barcode Level 1 of the Dungeon (0, 0, D:1) a potion of haste (1, 3, D:1) a +0 robe (14, -16, D:1) a +0 club (18, 15, D:1) a potion of mutation (23, 0, D:1) 16 bolts (24, 0, D:1) a ration (28, 20, D:1) 14 arrows (29, 28, D:1) a +0 club (32, 17, D:1) a potion of curing (34, 0, D:1) 33 arrows (39, 12, D:1) a potion of agility (39, 25, D:1) a potion of might (39, 32, D:1) a +0 leather armour (40, 4, D:1) a potion of curing (46, -5, D:1) a +0 club (49, 15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 club (0, 7, D:2) a +0 club a potion of heal wounds a kobold corpse (skeletalised by now) (1, 16, D:2) a +0 dagger (5, -20, D:2) a +0 scale mail (11, 20, D:2) a +0 club (11, 21, D:2) 17 sling bullets (15, -4, D:2) a +0 club a hobgoblin corpse (20, -7, D:2) a +0 hunting sling a +0 dagger a goblin corpse (30, 10, D:2) 12 sling bullets (32, -4, D:2) a scroll of fog