bimpf Level 1 of the Dungeon (0, 0, D:1) 5 javelins (0, 19, D:1) a +0 leather armour (10, 24, D:1) 15 stones (16, 30, D:1) a +0 mace (17, 20, D:1) 5 stones (17, 24, D:1) 6 stones (24, -3, D:1) a +0 dagger (42, 6, D:1) a +0 short sword 4 stones (42, 7, D:1) a +0 short sword 4 stones (42, 8, D:1) a +0 dagger (43, 18, D:1) a +0 dagger (44, 52, D:1) a +0 club (60, 43, D:1) a +1 leather armour of willpower a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, -3, D:2) a +3 quarterstaff of chaos (7, -33, D:2) a ring of wizardry (12, -43, D:2) 6 stones (17, -40, D:2) 4 stones (21, -26, D:2) a +0 dagger (22, -29, D:2) a +0 club (22, -27, D:2) a +0 club a +0 dagger (23, -28, D:2) a +0 club a +0 club (23, -27, D:2) a +0 club a +0 club a +0 spear a +0 animal skin a +0 helmet (24, -28, D:2) a +0 dagger (26, -29, D:2) a +0 spear (28, -27, D:2) 7 stones (34, -42, D:2) 3 stones Level 3 of the Dungeon [Shop] Geynar's Antique Weapon Boutique a +0 hand axe (84 gold) a +2 spectral giant club (453 gold) a +0 dire flail (112 gold) a +0 club (28 gold) a +3 rapier of holy wrath (677 gold) a +0 dagger (56 gold) (0, 0, D:3) 3 stones (5, 13, D:3) a book of Party Tricks (8, -1, D:3) a +0 short sword 2 stones (13, 5, D:3) a +0 chain mail (14, 13, D:3) a +0 robe (17, 11, D:3) a +0 short sword (21, 18, D:3) a +0 dagger (31, 25, D:3) a book of Conjurations (35, 35, D:3) a +0 leather armour (41, 13, D:3) a +0 mace (41, 14, D:3) a +0 club a +0 sling (41, 24, D:3) a +0 short sword a +0 ring mail (49, 0, D:3) 3 poisoned darts (49, 22, D:3) a +0 club (54, 25, D:3) a +0 rapier (54, 27, D:3) 3 stones (55, 6, D:3) a +0 trident (57, 19, D:3) a ring of wizardry (62, 17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 0, D:4) a +0 mace (18, 14, D:4) a +0 club (22, -4, D:4) a +0 short sword a +0 club a +0 flail a +0 leather armour a +0 flail a +1 dagger of venom (33, 15, D:4) a +0 club (33, 16, D:4) a +0 plate armour (34, -3, D:4) a +0 dagger (41, -23, D:4) a +0 helmet (49, -9, D:4) 5 stones (53, 0, D:4) 8 stones (54, -25, D:4) a +0 rapier a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) +0 steam dragon scales (0, 1, D:5) a +0 hand axe a +0 giant club (5, -2, D:5) a +0 ring mail (7, 5, D:5) a staff of air (8, 1, D:5) a +0 plate armour (10, -3, D:5) a +0 dire flail a +0 robe (10, 7, D:5) a +0 dire flail a +0 giant spiked club (16, 0, D:5) a +0 sling (18, 0, D:5) a +0 hand axe (20, -45, D:5) 8 stones (22, -41, D:5) 3 javelins (27, -34, D:5) 6 stones (27, -21, D:5) a +0 scale mail (40, -33, D:5) a +0 giant club (46, -11, D:5) 7 stones (55, -22, D:5) a +4 dagger (55, -8, D:5) a +0 dagger Level 6 of the Dungeon (0, 14, D:6) a +0 halberd a +0 robe (2, 11, D:6) a +0 great sword a +0 robe (14, -13, D:6) a +0 robe (16, 7, D:6) a +0 club (26, -9, D:6) 6 silver boomerangs (27, -24, D:6) a +0 flail (35, -33, D:6) a +0 helmet (38, -14, D:6) a +0 shortbow (41, 10, D:6) a +0 spear (42, 6, D:6) a +0 spear (42, 9, D:6) a +0 robe a +0 whip a +0 giant club (42, 10, D:6) a +0 spear (44, 0, D:6) a +0 scimitar Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 hand axe (0, 1, D:7) a +0 mace a +0 club (1, 0, D:7) a +0 shortbow (16, 1, D:7) a +0 falchion (34, 16, D:7) a +0 mace (36, 18, D:7) a +0 short sword a +0 short sword 3 boomerangs a +1 flail of draining a +0 hand axe a +0 leather armour a +0 dagger (36, 19, D:7) a +0 flail a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (2, 3, D:8) a +0 hand axe (2, 4, D:8) a +0 dagger a boomerang a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (11, 0, D:8) a +0 short sword a +0 short sword of electrocution a +0 hand axe a +0 whip a +0 club (21, -4, D:8) a book of Annihilations (22, 26, D:8) a +0 chain mail a +0 short sword (23, 26, D:8) a +0 robe a +0 dagger a +0 dagger (23, 27, D:8) a +0 trident (23, 28, D:8) a +0 club a +0 scale mail a +0 mace (27, -15, D:8) a +0 short sword (28, 4, D:8) a +2 mace of holy wrath (31, -11, D:8) a +0 robe (46, 11, D:8) 6 stones (51, 12, D:8) a +0 short sword (51, 13, D:8) a +0 short sword (51, 14, D:8) a +0 short sword a curare-tipped dart {=f=F} (51, 15, D:8) a +0 club a stone (51, 16, D:8) a +0 short sword 2 stones (51, 17, D:8) a +0 dagger (51, 18, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) 5 stones (1, 1, D:9) a +0 robe a +2 long sword (2, 1, D:9) a +0 robe a +2 falchion (5, 0, D:9) a +0 robe a +0 spear (6, 2, D:9) a +0 robe a +2 halberd (7, 2, D:9) a +0 robe a +0 mace (11, 12, D:9) a +0 troll leather armour (11, 13, D:9) +0 steam dragon scales (12, 11, D:9) a curare-tipped dart {=f=F} a +0 whip (13, 11, D:9) a +0 dagger 3 stones a +0 dagger a +0 short sword (14, 11, D:9) a +0 short sword (15, 9, D:9) a +0 short sword a +0 dagger (17, -11, D:9) 2 boomerangs a +0 giant club a +0 giant club (17, -1, D:9) a book of Iron a +0 sling (20, -12, D:9) 2 boomerangs (21, -31, D:9) 2 boomerangs (21, -30, D:9) a +0 robe (23, -17, D:9) a +0 robe (27, -21, D:9) +0 steam dragon scales (33, -5, D:9) a +0 dagger a +0 shortbow a +0 scimitar a +0 robe a +0 hand axe a +0 robe a +0 trident a +0 ring mail (33, -4, D:9) a +0 shortbow (34, -5, D:9) a +0 dagger (still there?) a +0 robe (still there?) a +2 shortbow of flaming (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 trident (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 shortbow (still there?) (37, -2, D:9) a +0 shortbow (37, 14, D:9) a +0 leather armour (38, -31, D:9) a +0 short sword 3 stones (40, -31, D:9) a +0 short sword 2 stones (41, -29, D:9) a +0 dagger 3 stones (42, -29, D:9) a +0 short sword (45, -10, D:9) a +0 sling Level 10 of the Dungeon (2, 19, D:10) the +5 scale mail of Russoutt {Int+4 SInv Stlth+} Int: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (3, -18, D:10) 7 stones (13, -4, D:10) a +0 ring mail (20, -11, D:10) a +0 club (21, -11, D:10) a +0 dagger a +0 robe a +0 mace a +0 chain mail (21, -10, D:10) a +0 short sword (22, 6, D:10) a +0 flail a +0 chain mail (27, -4, D:10) +0 swamp dragon scales a +1 dagger of chaos a +0 hand axe (33, 2, D:10) a +0 long sword (36, -15, D:10) a +0 dagger a +0 robe (37, 14, D:10) a +0 club (38, 10, D:10) a stone (42, -19, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 5 stones (2, 34, D:11) a +0 rapier (11, 1, D:11) a +0 flail (16, 37, D:11) a +0 falchion (17, 37, D:11) a +2 helmet of see invisible (18, 13, D:11) a +0 dagger (19, 37, D:11) a +0 pair of boots (23, 45, D:11) a +0 spear (25, 10, D:11) 4 large rocks (26, 43, D:11) the +8 chain mail of Filth {-Tele rN+ Int+2 Dex+4} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. a +0 club a +0 hand axe a +0 chain mail (26, 44, D:11) a +0 short sword a +0 scale mail a +0 scimitar a +0 dagger a +0 leather armour a +3 antimagic falchion a +0 ring mail a +0 club a +2 flail of holy wrath a boomerang a +0 dire flail a +0 plate armour a +0 whip a +0 chain mail a +0 trident a +0 plate armour (40, -1, D:11) a +0 long sword (41, -9, D:11) a +0 giant club a +0 giant club (44, 30, D:11) 18 gold pieces (44, 32, D:11) 19 gold pieces (44, 34, D:11) 10 gold pieces (45, 29, D:11) 17 gold pieces (45, 31, D:11) 15 gold pieces (45, 33, D:11) 13 gold pieces (45, 35, D:11) 11 gold pieces (46, 28, D:11) 17 gold pieces (46, 30, D:11) a scroll of magic mapping (46, 31, D:11) 9 stones (46, 32, D:11) 4 stones (46, 33, D:11) a potion of curing (46, 34, D:11) 8 gold pieces (47, 29, D:11) 18 gold pieces (47, 30, D:11) a scroll of teleportation (47, 31, D:11) a +1 spectral quarterstaff (unseen) (47, 32, D:11) the ring of Immeageh {Fire MP+9} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). (unseen) (47, 33, D:11) a potion of heal wounds (47, 35, D:11) 8 gold pieces (48, 28, D:11) 18 gold pieces (48, 30, D:11) a +2 vampiric lajatang (unseen) (48, 31, D:11) the +2 helmet of Folaudoc {Int+6 Dex-5 SInv Stlth+} Int: It affects your intelligence (+6). Dex: It affects your dexterity (-5). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (unseen) (48, 32, D:11) the +7 battleaxe of the Nexus {flame, +Blink rF- rC+ Dex+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. +Blink: It lets you blink. (unseen) (48, 33, D:11) a +0 morningstar (48, 34, D:11) 17 gold pieces (49, 29, D:11) 12 gold pieces (49, 30, D:11) an Everburning Encyclopedia (49, 31, D:11) 10 gold pieces (49, 32, D:11) 15 gold pieces (49, 35, D:11) 9 gold pieces (50, 28, D:11) 15 gold pieces (50, 30, D:11) 9 gold pieces (50, 34, D:11) 16 gold pieces (51, 29, D:11) 15 gold pieces (51, 33, D:11) 13 gold pieces Level 12 of the Dungeon (0, 0, D:12) a throwing net {=f=F} (5, -1, D:12) a potion of flight Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (1, -9, Lair:1) a ring of magical power a ring of magical power (2, -3, Lair:1) a wolf corpse (3, -3, Lair:1) a wolf corpse (4, 5, Lair:1) 19 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) 13 gold pieces (4, -6, Lair:2) 18 gold pieces