Dungeon Crawl Stone Soup version bcrawl-1.36.4 (webtiles) character file. Game seed: 5138527706341622790 0 astraldaughter the Conjurer (level 1, 10/10 HPs) Began as a Skeleton Conjurer on July 14, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). astraldaughter the Conjurer (Skeleton Conjurer) Turns: 0, Time: 00:00:06 Health: 10/10 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . - Fists (3.3) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, cold resistance 1, deterioration 1, negative energy resistance 3, torment resistance, unbreathing, magic shield, sturdy frame 1, spell healing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.0 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##...... 4% 2 N/A Iskenderun's Mystic Bla Conj ##...... 10% 3 N/A Fulminant Prism Conj/Hex #......... 65% 4 N/A Irradiate Conj/Tmut #......... 94% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. You are immune to poison. Your flesh is cold resistant. (rC+) Your body sometimes deteriorates upon taking damage. You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. When hurt, damage is shared between your health and your magic reserves. Your movements are slightly less encumbered by armour. (ER -2) Casting spells heals you. Message History Welcome, astraldaughter the Skeleton Conjurer. Will you be the one to retrieve the fabled Orb of Zot from the depths? Press m to set your skill training. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ..... ##...## #.....# #.@.# #.....# ##...## ..... ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astraldaughter the Skeleton Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D:1 | Quit the game