Dungeon Crawl Stone Soup version 0.32-a0-660-g97ce250973 (webtiles) character file. Game seed: 1996926322155706756 17 aspa the Magician (level 2, 0/17 HPs) Began as an Octopode Hedge Wizard on Mar 9, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:55 (921 turns). aspa the Magician (Octopode Hedge Wizard) Turns: 921, Time: 00:04:55 Health: 0/17 AC: 1 Str: 9 XL: 2 Next: 62% Magic: 4/6 EV: 13 Int: 16 God: Gold: 25 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 45 gold pieces. You spent 20 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) d - a +0 buckler Magical Staves i - a staff of cold Scrolls e - a scroll of teleportation {unknown} g - a scroll of enchant armour {unknown} h - a scroll of immolation {unknown} k - a scroll of identify l - a scroll of poison {unknown} Potions c - a potion of magic f - a potion of lignification {unknown} j - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.5 Spellcasting * Level 1.4 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Call Imp Summ 12% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 12% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You climb downwards. There is a stone staircase leading up here. You can't go down here! You climb upwards. There is a stone staircase leading down here. Magic restored. An adder comes into view. The adder hisses angrily. The adder barely misses you. You barely miss the adder. Your grab misses the adder. You squeeze the adder, but do no damage. The adder bites you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. Your grab misses the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. Your cerulean imp closely misses the adder. The adder bites you. Unknown command. You are too injured to fight recklessly! You hit the adder. Your grab misses the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. Your cerulean imp closely misses the adder. You feel sick. Your cerulean imp misses the adder. You hit the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is almost dead. You feel sick. The adder misses you. Your cerulean imp barely misses the adder. You closely miss the adder. Your grab misses the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The adder completely misses you. The adder bites you. You die... .. ## . #.. . #.# #.#.### #.#..5# ...#.# #.#####.#S# # #...?....@#.# ######.###.### ###....>....... ......#.....#.# .##............ #.#.#.#...#.# #.#.#.#...# # # # #.#...# #.#...# You could see an adder (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A ball python (D:1) 2 endoplasms A hobgoblin (D:1) A jackal (D:1) 3 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:2) A kobold (D:1) 3 rats (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aspa the Octopode Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 185 | D:1 | Found a faded altar of an unknown god. 299 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 302 | D:1 | Learned a level 2 spell: Call Imp 673 | D:1 | Found Zoilut's Magic Scroll Shoppe. 679 | D:1 | Bought a scroll of identify for 20 gold pieces 921 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, chequers_hall_statues_wall_a, corexii_hall_statues_i, chequers_ecumenical_altar_simple, serial_shops, nicolae_shop_stone D:2: layout_basic, serial_shops, shop D:3: layout_rooms, nicolae_gozag_cash_rules_everything_around_me Action || total ---------------------------++------- Melee: Dagger || 21 Constrict || 4 Tentacles || 2 Cast: Magic Dart || 8 Call Imp || 2 Stab: Sleeping || 6 Armour: Skin || 7 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 923 | 865 | 58 | 0 | 662 | 3 | 307.7 | Dungeon | 923 | 865 | 58 | 0 | 662 | 3 | 307.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 774 daAuts D:2: 147 daAuts D:3: 1 daAuts