Dungeon Crawl Stone Soup version 0.25-a0-1132-g9d38388ac0 (webtiles) character file. Game seed: 9869697904182290075, levelgen mode: deterministic 8 barcode the Magician (level 2, 19/19 HPs) Began as a Demonspawn Wizard on May 20, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (235 turns). barcode the Magician (Demonspawn Wizard) Turns: 235, Time: 00:00:15 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: thin skeletal structure 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Comestibles c - 4 chunks of flesh d - a ration Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 3.4 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 14% 2 ##..... Blink Tloc N/A 16% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 34% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth) Message History The bat is moderately wounded. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded) The magic dart hits the bat. The bat is heavily wounded. The bat misses you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Your bones become slightly less dense. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.####### .# #...)...# #.##### #.#####># ..$.... #.# #.# ..... #.# #.# .... #.# #.# ..# #.#####.##).#.#.. #.##.....@....... #. #.##.##..#.### # #.# K.# #.# ..# #.# .[. #.# #.#. ..# ...( ## ## ## You could see a kobold. Vanquished Creatures 2 bats (D:1) 3 goblins (D:1) A hobgoblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | barcode the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 234 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [demonic ancestry] 234 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 235 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_ring, hangedman_feature_mirror Action || total -------------------------++------- Cast: Magic Dart || 12 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------