barcode Level 1 of the Dungeon (8, 3, D:1) a +0 robe (13, -7, D:1) a +0 leather armour (15, -5, D:1) a +0 leather armour (49, -4, D:1) a +0 leather armour (54, -11, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -10, D:2) a +0 mace (12, 5, D:2) a +0 dagger of venom (12, 11, D:2) a +0 short sword (17, -11, D:2) a cursed -2 club (35, -10, D:2) a +0 club (41, -5, D:2) a +0 short sword (48, 5, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -31, D:3) a +0 war axe (3, -15, D:3) a +0 quarterstaff (7, -22, D:3) a +0 club a +0 dagger a +0 hunting sling 20 sling bullets a +0 ring mail (8, -22, D:3) a cursed +0 club a +0 club a +0 dagger 28 stones (8, -21, D:3) a stone (8, -20, D:3) a stone (10, -22, D:3) a +0 whip a +0 animal skin (12, -12, D:3) an adder corpse (13, 4, D:3) a +0 war axe (16, -23, D:3) a +0 ring mail (19, -22, D:3) a +0 robe (19, -3, D:3) a jackal skeleton (20, -6, D:3) a jackal skeleton (20, -3, D:3) a jackal skeleton (20, -2, D:3) a stone (20, -1, D:3) a leopard gecko skeleton (20, 0, D:3) a +0 dagger a +0 club a +0 hunting sling 18 stones a goblin skeleton (23, -26, D:3) 8 stones (23, -8, D:3) 15 stones (30, -18, D:3) a +0 club