billyroblox Level 1 of the Dungeon (12, -6, D:1) 4 stones (14, 2, D:1) a +0 leather armour (15, 3, D:1) 8 stones (18, -5, D:1) a +0 dagger (23, -16, D:1) a +0 whip (48, -31, D:1) a +0 chain mail (49, 6, D:1) 4 poisoned darts (54, 10, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (7, -28, D:2) a +0 mace (7, -17, D:2) a +0 club (8, -4, D:2) a +0 dagger (16, 11, D:2) a +0 club (17, -11, D:2) a +2 dagger of freezing (18, 12, D:2) a +2 short sword of venom (28, 11, D:2) 5 stones (29, -31, D:2) a +0 war axe (32, 1, D:2) a +0 flail (32, 8, D:2) 6 stones (34, 2, D:2) a +0 robe (37, -24, D:2) a +0 dagger 2 stones (43, -8, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (15, -31, D:3) 4 large rocks (15, -28, D:3) a stone (16, -31, D:3) a stone (18, -32, D:3) a stone (19, -30, D:3) 5 large rocks (19, -29, D:3) a +0 robe (20, -32, D:3) a stone (20, -28, D:3) 4 large rocks (33, -60, D:3) a +0 club a +0 leather armour (34, -8, D:3) a +0 club Level 4 of the Dungeon [Shop] Cogirgh's Distillery 2 potions of curing (84 gold) a potion of ambrosia (112 gold) a potion of mutation (112 gold) 2 potions of degeneration (28 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of degeneration (14 gold) a potion of brilliance (56 gold) (0, 0, D:4) a +0 whip a +0 rapier a +0 leather armour (1, -2, D:4) a +0 halberd (1, -1, D:4) a +0 spear (1, 0, D:4) a +2 dagger of venom a +2 robe of fire resistance (2, -1, D:4) a +0 spear (9, -27, D:4) a +0 giant spiked club (16, 10, D:4) 3 stones (23, -12, D:4) a +0 dagger (23, 10, D:4) a +0 short sword (25, -12, D:4) a +0 mace (28, 13, D:4) 6 stones (40, -8, D:4) 2 boomerangs (44, -14, D:4) a +0 club 3 stones (55, -22, D:4) a +0 short sword (62, 18, D:4) a +0 hand axe (64, -31, D:4) 4 stones (65, 14, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 3 stones (2, 19, D:5) a +0 plate armour (6, 13, D:5) 8 stones (15, 34, D:5) a +0 short sword (17, 34, D:5) a +0 scimitar a Trismegistus Codex (27, 20, D:5) a +0 club (28, 18, D:5) a +0 trident (28, 19, D:5) a +0 club a +0 hand axe a +0 dagger a +0 robe (42, 3, D:5) a +0 flail (43, 2, D:5) a +0 flail (43, 3, D:5) a +0 spear (43, 4, D:5) a +0 spear (48, -7, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) 9 stones (1, 29, D:6) 4 boomerangs (3, 11, D:6) a +0 battleaxe (5, 5, D:6) a book of Rime (6, -12, D:6) a +0 falchion a +0 hand axe (6, 32, D:6) 6 stones (7, -13, D:6) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (7, -12, D:6) a +0 dagger a +0 robe (14, -4, D:6) the +2 leather armour of Repulsion {Drain +Blink rElec rC- SInv} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. (16, 15, D:6) an amulet of regeneration (18, -16, D:6) 5 atropa-tipped darts (24, 11, D:6) a +0 mace (24, 12, D:6) 6 stones (29, -14, D:6) a +0 hand axe (33, 11, D:6) a +0 long sword (38, -23, D:6) a +0 flail of venom a +0 leather armour Level 7 of the Dungeon [Shop] Lakub's Antique Weapon Emporium a +0 club (33 gold) a +0 short sword of draining (244 gold) the +6 great sword "Cenkoate" {freeze, rPois Int-5 Dex+3 Stlth+} (1699 gold) Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). rPois: It protects you from poison. Stlth: It makes you more stealthy. a +1 heavy halberd (468 gold) a +3 vampiric glaive (1204 gold) a +0 shortbow of flaming (244 gold) a +0 halberd (132 gold) a +0 halberd of freezing (303 gold) (0, 0, D:7) a +0 halberd (1, -1, D:7) a +1 vampiric spear (1, 1, D:7) a +0 spear (2, 0, D:7) a +0 halberd (4, -15, D:7) a +0 scale mail (7, -44, D:7) a +0 ring mail (8, -46, D:7) a +0 hand axe (10, -40, D:7) 2 stones (10, -22, D:7) a +0 robe a +0 dire flail a +0 robe a +2 great sword (10, -18, D:7) a +0 club (10, -6, D:7) a +0 plate armour (11, -22, D:7) a +2 robe