Dungeon Crawl Stone Soup version bcrawl-1.19.2-6-g6a88ae04c9 (webtiles) character file. Game seed: 16578824586657524266 2 astraldaughter the Conjurer (level 1, 13/13 HPs) Began as a Formicid Conjurer on Dec 18, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (178 turns). astraldaughter the Conjurer (Formicid Conjurer) Turns: 178, Time: 00:00:48 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 44% Magic: 3/3 EV: 12 Int: 14 God: Gold: 14 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of enchant weapon {unknown} Potions b - a potion of brilliance {unknown} c - a potion of magic Comestibles d - a ration {!d} Skills: - Level 1.7 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##...... 8% 2 ###.... Iskenderun's Mystic Bla Conj ##...... 16% 3 ###.... Fulminant Prism Conj/Hex #......... 71% 4 #####.. Irradiate Conj/Tmut #......... 96% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You start resting. The worm is too close now for your liking. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm The magic dart hits the worm. The worm is lightly wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########.#######...# .......#.......#...# ... .......#.......#w..#...# .......#.......#...+...+ .......'.......#...#...# .......#.......#.#...... .......#.......#.##.##### .......#......##......... .......#......##@...##### #####'###########.#...... #................#####.. #....................# #..........[.........# #.........##'##.....##.. #####....##...##........ #....#..<..#...#.... #....##...##...#.#.. You could see a worm. Vanquished Creatures A leopard gecko (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astraldaughter the Formicid Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 178 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 9