billydstr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (22, 15, D:1) 8 stones (9, 21, D:1) a +0 dagger (unseen) (15, 24, D:1) 2 stones (46, 27, D:1) a +0 club (unseen) (4, 30, D:1) a +0 club (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 club (unseen) (31, 2, D:2) a +0 hunting sling 24 stones (32, 2, D:2) a +0 club (23, 3, D:2) a +0 club a stone (14, 4, D:2) a +0 spear a +0 animal skin a +2 helmet (0, 6, D:2) a +0 ring mail (36, 17, D:2) a +1 dagger of draining (26, 26, D:2) 28 bolts (30, 27, D:2) a +0 club (unseen) (26, 31, D:2) 20 stones (-20, 32, D:2) a cursed -2 dagger (24, 34, D:2) a +0 short sword (16, 37, D:2) a +0 leather armour (27, 40, D:2) a +4 spear (7, 48, D:2) a scroll of noise Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (28, 0, D:3) 16 bolts of frost (0, 6, D:3) 4 stones (-7, 7, D:3) a stone (4, 19, D:3) 15 bolts (25, 38, D:3) a +0 dagger a +0 robe (27, 38, D:3) a +0 scale mail (43, 38, D:3) a +0 blowgun (unseen) (28, 39, D:3) a +1 hand axe of draining (13, 46, D:3) a +0 short sword (unseen) Level 4 of the Dungeon [Shop] Thixtokk's Distillery a potion of magic (80 gold) a potion of degeneration (10 gold) a potion of might (40 gold) a potion of lignification (30 gold) 2 potions of haste (200 gold) 2 potions of haste (200 gold) a potion of restore abilities (50 gold) 2 potions of curing (60 gold) a potion of might (40 gold) a potion of beneficial mutation (350 gold) a potion of flight (30 gold) a potion of might (40 gold) a potion of curing (30 gold) 2 potions of curing (60 gold) (0, 0, D:4) a +1 ring of slaying (3, 8, D:4) 11 poisoned needles (6, 8, D:4) a +0 dagger (-3, 10, D:4) a cursed +0 ring mail (5, 10, D:4) a cursed +0 club (unseen) (36, 13, D:4) a +0 giant spiked club (unseen) (57, 13, D:4) a +0 club (48, 16, D:4) a +0 ring mail (10, 27, D:4) a cursed -1 chain mail (16, 31, D:4) a +0 whip (unseen) (-4, 33, D:4) a +0 club (38, 38, D:4) a +0 flail (38, 40, D:4) a +0 short sword a +0 flail a +0 chain mail a +0 morningstar (36, 42, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (-24, 3, D:5) a +0 giant club (-4, 12, D:5) a +0 chain mail of fire resistance (0, 14, D:5) a +0 halberd (-41, 15, D:5) a scroll of random uselessness (-40, 15, D:5) a +0 club (-28, 15, D:5) 15 stones (-16, 15, D:5) 17 arrows (1, 15, D:5) a +0 dagger (-25, 17, D:5) 8 javelins (-40, 18, D:5) 28 stones (-43, 19, D:5) a +0 dagger (unseen) (-17, 20, D:5) a +0 cloak (-43, 25, D:5) a +0 club (7, 28, D:5) a +0 long sword (17, 28, D:5) a +0 club (16, 33, D:5) a cursed -2 trident (8, 36, D:5) 16 bolts (-20, 38, D:5) a +0 war axe (-19, 38, D:5) a +0 short sword a +0 leather armour (-24, 43, D:5) a +0 club a tomahawk a +0 scale mail (-26, 44, D:5) a +0 dagger (unseen) (-31, 47, D:5) a tomahawk (15, 47, D:5) a cursed +2 ring of evasion Level 6 of the Dungeon (0, 0, D:6) 21 stones (9, 5, D:6) 13 poisoned needles (-29, 7, D:6) a +0 leather armour (-10, 9, D:6) a scroll of random uselessness (-23, 16, D:6) 6 javelins (18, 17, D:6) a +0 leather armour (21, 17, D:6) a poisoned arrow (26, 19, D:6) a +0 scythe of protection a +0 robe (-15, 20, D:6) a +0 mace (21, 20, D:6) a +0 short sword (unseen) (-23, 21, D:6) a +0 giant club (-11, 24, D:6) 24 arrows (-26, 26, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (-26, 28, D:6) a +0 falchion of protection (13, 31, D:6) 20 stones (13, 32, D:6) 25 bolts (12, 34, D:6) a +0 dagger (15, 34, D:6) a +0 dagger (unseen) (15, 35, D:6) a +0 dagger (unseen) (-9, 40, D:6) a +0 leather armour (-9, 41, D:6) 18 arrows Level 7 of the Dungeon (-1, 2, D:7) a throwing net (-16, 5, D:7) 16 arrows (-12, 6, D:7) a +0 giant club (unseen) (-10, 8, D:7) a +0 greatsling (-18, 10, D:7) a +0 centaur barding (-10, 12, D:7) a +0 spear (-19, 17, D:7) a +0 chain mail a +0 mace (-20, 22, D:7) a +0 quarterstaff (-8, 23, D:7) 14 poisoned needles (-14, 25, D:7) a +0 ring mail (-35, 28, D:7) a +0 flail (-36, 30, D:7) a +0 spear (-37, 31, D:7) a +0 club (-20, 32, D:7) a +0 shortbow 21 arrows (-20, 34, D:7) a +0 giant spiked club an arrow (-38, 36, D:7) the cursed -2 plate armour of the Bard {Contam rPois rN+ Str+4 SInv} It affects your strength (+4). It protects you from poison. It protects you from negative energy. It enhances your eyesight. It causes magical contamination when unequipped. It has a curse placed upon it. (-20, 45, D:7) 23 stones Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant club (-2, 3, D:8) a +0 flail a +0 cloak (-13, 9, D:8) a +0 war axe (-11, 9, D:8) a +0 giant spiked club (-2, 10, D:8) a +0 ring mail (still there?) a +0 trident (still there?) (7, 10, D:8) a +1 spear of piercing a +0 robe an ogre corpse (-2, 11, D:8) a cursed +0 robe (unseen) (-14, 13, D:8) a +0 hand axe (unseen) (0, 13, D:8) a +0 hand axe (8, 13, D:8) a +0 dagger (0, 14, D:8) a +0 club (-16, 15, D:8) a potion of curing (-2, 15, D:8) a +2 chain mail of fire resistance (-4, 33, D:8) 10 stones (7, 39, D:8) a +0 trident (-28, 44, D:8) a +0 robe (11, 44, D:8) a +0 dagger a +0 robe (13, 44, D:8) a +0 dagger a +0 robe (16, 45, D:8) a +0 dagger a +1 leather armour of magic resistance (-4, 48, D:8) 10 stones Level 9 of the Dungeon (0, 0, D:9) 4 curare-tipped needles (-1, 1, D:9) an iguana corpse (skeletalised by now) the Ecumenical Temple