of cold resistance (11, -21, D:7) a +0 robe a +0 war axe (11, -20, D:7) a +0 dagger a +0 whip (11, -19, D:7) 3 poisoned darts a +0 club (11, -12, D:7) a +2 halberd of freezing a +0 robe (11, -5, D:7) a +0 short sword (12, -20, D:7) 5 poisoned darts a +0 short sword (14, -18, D:7) a +0 short sword (16, -11, D:7) a book of the Tundra (31, -26, D:7) 3 stones (35, -16, D:7) 5 stones (47, -36, D:7) a +0 whip (47, -35, D:7) a +0 club a +0 leather armour (48, -37, D:7) a +0 halberd (48, -35, D:7) a +0 whip (48, -25, D:7) a +1 dagger of venom (49, -36, D:7) a +0 club (49, -34, D:7) a +0 whip (49, -33, D:7) 3 stones Level 8 of the Dungeon [Shop] Zithrunt's Assorted Antiques a scroll of identify (60 gold) a +0 robe (21 gold) a potion of brilliance (120 gold) a wand of roots (4) (288 gold) a +1 heavy broad axe (426 gold) a +0 quarterstaff (120 gold) a +2 chain mail of willpower (645 gold) the +8 whip "Snakebite" {venom, curare, rPois} (1626 gold) rPois: It protects you from poison. a +0 chain mail (135 gold) a potion of ambrosia (240 gold) (0, 0, D:8) a +0 short sword (0, 3, D:8) Great Wizards, Vol. II (10, 9, D:8) a +0 heavy spear (14, -18, D:8) a +0 giant club (14, -8, D:8) a book of Minor Magic (18, -31, D:8) a +0 leather armour (25, -37, D:8) a book of Touch (40, -32, D:8) a +0 flail a +0 scale mail (41, -33, D:8) a +0 club a +0 dagger a +0 robe a +0 club (42, -33, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 whip 2 stones a +0 whip 8 poisoned darts (1, -1, D:9) a +0 dagger (1, 0, D:9) a +1 whip of venom a +0 dagger 3 poisoned darts (2, 8, D:9) a +0 spear (3, 10, D:9) a +0 flail a +0 halberd (4, 8, D:9) a +0 halberd (4, 9, D:9) a +0 club a +0 robe (5, 9, D:9) a +2 flail of pain (7, -10, D:9) a +0 shortbow (7, -7, D:9) a +0 dagger a +0 robe (7, -5, D:9) a +0 mace a +0 robe (7, -3, D:9) a +0 giant club a +0 giant club (17, -8, D:9) a +0 dagger a +0 robe (20, -1, D:9) a +0 dagger a +0 robe (22, -3, D:9) a +2 halberd a +0 robe (22, 0, D:9) a +0 robe (23, -20, D:9) a +0 whip 6 poisoned darts (25, -6, D:9) 5 stones (25, 9, D:9) a +0 leather armour (26, -23, D:9) a +0 robe (26, -11, D:9) a +0 spear a +0 ring mail a +0 buckler (28, -27, D:9) a +0 plate armour (28, -9, D:9) a +0 dagger a +0 robe (28, -8, D:9) a +0 troll leather armour a +0 mace a +0 plate armour (28, 8, D:9) a +0 whip (28, 9, D:9) a +0 dagger (29, -9, D:9) 5 large rocks a +4 arbalest of freezing a +2 heavy shortbow (29, 8, D:9) a +0 dagger a stone (30, -9, D:9) the +8 hand axe of the Crypt {heavy, rC- Str+3} Str: It affects your strength (+3). rC: It makes you vulnerable to cold. (30, 8, D:9) a +0 short sword a +0 short sword (30, 9, D:9) a +0 dagger 3 stones a +0 dagger a curare-tipped dart (31, -9, D:9) the +7 great mace "Undeadhunter" {deathbane, rN+} rN: It protects you from negative energy. (33, -18, D:9) a +1 kite shield of reflection (33, -16, D:9) a +0 scale mail of cold resistance (34, -18, D:9) a +0 shortbow (34, -17, D:9) a +0 buckler a staff of cold (34, -16, D:9) the +2 plate armour of Parlour Games {rElec rN+++ Slay-6 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. (34, -3, D:9) a book of Lightning (41, -20, D:9) 5 stones (41, 17, D:9) a +3 dagger of chaos a +1 robe of willpower (42, -16, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +2 antimagic trident a +0 scale mail an orc corpse (skeletalised by now) (1, 1, D:10) a +0 mace a +0 plate armour a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, 1, D:10) a +0 war axe a +0 scale mail a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (5, -4, D:10) a +0 hand axe (14, 0, D:10) a +0 leather armour Level 1 of the Abyss (0, 0, Abyss:1) a +0 dagger (18, -1, Abyss:1) a +0 long sword a +0 robe