beardedkeet Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -25, D:1) a +2 dagger of venom (5, -19, D:1) a +0 hunting sling (6, -18, D:1) a +0 club (10, 9, D:1) a +0 dagger (13, -12, D:1) a +0 hand axe (15, -18, D:1) a +0 dagger (23, 4, D:1) a +0 short sword (31, 9, D:1) a +0 dagger (37, -32, D:1) a +0 short sword (37, -31, D:1) a cursed -1 hand axe (38, -28, D:1) a +0 club (39, -29, D:1) a +0 club (43, -27, D:1) a cursed +0 club (47, -15, D:1) a +0 robe (47, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 11 stones (4, -44, D:2) a +0 club a +0 club (5, -10, D:2) a +0 whip (16, -43, D:2) a +0 centaur barding (30, -20, D:2) a +0 dagger (30, -10, D:2) 15 stones (34, 1, D:2) a +0 ring mail (39, -33, D:2) a +0 dagger (49, -4, D:2) a cursed +0 robe Level 3 of the Dungeon (0, 0, D:3) 18 stones (3, -5, D:3) a +0 short sword (13, -6, D:3) a +0 dagger (14, -17, D:3) a +0 hand axe 11 stones (18, -9, D:3) 22 arrows (19, -19, D:3) a +0 spear (21, -1, D:3) a cursed -2 club (21, 0, D:3) a +0 club (22, -20, D:3) 11 stones (23, -20, D:3) a +0 ring mail a +0 short sword (24, -20, D:3) a +0 morningstar a +0 mace (29, -11, D:3) a +0 club (30, -9, D:3) 28 arrows (31, -18, D:3) a +0 spear a throwing net (32, -21, D:3) a +0 dagger (32, -20, D:3) a +0 club (32, -19, D:3) a +0 spear (42, -19, D:3) a +0 leather armour (59, -30, D:3) a +0 flail a +0 chain mail a +0 flail (60, -30, D:3) a cursed -1 short sword Level 4 of the Dungeon (4, 5, D:4) 18 stones (10, -12, D:4) a +0 animal skin a +2 flail of protection (23, 11, D:4) a +0 short sword (24, 7, D:4) a +0 dagger (41, 4, D:4) a +0 halberd (41, 5, D:4) a +0 spear a +0 club a +0 ring mail Level 5 of the Dungeon [Shop] Retyipeth's Antique Weapon Boutique a +0 hunting sling (28 gold) a +0 falchion (57 gold) a +0 flail (66 gold) a +0 quarterstaff (76 gold) a +0 war axe (66 gold) the +4 great sword of the Lonely Orbs {flame, *Noise rElec rPois rC++} (1214 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It insulates you from electricity. It protects you from poison. It may make noises in combat. a +0 flail (66 gold) a +0 quarterstaff (76 gold) a +0 bardiche (171 gold) [Shop] Zeotigir's Antique Armour Shoppe a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +3 leather armour of cold resistance (600 gold) a +3 plate armour of cold resistance (1125 gold) a +0 scale mail (100 gold) a +0 chain mail (112 gold) a +0 plate armour (575 gold) a +0 chain mail (112 gold) a +0 ring mail (100 gold) (0, 0, D:5) a +0 robe (0, 16, D:5) a +0 hunting sling (6, 21, D:5) a book of Maledictions (6, 22, D:5) a +1 mace of protection (8, 2, D:5) 6 javelins (14, 23, D:5) a +0 ring mail (28, 2, D:5) a +0 leather armour (35, 51, D:5) a +0 naga barding (37, 11, D:5) a +0 giant club (40, 61, D:5) 18 stones (45, 32, D:5) 18 stones (48, 50, D:5) a +0 spear (48, 56, D:5) a +0 short sword (50, 14, D:5) a +0 ring mail a +0 trident (51, 14, D:5) a +0 club (52, 14, D:5) a +0 hand axe (53, 39, D:5) 26 arrows (60, 28, D:5) 16 poisoned darts (64, 12, D:5) 22 arrows Level 6 of the Dungeon (4, 26, D:6) 17 stones (9, -13, D:6) a +0 rapier (9, -3, D:6) a stone (9, -2, D:6) a stone (10, -3, D:6) 3 stones (11, -21, D:6) a +0 giant club a +0 dagger a cursed -1 club a +0 hunting sling 8 stones a +0 dagger a +0 dagger (11, -20, D:6) a cursed +0 dagger a +0 dagger a +0 hunting sling 18 stones (11, 6, D:6) a +0 whip (12, -20, D:6) a +0 dagger (12, -7, D:6) a +0 short sword (12, 0, D:6) 5 stones (13, 0, D:6) 15 arrows (16, -1, D:6) a +0 dagger (16, 0, D:6) a +0 whip 5 stones (20, -7, D:6) 21 bolts (21, -4, D:6) a +0 dagger (21, 22, D:6) a +0 flail (21, 23, D:6) a +0 halberd (21, 24, D:6) a +0 club (22, -1, D:6) a stone (22, 1, D:6) a +1 vampiric dagger 6 stones (23, -4, D:6) a stone (35, 21, D:6) a +0 leather armour (36, -25, D:6) a +0 morningstar (38, -6, D:6) 4 potions of degeneration (52, -9, D:6) 14 stones (55, -2, D:6) 17 stones Level 7 of the Dungeon [Shop] Pucria Kebez's Island Escapes an uncursed ring of flight (227 gold) a wand of digging (3) (182 gold) a scroll of fog (26 gold) a potion of haste (130 gold) a potion of flight (39 gold) a potion of flight (39 gold) a potion of invisibility (104 gold) (0, 0, D:7) a +0 morningstar (1, -22, D:7) a +0 short sword a +0 leather armour a +0 flail a +0 leather armour (1, -21, D:7) a +0 dagger a +0 robe (2, -36, D:7) a +0 ring mail (2, -22, D:7) a +0 dagger a +0 robe (3, -3, D:7) 16 arrows (7, -1, D:7) a +2 dagger of electrocution a +0 chain mail a +0 mace (7, 0, D:7) a +0 hand axe (8, -24, D:7) a +0 dagger a +0 robe (26, -37, D:7) a +0 scale mail (28, -20, D:7) a +0 flail (37, 9, D:7) a cursed -3 mace (38, -20, D:7) a +0 chain mail (44, -24, D:7) a +0 hand axe (46, -20, D:7) a +0 falchion (49, -19, D:7) a +0 dagger a +0 robe (52, -16, D:7) a +0 whip of freezing a +0 robe a +1 rapier of draining a +0 ring mail Level 8 of the Dungeon [Shop] Tocluele's Antique Weapon Shoppe a +1 quarterstaff of protection (271 gold) a +0 battleaxe (149 gold) a +0 long sword (80 gold) a +1 hunting sling of velocity (211 gold) a +4 rapier of electrocution (736 gold) a +0 great sword (149 gold) a +2 quarterstaff of protection (386 gold) a +0 spear (69 gold) a cursed -3 falchion (2 gold) [Shop] Etyucsoc's Antique Weapon Emporium a +1 scimitar of slicing (403 gold) a cursed -3 club (3 gold) a +0 glaive (201 gold) a +0 scimitar of electrocution (372 gold) a +0 trident (108 gold) a +0 hunting sling (46 gold) a +1 scimitar of flaming (440 gold) a +2 fustibalus of velocity (1069 gold) [Shop] Borianet's Antique Armour Shop a +0 ring mail (116 gold) a +2 scale mail of fire resistance (609 gold) a +1 ring mail of positive energy (377 gold) the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} (806 gold) It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. a +3 ring mail (609 gold) the +1 leather armour of Weightlessness {rElec rPois rN+ rCorr Int+5} (1319 gold) It affects your intelligence (+5). It insulates you from electricity. It protects you from poison. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. a +0 chain mail (130 gold) a +1 leather armour of fire resistance (406 gold) a +0 ring mail (116 gold) a +0 ring mail (116 gold) a +0 ring mail (116 gold) [Shop] Sowkok's Weapon Shop a +0 vampiric spear (154 gold) a +0 longbow (63 gold) a +1 mace of crushing (161 gold) a +0 mace (42 gold) the +7 spear "Cirism" {elec, Dex+3} (781 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). a +0 falchion (42 gold) a +0 battleaxe (91 gold) a +0 dagger (28 gold) a +3 spear of piercing (301 gold) a +0 spear (42 gold) [Shop] Xuthirr's Book Shoppe a book of Flames (490 gold) a book of Transfigurations (770 gold) a book of Clouds (630 gold) Sif Muna's Handbook of Enchanting Lightness (560 gold) Spells Type Level Known a - Confusing Touch Hexes 1 no b - Slow Hexes 2 no c - Confuse Hexes 3 no d - Portal Projectile Hexes/Translocation 3 no e - Airstrike Air 4 no f - Freezing Cloud Conjuration/Ice/Air 6 no Trog disapproves of the use of such an item. Sif Muna's Tome of Cankerous Malediction (862 gold) Spells Type Level Known a - Sting Conjuration/Poison 1 no b - Slow Hexes 2 no c - Poisonous Vapours Poison/Air 2 no d - Inner Flame Hexes/Fire 3 no e - Portal Projectile Hexes/Translocation 3 no f - Darkness Hexes 6 no Trog disapproves of the use of such an item. a book of Cantrips (280 gold) a book of Power (630 gold) a book of Summonings (980 gold) (0, 0, D:8) 7 stones (3, -4, D:8) a stone (4, -3, D:8) 20 bolts (5, -3, D:8) a +0 giant spiked club (7, -4, D:8) a cursed -1 club a stone (8, -4, D:8) a +0 dagger 3 stones a cursed -1 short sword (8, -3, D:8) a +0 club a +0 whip 3 stones a cursed +0 club (15, 26, D:8) a stone (16, 20, D:8) a +0 short sword 3 stones (17, 22, D:8) a stone (17, 23, D:8) a +0 club a stone an uncursed staff of energy (18, 13, D:8) 25 stones (18, 21, D:8) a +0 dagger (19, 26, D:8) a stone (21, 24, D:8) a +0 mace (22, 14, D:8) 10 stones (25, 30, D:8) a +0 mace (33, 38, D:8) a +0 dagger a +0 cloak (40, 17, D:8) a +0 trident a +0 plate armour (41, 12, D:8) a +0 robe (41, 45, D:8) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (42, 45, D:8) a +0 dagger a +0 robe a +4 whip a +0 leather armour a +0 short sword (47, 11, D:8) a +0 giant club a +0 giant club (49, 47, D:8) a +3 whip (50, 8, D:8) a +0 scale mail (59, 21, D:8) 29 bolts Level 9 of the Dungeon (0, 0, D:9) 22 arrows (33, -13, D:9) a +0 flail (33, 2, D:9) a +0 dagger a +0 robe a +0 hand axe (41, -40, D:9) 22 bolts (49, -25, D:9) a +0 war axe (51, -24, D:9) a cursed -1 dagger a +0 robe (51, -6, D:9) a large rock (52, -8, D:9) a large rock (55, -6, D:9) a large rock (57, 2, D:9) a +0 ring mail (57, 3, D:9) a +0 dagger a +0 robe (58, -40, D:9) a +0 dagger a +0 leather armour (58, -37, D:9) a +0 war axe 5 boomerangs a cursed -2 leather armour (59, 2, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) 8 boomerangs (1, 7, D:10) a +0 dagger (7, 11, D:10) a +0 hunting sling (9, 7, D:10) a +0 whip (17, 11, D:10) 10 arrows (17, 18, D:10) a +0 scale mail a +0 falchion (20, 24, D:10) a +0 flail a +0 leather armour (24, 16, D:10) a +0 dagger of venom (24, 17, D:10) a +0 morningstar a +0 robe (24, 18, D:10) a cursed -3 giant club a +0 giant club (25, -12, D:10) a +0 hand