Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 17444169598169197753 135 baljet the Gusty (level 5, -4/28 HPs) Began as a Tengu Air Elementalist on Nov 11, 2024. Slain by Ramendil's ghost (6 damage) ... on level 3 of the Dungeon. The game lasted 00:08:53 (2399 turns). baljet the Gusty (Tengu Air Elementalist) Turns: 2399, Time: 00:08:54 Health: -4/28 AC: 4 Str: 8 XL: 5 Next: 18% Magic: 0/9 EV: 12 Int: 18 God: Gold: 89 SH: 0 Dex: 14 Spells: 6/9 levels left rFire . . . c - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr + d - +1 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ h - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +1 pair of gloves (worn) Magical Staves c - a staff of conjuration (weapon) Jewellery g - a ring of ice h - a ring of resist corrosion (left hand) Scrolls b - 3 scrolls of fear {unknown} f - a scroll of acquirement i - 2 scrolls of identify j - a scroll of teleportation Potions e - a potion of curing l - 2 potions of mutation Skills: + Level 0.4 Fighting - Level 1.1 Staves + Level 2.9 Dodging + Level 2.8 Stealth + Level 2.6 Spellcasting * Level 3.4 Conjurations * Level 4.7 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 3% 1 b - Static Discharge Conj/Air 50% 3-6/arc 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 19% N/A 7% 3 Airstrike Air 9% 2d(2-18) 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ramendil's ghost, amateur DsFi Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Ramendil's ghost is moderately damaged. Ramendil's ghost barely misses you. You feel a surge of power! The zap hits Ramendil's ghost. Ramendil's ghost is heavily damaged. Ramendil's ghost barely misses you. You feel a surge of power! The zap hits Ramendil's ghost! Ramendil's ghost is severely damaged. Ramendil's ghost barely misses you. You feel a surge of power! The zap hits Ramendil's ghost. Ramendil's ghost is severely damaged. Ramendil's ghost barely misses you. You are out of magic! You are out of magic! You are out of magic! You closely miss Ramendil's ghost. You claw Ramendil's ghost. Your peck misses Ramendil's ghost. Ramendil's ghost is almost destroyed. Ramendil's ghost hits you! You hit Ramendil's ghost. Your peck misses Ramendil's ghost. Ramendil's ghost is almost destroyed. Ramendil's ghost barely misses you. You completely miss Ramendil's ghost. You claw Ramendil's ghost, but do no damage. Ramendil's ghost is almost destroyed. Ramendil's ghost hits you. You hit Ramendil's ghost but do no damage. Ramendil's ghost is almost destroyed. Ramendil's ghost hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss Ramendil's ghost. You claw Ramendil's ghost, but do no damage. You peck Ramendil's ghost, but do no damage. Ramendil's ghost is almost destroyed. Ramendil's ghost hits you! * * * LOW HITPOINT WARNING * * * Ramendil's ghost hits you. You die... #.....##.#..##.....##.. ##.#####.#..#⌠..♣..⌠#.. #.# #.#..##.....##.. #.# #.#...##...##... #.. .......##.##...# ### ##.###...#'#...## #.............## ####.###........## #..@.# #.........### #.##W###..#......... # #.........###.##. ####......# #.##. ##...#.# #.##. ##.##.# #.... #.##.######. #.##........ ##'########## You could see Ramendil's ghost. Vanquished Creatures 4 gnolls (D:3) 6 adders (D:2) A ribbon worm (D:3) An orc (D:3) 4 ball pythons 5 bats 4 endoplasms 3 goblins 4 hobgoblins 2 kobolds (D:2) A quokka (D:2) A frilled lizard (D:1) 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baljet the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 346 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 684 | D:1 | Found a faded altar of an unknown god. 952 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/7 1152 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/8 1282 | D:2 | Reached skill level 1 in Staves 1641 | D:2 | Identified a scroll of acquirement 1921 | D:3 | Learned a level 2 spell: Static Discharge 2009 | D:3 | Reached XP level 5. HP: 27/28 MP: 3/9 2168 | D:3 | Found a runed translucent door. 2179 | D:3 | Noticed Ramendil's ghost (amateur DsFi) 2399 | D:3 | Slain by Ramendil's ghost Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_loops_ring D:3: layout_loops_corners, hellmonk_ghost_happy_afterlife Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 | 3.4 Staves | 1 | 1.1 Fighting | | 0.4 Dodging | | 2.9 Stealth | | 2.8 Spellcasting | | 2.6 Air Magic | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 16 | 14 || 30 Peck | 3 | 4 || 7 Kick | 4 | 5 || 9 Cast: Shock | 46 | 51 || 97 Static Discharge | | 4 || 4 Use: Scroll | 1 | 10 || 11 Potion | | 1 || 1 Armour: Robe | 15 | 18 || 33 Dodge: Dodged | 12 | 19 || 31