asegelite the Dungeon (3, 1, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 arbalest a +5 hand crossbow (4, 1, D) a +5 quick blade a +5 rapier a +5 dagger (4, 2, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 3, D) a +5 bardiche a +5 demon trident (4, 4, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +1 hand crossbow a +0 leather armour a +0 short sword a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 3, D) a disc of storms (10, 4, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 37, D) a +0 vampiric rapier (still there?) the cursed +0 hunting sling of Umoostrud {freeze, rPois Int-5 Dex+5 SInv} (still there?) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your dexterity (+5). It protects you from poison. It lets you see invisible. It has a curse placed upon it. (59, 40, D) a bolt (unseen) (60, 37, D) the +2 robe of the Depths {rPois rN+ rCorr Dex-3} It affects your dexterity (-3). It protects you from poison. It protects you from negative energy. It protects you from acid and corrosion. (61, 0, D) a +1 chain mail of fire resistance (61, 8, D) a +3 scale mail of fire resistance (61, 16, D) the cursed +1 plate armour "Syzxyss" {rCorr Int+3 Dex+3} It affects your intelligence (+3). It affects your dexterity (+3). It protects you from acid and corrosion. It has a curse placed upon it. (61, 26, D) a +1 plate armour of fire resistance (61, 32, D) a +0 trident a merfolk corpse (61, 37, D) a +6 lightning rod (10/10) (61, 43, D) a bolt (61, 44, D) a tomahawk (62, 0, D) a +0 antimagic mace (62, 9, D) the cursed +1 robe of Ladders and Snakes {rElec Str-2 Int+3 SInv} It affects your strength (-2). It affects your intelligence (+3). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. (62, 16, D) a +1 scale mail of cold resistance (62, 17, D) a manual of Ice Magic (62, 26, D) a +4 ring of protection (62, 27, D) a +2 leather armour of cold resistance (62, 31, D) a +1 trident of venom (62, 32, D) a +2 vampiric scimitar an arrow (62, 37, D) a bolt (still there?) a +3 chain mail of fire resistance (still there?) (62, 40, D) a bolt (62, 43, D) a bolt (unseen) (63, 0, D) a disc of storms (63, 8, D) an uncursed staff of death a rime drake corpse (skeletalised by now) (63, 16, D) an uncursed staff of wizardry (63, 17, D) a blink frog skeleton (63, 22, D) a sheep skeleton a black mamba skeleton (63, 26, D) an uncursed ring of fire (63, 27, D) an uncursed ring of sustain attributes (63, 29, D) a hippogriff skeleton (63, 30, D) a hippogriff skeleton (63, 31, D) a tomahawk a +0 shortbow a +0 shortbow 19 arrows a centaur corpse (63, 32, D) an arrow (63, 33, D) a tomahawk 13 arrows (63, 37, D) a +0 lajatang of venom (63, 42, D) a bolt (64, 17, D) a book of Air (64, 22, D) a wolf skeleton (64, 26, D) an uncursed staff of power (64, 27, D) a +2 ring of protection (64, 33, D) an arrow (65, 26, D) a phial of floods (66, 30, D) a tomahawk (unseen) (67, 0, D) a +0 short sword a +0 shortbow 23 arrows a cursed +0 leather armour a +1 spear of venom (67, 29, D) a tomahawk (68, 0, D) a +3 hand crossbow of flaming (68, 3, D) a +1 trident of protection (69, 0, D) a +3 halberd of protection (69, 10, D) a +0 arbalest (70, 9, D) the cursed +0 great sword "Zicoefo" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It has a curse placed upon it. (70, 12, D) a +0 shortbow of flaming 24 arrows (70, 13, D) a cursed staff of air a +0 arbalest a yaktaur corpse (skeletalised by now) (70, 36, D) the +4 quarterstaff of Brutal Revenge {crush, *Rage rElec rF+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from fire. It insulates you from electricity. It may make you go berserk in combat. (71, 8, D) an uncursed ring of flight (71, 12, D) a +0 arbalest (71, 13, D) 3 arrows 2 bolts (71, 16, D) a +0 rapier an uncursed staff of poison (71, 17, D) a +0 short sword a +2 arbalest of flaming (71, 26, D) a crystal ball of energy (71, 36, D) a +2 war axe of freezing (72, 12, D) a +0 shortbow 11 arrows (72, 17, D) an uncursed staff of energy (72, 21, D) a +3 scimitar of holy wrath a +0 glaive of venom (72, 26, D) an uncursed ring of wizardry (72, 27, D) a book of Frost (72, 36, D) a +2 hunting sling of flaming (72, 37, D) a crystal ball of energy (72, 38, D) a necrophage skeleton (73, 1, D) a +0 plate armour of cold resistance (73, 16, D) a +1 glaive of venom a book of Fire (73, 26, D) a +1 short sword of venom (73, 36, D) a +0 leather armour of cold resistance (73, 37, D) an uncursed staff of summoning (75, 1, D) an uncursed staff of power