barcode Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 10, D:1) a +0 club (1, -7, D:1) a +0 scale mail (7, 14, D:1) a +0 club (12, -5, D:1) a +0 robe (18, 12, D:1) a +0 short sword (19, -9, D:1) a +0 flail (19, 8, D:1) a +0 ring mail (24, -7, D:1) a +0 club (25, 9, D:1) a +0 robe (29, 4, D:1) a +0 club (31, -11, D:1) a +0 club (37, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 9, D:2) a +0 robe (5, 21, D:2) a +0 dagger a +0 ring mail (9, 23, D:2) a +0 chain mail (29, 15, D:2) a +0 club (44, -5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a +0 ring mail (1, -11, D:3) 22 bolts (4, -13, D:3) a cursed -2 dagger (5, -35, D:3) a +0 dagger (13, -21, D:3) a +0 dagger a +0 robe (16, -2, D:3) a +0 club (17, -27, D:3) a +0 dagger (17, -26, D:3) a +0 hand axe a stone (21, -19, D:3) a stone (29, -24, D:3) a +0 club (33, -41, D:3) 28 stones (33, -39, D:3) 25 stones (36, -24, D:3) a stone (38, -29, D:3) a +0 war axe (39, -30, D:3) 29 stones (39, -29, D:3) a +0 falchion of slicing Level 4 of the Dungeon [Shop] Geruuvoth's Armour Emporium a +0 plate armour (230 gold) a +0 chain mail (45 gold) a +2 leather armour of cold resistance (190 gold) a +0 chain mail (45 gold) the cursed +0 plate armour of Greed {-Tele rF+ Stlth+} (312 gold) It protects you from fire. It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. a +0 leather armour (20 gold) a +0 pair of gloves (45 gold) a cursed +0 ring mail (30 gold) a +0 chain mail (45 gold) (0, 0, D:4) a +0 giant spiked club (10, -20, D:4) a +0 trident (10, 3, D:4) a +0 ring mail (14, -7, D:4) 9 stones (19, -39, D:4) a +0 spear (19, -1, D:4) a +0 giant club (25, -10, D:4) a +2 rapier of speed a +0 ring mail (25, -2, D:4) a +0 whip (25, -1, D:4) 9 bolts a +0 whip (28, -1, D:4) a +0 long sword (32, -34, D:4) a +0 club (34, -24, D:4) a +0 robe a +0 trident (34, -21, D:4) a cursed -3 whip (35, -32, D:4) a +0 short sword (36, -16, D:4) a +0 leather armour (37, -9, D:4) a +0 giant club (44, -5, D:4) 17 bolts Level 5 of the Dungeon (0, 0, D:5) 16 arrows (24, 52, D:5) a +0 spear (28, 12, D:5) a stone (28, 15, D:5) a stone (29, 15, D:5) a stone (31, 16, D:5) a stone (32, 14, D:5) a stone (33, -2, D:5) 23 stones (33, 12, D:5) 6 large rocks (33, 16, D:5) a stone (43, 28, D:5) 8 poisoned needles (45, 40, D:5) 14 stones (51, 31, D:5) a +0 ring mail (54, 10, D:5) 18 stones (54, 29, D:5) a +0 spear (55, 29, D:5) a +0 spear a +0 halberd (59, 8, D:5) a +0 rapier (63, 42, D:5) a +0 long sword (64, 11, D:5) 5 large rocks Level 6 of the Dungeon [Shop] Opir's Food Emporium a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, D:6) a +0 pair of gloves (6, -33, D:6) a +0 ring mail (10, -17, D:6) 24 stones (14, -46, D:6) a +0 rapier (22, -42, D:6) a +0 dagger (32, -4, D:6) a +1 whip of flaming a +0 robe (40, -50, D:6) a +0 quarterstaff (40, -21, D:6) a +0 war axe Level 7 of the Dungeon [Shop] Lyom's Weapon Shop a +0 war axe (52 gold) the +5 demon whip "Spellbinder" {antimagic, MR+} (1239 