barcode Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 club (9, -20, D:1) a +0 club (29, -5, D:1) a +0 dagger (34, -4, D:1) a +0 leather armour (44, 13, D:1) a +0 ring mail (48, 10, D:1) a +0 dagger Level 2 of the Dungeon (3, 11, D:2) a cursed -1 flail (5, 25, D:2) a +0 spear (10, 41, D:2) a +0 club (18, -5, D:2) a +0 club (18, 35, D:2) a +0 short sword (20, 38, D:2) a cursed -1 club (27, 40, D:2) a +0 club (36, 8, D:2) a +0 club (36, 25, D:2) a +0 robe (40, 36, D:2) a +0 chain mail (43, -4, D:2) a +0 mace (45, 52, D:2) a +0 club (46, 34, D:2) a -2 ring of evasion Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (1, 13, D:3) a +0 short sword (2, 25, D:3) 3 potions of degeneration (5, 13, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (1, -1, D:4) a +0 mace (7, -17, D:4) a +0 morningstar (8, 14, D:4) a +0 giant club (9, -6, D:4) a +0 falchion a +0 leather armour (9, -5, D:4) a +0 club a +0 dagger a +0 leather armour (9, -2, D:4) a +0 short sword (14, 27, D:4) a +0 centaur barding (18, 15, D:4) the +1 pair of boots of Lies {rCorr} It provides partial protection from all sources of acid and corrosion. (24, 26, D:4) a +0 chain mail (24, 28, D:4) a +0 giant spiked club (33, 36, D:4) an uncursed staff of air (38, 4, D:4) a +0 whip (47, 2, D:4) a +0 trident (49, 9, D:4) a +0 whip a +0 halberd Level 5 of the Dungeon (0, 1, D:5) a +0 giant club (21, -13, D:5) 2 sling bullets (21, -11, D:5) 7 arrows (22, -15, D:5) a sling bullet (22, -14, D:5) a sling bullet (22, -10, D:5) an arrow (23, -18, D:5) a sling bullet Level 6 of the Dungeon [Shop] Essetari's Weapon Shoppe a +0 dagger (28 gold) a +0 hand crossbow (49 gold) 23 stones (32 gold) a +0 hand crossbow (49 gold) a +1 scimitar of electrocution (238 gold) a +0 falchion (42 gold) a +0 quarterstaff (56 gold) a +0 mace (42 gold) 17 stones (23 gold) a +1 vampiric falchion (224 gold) a +0 blowgun (35 gold) a +0 mace (42 gold) a cursed -3 whip (1 gold) a +0 hunting sling (21 gold) the +2 executioner's axe "Romeg" {freeze, *Noise rN++ Int+3 Stlth+} (715 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It greatly protects you from negative energy. It may make noises in combat. It makes you more stealthy. (0, 0, D:6) a +0 dagger (1, -1, D:6) a +0 shortbow (9, -28, D:6) a +0 scale mail (29, -28, D:6) a +0 mace (29, 10, D:6) a +0 hand axe (37, -35, D:6) a +0 short sword (44, -14, D:6) a +0 shortbow a +0 great sword Level 7 of the Dungeon [Shop] Ruel Vugh's Jewellery Shop a +4 ring of intelligence (297 gold) a +3 ring of intelligence (172 gold) an uncursed ring of stealth (192 gold) an uncursed amulet of rage (440 gold) a cursed ring of protection from magic (242 gold) a +3 amulet of reflection (172 gold) an uncursed ring of positive energy (220 gold) a cursed +4 ring of intelligence (264 gold) the amulet of Obsession {Acrobat Int+7} (568 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (+7). an uncursed ring of protection from magic (275 gold) a +4 amulet of reflection (297 gold) (0, 0, D:7) 6 javelins (6, 11, D:7) a +0 shortbow (11, 5, D:7) a +0 robe a +0 dagger (16, 45, D:7) a potion of degeneration (28, 50, D:7) a +0 hand axe (47, 27, D:7) a +0 robe (60, 58, D:7) a +0 club a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a scroll of identify (5, 5, D:8) a scroll of fog (5, 6, D:8) 22 gold pieces (5, 7, D:8) 8 gold pieces (9, -14, D:8) 2 arrows (10, -13, D:8) 2 arrows (11, -12, D:8) 2 arrows (12, -11, D:8) an arrow (12, -10, D:8) an arrow (13, -10, D:8) an arrow (13, -9, D:8) an arrow (14, -6, D:8) an arrow (14, 15, D:8) a potion of might (15, -7, D:8) 2 arrows (15, -5, D:8) 2 arrows a +0 flail (16, -3, D:8) a +0 ring mail a +0 club (16, 11, D:8) a scroll of fear (17, -11, D:8) a potion of flight (17, -2, D:8) an arrow (19, -3, D:8) 2 arrows (19, -2, D:8) an arrow (unseen) (19, 8, D:8) a +0 ring mail (20, 15, D:8) a scroll of teleportation (21, -2, D:8) an arrow (21, -1, D:8) an arrow (22, -1, D:8) an arrow (22, 1, D:8) a potion of curing (23, -1, D:8) 2 arrows (23, 1, D:8) 15 stones (still there?) 4 arrows (still there?) (28, 11, D:8) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. Level 11 of the Dungeon (6, -7, D:11) an arrow (23, 4, D:11) a cursed +0 giant club (25, 30, D:11) a +0 war axe Level 13 of the Dungeon (10, -1, D:13) an arrow (10, 0, D:13) an arrow (10, 1, D:13) an arrow (21, 1, D:13) an arrow (28, 7, D:13) a scroll of teleportation the Ecumenical Temple (18, -5, Temple) a cursed -2 giant club an ice cave (0, 0, IceCv) an arrow (1, 0, IceCv) 3 arrows (1, 1, IceCv) an arrow (2, 0, IceCv) an arrow (2, 1, IceCv) an arrow (3, 1, IceCv) 2 arrows (3, 3, IceCv) an arrow