barcode Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 49, D:1) a scroll of identify (8, -8, D:1) a +0 club (12, -1, D:1) 26 arrows (13, 3, D:1) a potion of haste (19, 43, D:1) a +0 spear (28, 28, D:1) a ration (42, 15, D:1) a potion of curing (42, 21, D:1) a +0 whip (43, 39, D:1) a potion of might (48, 1, D:1) a +0 cloak (51, -8, D:1) a +0 dagger (55, -9, D:1) a ration Level 2 of the Dungeon (0, 0, D:2) a stone (2, 13, D:2) a +0 war axe a +0 ring mail (2, 15, D:2) a +0 club (3, -2, D:2) a stone (4, 10, D:2) a +0 club (4, 11, D:2) a +0 short sword a +0 hand axe (6, 7, D:2) a +0 whip (7, -11, D:2) a stone (unseen) (7, -9, D:2) a +0 club (still there?) a +0 dagger (still there?) (7, -8, D:2) a +0 club (still there?) 2 stones (still there?) (7, -6, D:2) 2 stones (7, -5, D:2) a stone (8, -11, D:2) 3 stones (9, -6, D:2) a +0 dagger a goblin corpse (15, -3, D:2) a bat skeleton (17, 14, D:2) a +0 hunting sling (24, 8, D:2) a dart slug corpse (26, 23, D:2) a dart slug corpse (27, -12, D:2) a potion of agility (30, 38, D:2) an adder corpse (skeletalised by now) (31, 3, D:2) a cursed -3 hunting sling a +0 club a goblin corpse (skeletalised by now) (31, 15, D:2) a bat corpse (skeletalised by now)