crossbow (25, 14, D:10) a +0 antimagic war axe a +0 war axe (26, -8, D:10) a +2 dagger of chaos a +2 robe of positive energy (26, -7, D:10) a +0 long sword (26, 16, D:10) a +0 troll leather armour (27, 17, D:10) a +0 robe a +1 dagger of pain (28, 17, D:10) a +0 leather armour a +0 flail (29, 17, D:10) a +0 leather armour a cursed -1 hand axe (29, 18, D:10) a +0 leather armour a +0 hand axe (34, 14, D:10) a +0 club (40, 30, D:10) a +0 dagger (42, 9, D:10) an atropa-tipped dart (49, 6, D:10) a +2 robe of cold resistance a +0 quarterstaff of freezing Level 11 of the Dungeon (0, 0, D:11) a +0 flail (11, -15, D:11) 19 stones (13, -7, D:11) 14 arrows (22, -10, D:11) 2 large rocks (23, -5, D:11) a +4 spear a +0 robe (24, -19, D:11) a +0 short sword (24, -17, D:11) a +0 dagger (24, -6, D:11) a cursed +0 dire flail a +0 robe (24, -3, D:11) a large rock (25, -18, D:11) a +0 dagger (25, -17, D:11) a +0 short sword (25, -12, D:11) a large rock (25, -3, D:11) a large rock (26, -13, D:11) a +0 robe a +0 dagger (26, -12, D:11) a +0 troll leather armour (26, 0, D:11) 4 large rocks (27, -13, D:11) 3 poisoned darts (27, -12, D:11) a +0 dagger (27, -11, D:11) 3 stones a cursed -1 short sword (27, -10, D:11) a poisoned dart (28, -15, D:11) a +0 robe a +0 dagger (28, -13, D:11) a +0 dagger (29, -10, D:11) 8 poisoned darts a +0 dagger (29, 1, D:11) a +0 trident (32, -24, D:11) a +0 robe a +0 dagger (38, -8, D:11) 9 stones (40, -22, D:11) a +0 chain mail (41, 4, D:11) a cursed +0 robe (59, -7, D:11) a cursed +0 mace a +0 robe (60, -13, D:11) 10 poisoned darts Level 12 of the Dungeon (0, 0, D:12) a +2 ring of intelligence (1, -5, D:12) a +0 dagger (1, 8, D:12) a +0 short sword (2, 8, D:12) a +0 war axe a +0 leather armour a +0 mace (3, 8, D:12) a +0 dagger a +0 robe (4, 3, D:12) a +0 scale mail (10, 25, D:12) a +0 mace (24, -24, D:12) a +0 flail a +0 leather armour a +0 hand axe a cursed +0 leather armour (25, -24, D:12) a +2 hand axe of venom (30, -6, D:12) an uncursed staff of wizardry (34, 27, D:12) a +0 scale mail (40, 28, D:12) an uncursed staff of earth (47, 20, D:12) a +0 troll leather armour (48, 20, D:12) a +3 battleaxe of flaming (54, 17, D:12) a +0 dagger a cursed +0 robe (55, 15, D:12) a stone (55, 16, D:12) a +0 short sword 30 stones (55, 19, D:12) a +0 dagger a +0 robe (56, 13, D:12) a stone Level 13 of the Dungeon (0, 0, D:13) a +3 ring of protection (3, 10, D:13) a cursed +0 buckler (7, 7, D:13) 20 stones (13, -18, D:13) a +0 giant club (16, 19, D:13) a cursed -2 hand axe a +0 flail of protection (17, 19, D:13) a +0 glaive (17, 20, D:13) a +0 short sword (19, -15, D:13) +0 steam dragon scales (34, 20, D:13) 16 arrows (35, -12, D:13) a +0 quarterstaff (38, 18, D:13) a +0 giant spiked club (43, -21, D:13) an uncursed amulet of harm (51, -9, D:13) a +0 leather armour (59, -11, D:13) a cursed ring of attention Level 14 of the Dungeon (0, 0, D:14) a yak corpse (1, -1, D:14) a polar bear corpse (3, 1, D:14) a wand of enslavement (9) (12, 0, D:14) a book of the Earth (13, -1, D:14) a wolf skeleton (13, 4, D:14) a scroll of holy word