Dungeon Crawl Stone Soup version 0.30-a0-341-g682706514a (webtiles) character file. Game seed: 13460809759413109840 38 b0ghi the Magician (level 3, -1/26 HPs) Began as a Djinni Conjurer on Nov 5, 2022. Slain by a jackal (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:10 (1146 turns). b0ghi the Magician (Djinni Conjurer) Turns: 1146, Time: 00:02:12 Health: -1/26 AC: 2 Str: 6 XL: 3 Next: 65% Gold: 36 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of amnesia {unknown} Potions d - a potion of flight {unknown} Skills: * Level 0.7 Fighting - Level 2.1 Dodging + Level 1.8 Stealth + Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d8 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Sandblast Erth 40% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 The jackal misses you. The jackal barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal completely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ## .. # .# #. .# ##.# .# ##..h#.# #....@)# ##...#....... ##.# ####.## ... ### You could see a jackal. Vanquished Creatures An adder (D:2) 6 ball pythons (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins 4 hobgoblins (D:1) A jackal (D:3) 3 quokkas A frilled lizard (D:1) 3 kobolds A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | b0ghi the Djinni Conjurer began the quest for the Orb. 0 | D:1 | b0ghi set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 302 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 783 | D:1 | Found Enoablips's Antique Weapon Shoppe. 790 | D:1 | Found a faded altar of an unknown god. 873 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 873 | D:1 | Learned a level 1 spell: Sandblast 1041 | D:2 | Noticed Robin 1146 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_corners, serial_shops, nicolae_shop_behind_doors, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_basic, uniq_robin D:3: layout_loops_corners Action || total -------------------------++------- Cast: Magic Dart || 60 Armor: Robe || 3 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1145 | 1077 | 68 | 0 | 936 | 3 | 381.7 | Dungeon | 1145 | 1077 | 68 | 0 | 936 | 3 | 381.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1052 daAuts D:2: 86 daAuts D:3: 6 daAuts