barcode Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -10, D:1) a stone (3, -3, D:1) a +0 club a +0 dagger 2 stones (7, -10, D:1) a +0 short sword 3 stones (7, 16, D:1) a +0 club (8, -10, D:1) a +0 club (14, -10, D:1) a stone (21, -28, D:1) a +0 dagger (21, 16, D:1) a +0 club (22, -1, D:1) a +0 club (24, -3, D:1) a +0 club (27, 12, D:1) a +0 club (43, -20, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 17 bolts (6, 22, D:2) 13 stones (12, -10, D:2) a +0 club (13, 25, D:2) a +0 club (21, -1, D:2) 16 sling bullets (24, 21, D:2) a +0 short sword (31, 33, D:2) a +0 club (34, 19, D:2) a +0 club (49, 2, D:2) a stone (51, 3, D:2) 19 stones (52, 4, D:2) 3 stones Level 3 of the Dungeon (4, 40, D:3) a +0 robe (9, 26, D:3) a cursed +0 morningstar a +0 dagger a +0 dagger (9, 27, D:3) an uncursed amulet of the gourmand (11, 20, D:3) a stone (11, 21, D:3) 2 stones (12, 7, D:3) a cursed +0 leather armour (12, 20, D:3) a +0 club (12, 22, D:3) a +0 dagger (13, 10, D:3) a +0 dagger (14, 22, D:3) a stone (22, 7, D:3) a +0 dagger a +0 scale mail a +0 club (22, 30, D:3) a +0 dagger (23, 9, D:3) a cursed -2 dagger (24, 38, D:3) 19 stones a +0 dagger a +0 hunting sling (28, 26, D:3) a +0 chain mail (29, 22, D:3) a +0 dagger (32, 8, D:3) 2 sling bullets (33, 9, D:3) a sling bullet (33, 10, D:3) a +0 club 21 sling bullets a +0 dagger a +0 hunting sling (34, 10, D:3) a +0 club (34, 13, D:3) a +0 animal skin a +0 helmet (34, 18, D:3) 17 stones (35, 22, D:3) a +0 war axe (36, 22, D:3) a cursed +0 leather armour a +0 mace (39, 9, D:3) a +0 chain mail (42, 7, D:3) the +6 great mace of Past Mistakes {freeze, -Tele rElec MP+9 Str+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It insulates you from electricity. It affects your magic capacity (+9). It prevents most forms of teleportation. (42, 31, D:3) a +0 club (46, 4, D:3) 26 stones (48, 33, D:3) a +0 dagger (53, 38, D:3) a cursed +0 scale mail Level 4 of the Dungeon [Shop] Zeosmeziv's Armour Boutique the +18 shield of the Gong {rElec rN+ MR+ EV-5} (1070 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 robe (7 gold) a +0 chain mail (49 gold) a +2 buckler of cold resistance (236 gold) a +2 scale mail of fire resistance (231 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) the cursed +0 pair of gloves of Focus {Str+3} (162 gold) It affects your strength (+3). It has a curse placed upon it. a +0 scale mail (44 gold) a +0 pair of gloves (49 gold) a +0 chain mail (49 gold) a +0 plate armour (253 gold) (0, 0, D:4) a +0 short sword (1, 23, D:4) 5 needles of sleeping (4, -6, D:4) a +0 mace (4, 2, D:4) a +0 robe a +0 dagger (6, -8, D:4) a +0 halberd (9, 28, D:4) a +0 dagger (10, 28, D:4) 11 stones (16, 26, D:4) a +0 ring mail of cold resistance a +0 flail of venom (17, -7, D:4) a +2 flail of protection (19, 22, D:4) 17 gold pieces (21, -7, D:4) 18 stones a +0 hand axe a +0 leather armour (23, -6, D:4) a +0 giant club (25, -6, D:4) a +0 flail (28, -6, D:4) a cursed -1 halberd (28, -1, D:4) a +0 halberd (28, 0, D:4) a +0 mace (42, 9, D:4) a +1 dagger (43, 9, D:4) a +0 flail a +0 chain mail a +0 robe (43, 18, D:4) a +0 club (44, 9, D:4) a +0 war axe (45, 16, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 16 stones (2, -5, D:5) a +0 leather armour (4, 0, D:5) 8 stones (8, 15, D:5) a +0 whip (9, -5, D:5) a +0 leather armour (9, 0, D:5) 12 stones (9, 16, D:5) a +0 club (21, -16, D:5) a +0 robe (32, 25, D:5) 16 stones (37, 20, D:5) a +0 ring mail (55, 0, D:5) 13 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (8, -7, D:6) 11 sling bullets (14, -39, D:6) a +0 robe (18, -6, D:6) a +0 spear (27, -38, D:6) a +0 robe (27, -12, D:6) 18 sling bullets (28, -33, D:6) a +0 dagger a cursed +0 leather armour (31, -14, D:6) 23 bolts (34, -23, D:6) a +1 whip of venom (38, -35, D:6) a +0 leather armour (41, -30, D:6) 2 scrolls of random uselessness Level 7 of the Dungeon (0, 0, D:7) 7 stones (2, -13, D:7) a +0 shortbow (4, 14, D:7) a +2 leather armour of magic resistance (5, 14, D:7) a +0 short sword (11, 8, D:7) a +0 hand axe a cursed +0 animal skin (14, 24, D:7) a cursed -1 dagger a +0 robe (15, 28, D:7) a +0 falchion a +0 leather armour (16, 28, D:7) a cursed -2 dagger a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger a +0 dagger a +0 ring mail (22, 16, D:7) a scroll of random uselessness (26, 4, D:7) a +0 giant club (28, -1, D:7) 20 stones (53, -11, D:7) an uncursed staff of poison Level 8 of the Dungeon (0, 0, D:8) a +0 club (13, 34, D:8) a +0 chain mail (19, 3, D:8) a +0 ring mail (21, 27, D:8) a +0 flail (29, 10, D:8) a +0 shortbow (32, 27, D:8) a +0 trident (35, 14, D:8) a +0 animal skin a +0 spear of piercing (48, 48, D:8) a +0 leather armour (49, 1, D:8) a +0 dagger a +0 robe (49, 2, D:8) a +0 short sword a +0 scale mail (49, 3, D:8) a +0 mace (49, 4, D:8) a +0 club a +0 leather armour (49, 5, D:8) a +0 club (50, 37, D:8) a +0 scale mail (50, 38, D:8) a hound skeleton Level 9 of the Dungeon [Shop] Bueqad's Armour Emporium (Shop contents are unknown) (0, 0, D:9) 6 tomahawks (1, 2, D:9) a book of Maledictions (9, 0, D:9) a book of Geomancy