Dungeon Crawl Stone Soup version 0.32-a0-996-gb3226c233f (webtiles) character file. Game seed: 4295869758966092746 153 aspa the Conjurer (level 5, -1/31 HPs) Began as an Octopode Conjurer on Apr 23, 2024. Killed by a malign offering ... invoked by a burial acolyte (8 damage) ... in an ossuary. The game lasted 00:08:11 (1950 turns). aspa the Conjurer (Octopode Conjurer) Turns: 1950, Time: 00:08:12 Health: -1/31 AC: 1 Str: 6 XL: 5 Next: 35% Magic: 5/9 EV: 12 Int: 22 God: Gold: 830 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . a - +3 dagger of Yskoucla {elec, rPois rCorr} rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . (no ring) rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 830 gold pieces. Inventory: Hand Weapons a - the +3 dagger of Yskoucla (weapon) {elec, rPois rCorr} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Missiles j - a throwing net Scrolls c - a scroll of identify d - 2 scrolls of fog {unknown} e - 2 scrolls of vulnerability {unknown} g - 2 scrolls of revelation {unknown} h - a scroll of amnesia {unknown} Potions m - a potion of might Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.9 Spellcasting + Level 5.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 e - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Ashenzari Kikubaaqudgha Makhleb Xom Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your life force is offered up. * * * LOW HITPOINT WARNING * * * The hound zombie is healed. The burial acolyte is healed. The hound zombie completely misses you. You feel better. The hound zombie closely misses you. The burial acolyte hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The hound zombie attacks as it pursues you! The hound zombie bites you. * * * LOW HITPOINT WARNING * * * The burial acolyte attacks as it pursues you! The burial acolyte barely misses you. The kobold zombie misses you. You feel better. The kobold zombie closely misses you. Magic courses through your body. The kobold zombie closely misses you. The burial acolyte hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound zombie Aim: a hound zombie (lightly damaged, 85% to hit) The searing ray misses the burial acolyte. The searing ray hits the hound zombie! The hound zombie is heavily damaged. (Press . to maintain the ray.) The burial acolyte misses you. The kobold zombie hits you. * * * LOW HITPOINT WARNING * * * The searing ray misses the burial acolyte. The searing ray hits the hound zombie! The hound zombie is severely damaged. The burial acolyte barely misses you. The searing ray hits the burial acolyte! The burial acolyte is severely wounded. The searing ray hits the hound zombie! The hound zombie is almost destroyed. The kobold zombie misses you. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. You die... #####......# #...###+...# #....p.+#..# #.####..#..# p. #.'#..# #.. ###'...# ..########......# .........Z......# ....∩..∩@pZ.....# ################# You could see a burial acolyte, a hound zombie and a kobold zombie. Vanquished Creatures An elf zombie (Ossuary) 2 adders (D:2) 4 adder zombies (Ossuary) A ribbon worm (D:3) 2 ball pythons (D:1) 6 endoplasms A giant cockroach (D:2) 6 goblins 6 hobgoblins 6 kobolds 2 quokkas A ball python zombie (Ossuary) 5 bats 2 jackal zombies (Ossuary) 2 kobold zombies (Ossuary) An orc zombie (Ossuary) 2 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aspa the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 86 | D:1 | Reached XP level 2. HP: 9/17 MP: 0/5 207 | D:1 | Noticed a +0 demon whip 216 | D:1 | Learned a level 2 spell: Searing Ray 234 | D:1 | Found Daxe's Weapon Boutique. 234 | D:1 | Noticed a +0 quick blade 846 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 901 | D:2 | Identified the +3 dagger of Yskoucla {elec, rPois rCorr} 962 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1063 | D:2 | Found a faded altar of an unknown god. 1385 | D:2 | Reached skill level 5 in Conjurations 1534 | D:3 | Found a burning altar of Makhleb. 1536 | D:3 | Found a shimmering altar of Xom. 1539 | D:3 | Found a broken altar of Ashenzari. 1571 | D:3 | Reached XP level 4. HP: 27/27 MP: 2/7 1647 | D:4 | Identified a scroll of acquirement 1647 | D:4 | Acquired 686 gold pieces 1719 | D:5 | Entered Level 5 of the Dungeon 1787 | D:4 | Found a sand-covered staircase. 1798 | Ossuary | Entered an ossuary 1856 | Ossuary | Reached XP level 5. HP: 14/31 MP: 0/9 1950 | Ossuary | Killed from afar by a burial acolyte Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms, serial_shops, nicolae_shop_mannequins D:2: layout_loops_cross, basic_altar, hellmonk_ecumenical_altar_leap_of_faith, minmay_misc_feat_tower D:3: layout_loops_ring, zin_purify, gammafunk_temple_overflow_pools, minitemple, minmay_misc_feat_rows, uniq_jessica D:4: layout_rooms, mainiacjoe_overflow_boulevard, lemuel_temple_firewalk_b, nicolae_ossuary_entry_plus D:5: layout_cave_pools, uniq_grinder Ossuary: minmay_ossuary_two_tombs Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 31 | || 31 Tentacles | 6 | 6 || 12 Constrict | 7 | 4 || 11 Dagger | 11 | 21 || 32 Cast: Magic Dart | 30 | 9 || 39 Searing Ray | 3 | 6 || 9 Use: Scroll | | 6 || 6 Potion | | 4 || 4 Stab: Sleeping | 8 | 1 || 9 Armour: Skin | 16 | 16 || 32 Dodge: Dodged | 20 | 20 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1950 | 1897 | 53 | 70 | 1206 | 6 | 325.0 | Dungeon | 1799 | 1746 | 53 | 36 | 1197 | 5 | 359.8 | Ossuary | 151 | 151 | 0 | 34 | 9 | 1 | 151.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 796 daAuts D:1: 699 daAuts Ossuary: 151 daAuts D:4: 151 daAuts D:3: 150 daAuts D:5: 1 daAuts