you from fire. It protects you from poison. a +0 cloak (54, 0, D) a +2 scythe of venom (54, 1, D) a +0 short sword of draining (54, 12, D) a +3 ring of slaying the amulet "Arodatuo" {Dismiss rElec rC+ Int+3 Stlth+} [amulet of dismissal] It may teleport away creatures that harm you. It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. It makes you more stealthy. (54, 13, D) a +1 falchion of slicing (54, 24, D) a +1 rapier of speed (54, 25, D) a +4 chain mail of fire resistance (55, 1, D) a +1 long sword of holy wrath (55, 12, D) a book of Burglary (55, 13, D) a +3 quarterstaff of protection (55, 24, D) a crystal ball of energy (57, 41, D) a +0 war axe (58, 39, D) a +0 long sword (59, 37, D) the +5 spear of Impatience {pierce, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (59, 41, D) a +0 short sword (60, 36, D) a stone of tremors (60, 37, D) a +0 long sword (60, 39, D) a +0 trident a +2 buckler of poison resistance a +0 halberd (60, 40, D) a +0 battleaxe (61, 8, D) a book of Summonings (61, 16, D) an uncursed staff of death (61, 22, D) a cursed +0 quarterstaff a cursed +0 robe (61, 26, D) an uncursed amulet of magic regeneration (61, 36, D) an uncursed staff of summoning (61, 37, D) a +0 great mace a disc of storms (61, 40, D) a +0 dire flail (61, 41, D) a +0 morningstar of protection (62, 0, D) a +2 spear of freezing (62, 8, D) the +8 flail of Faukoit {crush, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (62, 20, D) a +0 dagger a +0 robe (62, 26, D) an uncursed staff of energy (62, 27, D) an uncursed staff of energy (62, 37, D) a +2 rapier of protection (63, 16, D) an uncursed staff of energy (63, 17, D) the ring "Kejui" {+Fly Stlth+} [ring of flight] It lets you fly. It makes you more stealthy. (63, 21, D) a +0 quarterstaff a +0 robe (63, 27, D) a +2 flail of protection (63, 36, D) an uncursed staff of death (63, 37, D) a +0 broad axe (64, 16, D) a +4 chain mail of cold resistance (64, 17, D) a +0 robe of magic resistance (64, 26, D) an uncursed ring of resist corrosion (64, 27, D) a +1 halberd of venom (65, 26, D) an uncursed staff of cold (67, 2, D) a +0 rapier of venom (68, 0, D) a +1 leather armour of fire resistance (68, 3, D) 2 arrows (69, 0, D) a +0 dagger (69, 1, D) 3 arrows (69, 2, D) a +0 dagger (70, 0, D) a +0 shortbow a +1 dagger of draining 15 arrows a +0 leather armour (70, 9, D) 4 scrolls of amnesia a +0 halberd of venom (70, 12, D) a +0 longbow 11 arrows (70, 36, D) a +0 dire flail (70, 37, D) the Tome of the Compass Spells Type Level a - Gell's Gravitas Hexes/Translocation 3 b - Teleport Other Translocation 3 c - Passage of Golubria Translocation 4 (70, 38, D) a +0 dire flail a +0 chain mail (71, 8, D) a +2 chain mail of cold resistance (71, 12, D) a +0 dagger a cursed -2 robe an uncursed staff of power a +0 robe (71, 13, D) an arrow (71, 16, D) a +3 giant spiked club (71, 17, D) the +6 blowgun "Trog's Indignation" {evade, rPois MP+9} It affects your evasion (+5 to EV). It protects you from poison. It affects your magic capacity (+9). (71, 26, D) a crystal ball of energy (71, 27, D) a cursed staff of cold (71, 30, D) a +0 falchion (71, 36, D) a +0 hand axe a book of Conjurations (71, 37, D) an uncursed ring of stealth (71, 38, D) a +0 great sword of holy wrath a +0 plate armour (71, 41, D) a +0 falchion a +0 chain mail a +0 scimitar a +0 chain mail (72, 8, D) a +0 dagger (72, 9, D) Leomuc's Papyrus of Twisted Heat Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Inner Flame Hexes/Fire 3 c - Excruciating Wounds Charms/Necromancy 5 d - Death Channel Necromancy 6 (72, 13, D) a +0 flail a +0 leather armour (72, 16, D) a +6 ring of strength (72, 17, D) the cursed +0 naga barding "Enyulig" {+Blink rF+ MR- rCorr} It protects you from fire. It affects your resistance to hostile enchantments. It lets you blink. It protects you from acid and corrosion. It has a curse placed upon it. (72, 21, D) a +0 robe (72, 26, D) a Young Poisoner's Handbook (72, 27, D) an uncursed ring of poison resistance (72, 30, D) a +0 dagger a +0 robe a cursed -1 dagger a +0 robe (72, 36, D) a +0 short sword (72, 38, D) a +4 war axe of distortion a +0 chain mail (72, 41, D) a +0 long sword a +0 plate armour (73, 1, D) a book of Power (73, 17, D) an uncursed staff of poison (73, 21, D) an uncursed staff of wizardry a +0 robe (73, 26, D) a +0 shortbow of flaming (73, 27, D) a +3 ring mail of magic resistance (73, 30, D) a +0 flail (73, 31, D) a +0 dagger (73, 36, D) a +1 scale mail of poison resistance (73, 41, D) a +0 dagger a +0 robe a +0 club (75, 1, D) a book of the Earth