Dungeon Crawl Stone Soup version 0.25-a0-1132-g9d38388ac0 (webtiles) character file. Game seed: 17750684531799758734, levelgen mode: deterministic 3 barcode the Magician (level 1, -1/13 HPs) Began as a Demonspawn Wizard on May 20, 2020. Hit by a stone thrown by a kobold (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (115 turns). barcode the Magician (Demonspawn Wizard) Turns: 115, Time: 00:00:21 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 3/4 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . e - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 spear (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls c - a scroll of identify {unknown} Comestibles d - a ration Skills: + Level 1.9 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 16% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 36% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You see here 2 stones. There is an open door here. Unknown command. Unknown command. Unknown command. There is an escape hatch in the floor here. You see here a demonspawn skeleton. You open the door. The kobold hits you with a +0 dagger. There is an open door here. e - a +0 spear (weapon) You hit the kobold. You kill the kobold! You hit the rat. You kill the rat! The kobold throws a stone. The stone misses you. The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You see here a stone. The kobold throws a stone. The stone hits you. You die... #.##........# #.##........# #.##........# #..'........# #.##........# #.##..(..(..# #.##........# #...†K##........########## .......#########@##.......# ##..#..# #.'.÷...÷..# .......# #.##...÷÷÷.# .#.##..# #.##>###.<)# . ..># #(##.÷÷÷÷.÷# ## #### #.K)K..÷..÷# ####÷..÷..÷# ######### You could see a kobold. Vanquished Creatures A hobgoblin (D:1) 2 kobolds (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | barcode the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 115 | D:1 | Hit by a stone thrown by a kobold Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic Action || total -------------------------++------- Melee: Unarmed || 9 Spear || 2 Cast: Magic Dart || 9 Armor: Robe || 2 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------