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 rapier (60 gold) a +0 great sword (97 gold) a +2 spear of flaming (261 gold) a +2 morningstar of protection (252 gold) 14 stones (21 gold) a +0 falchion (45 gold) a +0 hunting sling (22 gold) (30, -40, D:7) a +0 dagger a +0 robe a +0 rapier a +0 chain mail (45, -25, D:7) a +0 dagger a cursed +0 leather armour (47, -8, D:7) a +0 robe a +0 dagger (48, -40, D:7) a +0 rapier (48, -8, D:7) a +0 plate armour a +0 flail (48, 12, D:7) 22 bolts (49, -8, D:7) a +0 flail (50, -11, D:7) a +0 ring mail (61, 10, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a cursed -3 flail a +0 leather armour a +0 mace a cursed +0 ring mail (0, 2, D:8) a +0 hand axe (1, 34, D:8) a +0 leather armour (2, 17, D:8) a +0 dagger a +0 robe (2, 18, D:8) a +0 dire flail a +0 plate armour (6, 23, D:8) a +0 whip (8, 35, D:8) 30 stones (19, 15, D:8) a +0 robe (19, 37, D:8) 11 stones (23, 46, D:8) a +0 dagger (26, 38, D:8) a +0 giant club a +0 giant club (27, 38, D:8) a +0 falchion (28, 38, D:8) 15 stones (34, 36, D:8) 19 stones (35, 5, D:8) a +0 scimitar (45, 14, D:8) 21 stones (46, -4, D:8) a +0 scale mail (47, 21, D:8) a +0 giant club a +0 giant club (55, 17, D:8) a +0 spear (62, 23, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) an arrow (7, 7, D:9) a cursed -2 shortbow 11 arrows (14, -17, D:9) 23 stones (14, 0, D:9) 22 stones (17, -6, D:9) a +0 scale mail (23, -20, D:9) an arrow (25, -15, D:9) an arrow (26, -13, D:9) a +0 shortbow 24 arrows (34, -39, D:9) a +0 falchion (47, 2, D:9) a +0 arbalest Level 10 of the Dungeon (0, 0, D:10) a stone (1, 0, D:10) a stone (1, 1, D:10) a +0 dagger (2, 0, D:10) a +0 short sword (3, 2, D:10) a +0 dagger (3, 26, D:10) a +0 robe (4, 2, D:10) a +0 dagger 2 stones (5, 0, D:10) a +0 hunting sling (5, 4, D:10) a +0 dagger (6, 5, D:10) a +0 short sword (17, 29, D:10) a cursed +0 shortbow 8 arrows (17, 36, D:10) 3 arrows (39, 27, D:10) a +0 scale mail (44, 44, D:10) a +0 mace (49, 8, D:10) 2 arrows (49, 14, D:10) a +0 dagger a +0 robe (50, 3, D:10) a +0 shortbow 20 arrows (53, 6, D:10) a cursed +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 25 arrows (3, 36, Lair:1) a cursed -2 trident (15, 4, Lair:1) 21 stones (16, 27, Lair:1) a +0 dagger (17, 14, Lair:1) a +0 leather armour (22, 11, Lair:1) 12 stones (24, 15, Lair:1) 8 stones (31, 10, Lair:1) a +0 pair of boots (38, -9, Lair:1) 14 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 halberd (3, 0, Lair:2) 22 bolts (3, 27, Lair:2) a +4 trident (5, 31, Lair:2) a +0 morningstar (6, 6, Lair:2) a +0 falchion (7, -1, Lair:2) 9 poisoned needles (24, 35, Lair:2) a +0 shield (29, -1, Lair:2) a +1 scale mail of cold resistance (38, 40, Lair:2) a +0 quarterstaff (43, 2, Lair:2) an uncursed staff of cold (52, 26, Lair:2) a +3 dagger of chaos Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 poisoned needles (2, -2, Lair:3) 14 arrows (4, -26, Lair:3) a wand of polymorph (12) (4, 35, Lair:3) a fan of gales (11, -12, Lair:3) 20 stones (12, -20, Lair:3) a +0 robe (13, -15, Lair:3) 13 poisoned needles (13, 5, Lair:3) 5 large rocks (14, 31, Lair:3) a wand of disintegration (1) (41, -1, Lair:3) a +2 ring of evasion (48, 15, Lair:3) an uncursed ring of teleportation (48, 32, Lair:3) a +0 ring mail (51, 16, Lair:3) 2 needles of frenzy (66, 31, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (1, -34, Lair:4) a +0 ring mail (2, -38, Lair:4) a wand of random effects (52) (9, -39, Lair:4) a +0 leather armour (9, 1, Lair:4) 7 scrolls of enchant weapon (10, 2, Lair:4) a +2 animal skin of cold resistance (10, 7, Lair:4) 7 javelins (12, 10, Lair:4) a +0 quarterstaff (14, -43, Lair:4) a scroll of noise (23, -17, Lair:4) a +0 halberd (26, -5, Lair:4) 15 bolts (28, -2, Lair:4) a +0 broad axe (30, -14, Lair:4) 10 stones (42, 1, Lair:4) an uncursed staff of summoning (43, 2, Lair:4) a +0 robe a +0 war axe (45, -12, Lair:4) a +0 falchion (49, -39, Lair:4) 3 curare-tipped needles (52, -4, Lair:4) a +0 flail a +0 robe (53, -27, Lair:4) a +0 hand crossbow a +0 trident (55, -23, Lair:4) 17 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 stones (4, -27, Lair:5) a scroll of brand weapon (13, -38, Lair:5) a wand of polymorph (9) (20, -44, Lair:5) the cursed +0 scale mail of Gehenna {+Inv MR++ Int-2} It affects your intelligence (-2). It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (51, 0, Lair:5) 25 tomahawks (52, 0, Lair:5) an uncursed ring of flight (55, -36, Lair:5) a +0 glaive (55, -25, Lair:5) a +0 hunting sling (60, -28, Lair:5) a +0 mace Level 6 of the Lair of Beasts (0, 0, Lair:6) a sling bullet (0, 3, Lair:6) a ration (unseen) (1, -1, Lair:6) a sling bullet (2, -1, Lair:6) a ration (unseen) (3, 0, Lair:6) a sling bullet (3, 1, Lair:6) 2 sling bullets (3, 2, Lair:6) a sling bullet (4, 1, Lair:6) a dream sheep corpse (4, 2, Lair:6) 5 sling bullets (5, 0, Lair:6) a black bear corpse (still there?) a hell hound corpse (still there?) (7, -1, Lair:6) a hell hound corpse (7, 5, Lair:6) a sling bullet (8, -1, Lair:6) a scroll of identify (8, 6, Lair:6) a sling bullet (8, 34, Lair:6) a scroll of noise (9, 7, Lair:6) a hell hound corpse (9, 14, Lair:6) a scroll of enchant weapon (10, 2, Lair:6) a black bear skeleton (10, 13, Lair:6) a +1 flail of protection (21, 45, Lair:6) a +0 chain mail (23, 4, Lair:6) 20 stones (24, 41, Lair:6) 25 gold pieces (24, 42, Lair:6) 14 gold pieces (25, 39, Lair:6) 15 gold pieces (25, 40, Lair:6) 14 gold pieces (25, 42, Lair:6) 7 gold pieces (26, 38, Lair:6) 23 gold pieces (26, 39, Lair:6) 17 gold pieces (26, 40, Lair:6) 20 gold pieces (26, 41, Lair:6) 18 gold pieces (27, 9, Lair:6) a hell hound corpse (skeletalised by now) (27, 39, Lair:6) 16 gold pieces (27, 40, Lair:6) 13 gold pieces (34, 31, Lair:6) 19 stones (35, 28, Lair:6) a crystal ball of energy (49, 29, Lair:6) 25 stones (52, 27, Lair:6) a +0 morningstar (56, 19, Lair:6) a +0 rapier