barcode Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -11, D:1) a +0 club (3, -15, D:1) 12 stones (7, 6, D:1) a +0 hand axe (11, -15, D:1) a +0 club (19, 31, D:1) a +0 leather armour (21, 43, D:1) a +0 hand axe (23, -15, D:1) a +0 mace (35, 6, D:1) a +0 ring mail (38, -11, D:1) 23 arrows (43, -11, D:1) 17 stones (60, 39, D:1) a +0 spear (63, 22, D:1) a +0 club Level 2 of the Dungeon (4, -10, D:2) a +0 club (4, -6, D:2) a +0 dagger (11, 30, D:2) a +0 short sword (11, 34, D:2) a +0 chain mail (12, 7, D:2) a cursed -3 short sword a +0 club (14, 35, D:2) a +0 hand axe (25, 19, D:2) a +0 club (30, 19, D:2) 23 stones (32, 5, D:2) a +0 club (38, -8, D:2) 19 stones (42, 5, D:2) a +0 club (44, 19, D:2) 21 stones (44, 20, D:2) a +0 short sword a stone (51, 14, D:2) 15 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +10 dagger "Ceis" {chaos, Str+2} (6480 gold) Each time it hits an enemy it has a different, random effect. It affects your strength (+2). the +8 whip of Mulaanac {vamp, Str+5} (6500 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). the ring of Datelew {rPois Dex+3 Slay+4 Stlth-} (9410 gold) [ring of slaying] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from poison. It makes you less stealthy. the +1 robe of the Lumpy Gods {Str+2 Stlth+} (1970 gold) It affects your strength (+2). It makes you more stealthy. (8, -18, D:3) a poisoned dart (8, -15, D:3) a poisoned dart (9, 25, D:3) a +0 whip (10, -11, D:3) a +0 spear (10, 26, D:3) a +0 dagger a +0 robe a +0 dagger a +0 flail (11, 27, D:3) a +0 leather armour a +0 ring mail (19, -9, D:3) a +0 whip (36, 2, D:3) a +0 club (36, 29, D:3) a +0 dagger (38, 10, D:3) a +0 leather armour (40, -6, D:3) a +0 scythe (40, 5, D:3) a +0 flail (44, -7, D:3) a +0 club (55, -7, D:3) 15 stones