Dungeon Crawl Stone Soup version 0.25-a0-1132-g9d38388ac0 (webtiles) character file. Game seed: 5862022449584233189, levelgen mode: deterministic 9 barcode the Magician (level 2, 19/19 HPs) Began as a Demonspawn Wizard on May 20, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (573 turns). barcode the Magician (Demonspawn Wizard) Turns: 573, Time: 00:00:30 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/6 EV: 12 Int: 19 God: Gold: 13 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Potions c - a potion of curing {unknown} Comestibles d - 2 rations f - a chunk of flesh Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 3.2 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 16% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 36% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The magic dart hits the jackal. The jackal is severely wounded. The jackal moves out of view. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Some of the chunks of flesh in your inventory have rotted away. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...........# #.#........[## #.########...# #.# ..####.#.# #.# #.#<.#.#.##### #.###.##.#.#....(#+## #........#.#........# #.....##+#.#........# ##....(..#.#.@>.....# ####.##.# #.$...#+## #.#.#..# #.....# #...#### ........ ##### #####..#.# ....# ..... ..... There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A giant cockroach (D:1) A jackal (D:1) A kobold (D:1) A frilled lizard (D:1) A goblin (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | barcode the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 572 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 572 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 573 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 3.2 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 10 Unarmed || 6 Cast: Magic Dart || 17 Armor: Robe || 4 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------