Dungeon Crawl Stone Soup version 0.25-a0-1132-g9d38388ac0 (webtiles) character file. Game seed: 11014543771763911718, levelgen mode: deterministic 8 barcode the Magician (level 2, 19/19 HPs) Began as a Demonspawn Wizard on May 20, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (464 turns). barcode the Magician (Demonspawn Wizard) Turns: 464, Time: 00:00:24 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/6 EV: 12 Int: 19 God: Gold: 28 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of magic mapping {unknown} g - a scroll of remove curse {unknown} Comestibles d - a ration Skills: + Level 2.1 Dodging + Level 1.7 Stealth + Level 3.3 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 14% 2 ##..... Blink Tloc N/A 16% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 36% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You see here a giant cockroach corpse. Unknown command. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold The magic dart hits the kobold. The kobold is heavily wounded. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (heavily wounded) The magic dart hits the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# .>......# #.# #.......# #.# ####.......# #.# ..........# #.# #..K..l.# ####.# #†# ...#÷# #l# .#.#.# #.# .#.#.# #@# ...#.# #.# .###.# #.# .....# ####.# #############....# .# #........#### .# #.#####..# .#####.#......# .......#.####.# You could see a leopard gecko and a kobold. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | barcode the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 463 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 463 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 464 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | | 1.7 Spellcasting | | 3.3 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 17 Cast: Magic Dart || 22 Armor: Robe || 4 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------